using System;
using UnityEngine;

// Token: 0x0200008A RID: 138
public class TerrainDetailDistance : MonoBehaviour
{
	// Token: 0x06000DD9 RID: 3545 RVA: 0x001055CE File Offset: 0x001037CE
	private void Start()
	{
		base.gameObject.GetComponent<Terrain>().detailObjectDistance = this.distance;
		base.enabled = false;
	}

	// Token: 0x04001663 RID: 5731
	public float distance = 300f;
}
