using System;
using UnityEngine.EventSystems;
using UnityEngine.UI;

// Token: 0x020000D6 RID: 214
public class ScrollRectNoDragging : ScrollRect
{
	// Token: 0x06001401 RID: 5121 RVA: 0x00183C2F File Offset: 0x00181E2F
	public override void OnDrag(PointerEventData eventData)
	{
	}
}
