using System;
using UnityEngine;

// Token: 0x020000BF RID: 191
public class ListenerQTE : MonoBehaviour
{
	// Token: 0x06001222 RID: 4642 RVA: 0x0016244B File Offset: 0x0016064B
	private void Start()
	{
		this.finished = false;
		this.canClick = false;
	}

	// Token: 0x06001223 RID: 4643 RVA: 0x0016245B File Offset: 0x0016065B
	public void CanClick()
	{
		this.canClick = true;
	}

	// Token: 0x06001224 RID: 4644 RVA: 0x00162464 File Offset: 0x00160664
	public void NoClick()
	{
		this.canClick = false;
	}

	// Token: 0x06001225 RID: 4645 RVA: 0x0016246D File Offset: 0x0016066D
	public void Finished()
	{
		this.finished = true;
	}

	// Token: 0x04001DF5 RID: 7669
	public QTE qte;

	// Token: 0x04001DF6 RID: 7670
	public bool canClick;

	// Token: 0x04001DF7 RID: 7671
	public bool finished;
}
