using System;
using UnityEngine;

// Token: 0x0200006A RID: 106
[ExecuteInEditMode]
public class MaskColors : MonoBehaviour
{
	// Token: 0x06000B77 RID: 2935 RVA: 0x000DF405 File Offset: 0x000DD605
	private void Start()
	{
		base.enabled = false;
	}

	// Token: 0x04001107 RID: 4359
	private Renderer[] renderers;

	// Token: 0x04001108 RID: 4360
	public MaskColors.VolRace race;

	// Token: 0x04001109 RID: 4361
	public int skin;

	// Token: 0x0400110A RID: 4362
	public int hair;

	// Token: 0x0400110B RID: 4363
	public int outfit;

	// Token: 0x0400110C RID: 4364
	private Material[] mat;

	// Token: 0x020001D4 RID: 468
	public enum VolRace
	{
		// Token: 0x04002EA6 RID: 11942
		Pasaaren,
		// Token: 0x04002EA7 RID: 11943
		Varuchov,
		// Token: 0x04002EA8 RID: 11944
		Ameythevian,
		// Token: 0x04002EA9 RID: 11945
		Taratorith,
		// Token: 0x04002EAA RID: 11946
		Yeti
	}
}
