using System;
using UnityEngine;

// Token: 0x0200008B RID: 139
public class AudioSourceDebugging : MonoBehaviour
{
	// Token: 0x06000DDB RID: 3547 RVA: 0x00105600 File Offset: 0x00103800
	private void Update()
	{
	}

	// Token: 0x04001664 RID: 5732
	private AudioSource[] sources;
}
