using System;
using UnityEngine;

// Token: 0x0200006D RID: 109
public class Puzzle : MonoBehaviour
{
	// Token: 0x04001145 RID: 4421
	public string puzzleID;

	// Token: 0x04001146 RID: 4422
	public string sceneName;

	// Token: 0x04001147 RID: 4423
	public string displayNameIfHoverable;

	// Token: 0x04001148 RID: 4424
	public string displayText;

	// Token: 0x04001149 RID: 4425
	public int health;

	// Token: 0x0400114A RID: 4426
	[Header("Objects")]
	public Door door;

	// Token: 0x0400114B RID: 4427
	public Animator animator;

	// Token: 0x0400114C RID: 4428
	public HannahAnimatorSimple hannahAnimator;
}
