using System;
using UnityEngine;

// Token: 0x02000018 RID: 24
public class BoneListener : MonoBehaviour
{
	// Token: 0x060002BE RID: 702 RVA: 0x00038B33 File Offset: 0x00036D33
	private void Start()
	{
	}

	// Token: 0x060002BF RID: 703 RVA: 0x00038B35 File Offset: 0x00036D35
	private void OnCollisionEnter(Collision collision)
	{
	}

	// Token: 0x040004ED RID: 1261
	private float startTime;
}
