using System;
using UnityEngine;
using UnityEngine.UI;

// Token: 0x02000098 RID: 152
public class BtnAlphaThreshold : MonoBehaviour
{
	// Token: 0x06000E7A RID: 3706 RVA: 0x00115CE0 File Offset: 0x00113EE0
	private void Awake()
	{
		base.gameObject.GetComponent<Image>().alphaHitTestMinimumThreshold = this.threshold;
		base.enabled = false;
	}

	// Token: 0x0400170B RID: 5899
	public float threshold = 0.5f;
}
