using System;
using UnityEngine;

namespace MTE
{
	// Token: 0x02000117 RID: 279
	public class TileContainer : MonoBehaviour
	{
		// Token: 0x060016B0 RID: 5808 RVA: 0x001A059B File Offset: 0x0019E79B
		public void OnEnable()
		{
			if (!Application.isEditor)
			{
				Object.Destroy(this);
			}
		}
	}
}
