using System;
using UnityEngine;

// Token: 0x020000E7 RID: 231
public class guiE3 : MonoBehaviour
{
	// Token: 0x06001513 RID: 5395 RVA: 0x00196E15 File Offset: 0x00195015
	private void Start()
	{
	}

	// Token: 0x06001514 RID: 5396 RVA: 0x00196E17 File Offset: 0x00195017
	private void Update()
	{
	}

	// Token: 0x06001515 RID: 5397 RVA: 0x00196E1C File Offset: 0x0019501C
	private void OnGUI()
	{
		this.waveSphere.GetComponent<LineWaveCollider>().walkAuto = GUI.HorizontalSlider(new Rect((float)Screen.width * 0.4f, (float)Screen.height * 0.8f, (float)Screen.width * 0.2f, 10f), this.waveSphere.GetComponent<LineWaveCollider>().walkAuto, -7f, 7f);
	}

	// Token: 0x040024EE RID: 9454
	public GameObject waveSphere;
}
