using System;
using System.Collections;
using System.Collections.Generic;
using DarkTonic.MasterAudio;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;

// Token: 0x020000A6 RID: 166
public class Forfeits : MonoBehaviour
{
	// Token: 0x06000F5E RID: 3934 RVA: 0x00129CB0 File Offset: 0x00127EB0
	private void Start()
	{
		this.anim.enabled = false;
		this.exiles = Records.x.exiles;
		this.exilesPurseState = Records.x.exilesPurseState;
		if (!Records.x.windows && this.scrollRect1)
		{
			this.scrollRect1.scrollSensitivity = 9f;
		}
	}

	// Token: 0x06000F5F RID: 3935 RVA: 0x00129D14 File Offset: 0x00127F14
	public void DoUpdate()
	{
		if (Links.x.joy && this.on)
		{
			RectTransform viewport = this.scrollRect1.viewport;
			for (int i = 0; i < this.usedButtons.Count; i++)
			{
				if (this.usedButtons[i])
				{
					Vector2 vector = RectTransformUtility.WorldToScreenPoint(Links.x.hudCanvas.worldCamera, this.usedButtons[i].gameObject.transform.position);
					bool flag = RectTransformUtility.RectangleContainsScreenPoint(viewport, vector, Links.x.hudCanvas.worldCamera);
					this.usedButtons[i].GetComponent<Button>().interactable = flag;
				}
			}
		}
	}

	// Token: 0x06000F60 RID: 3936 RVA: 0x00129DD4 File Offset: 0x00127FD4
	public void ResetExiles()
	{
		for (int i = 0; i < this.usedButtons.Count; i++)
		{
			if (this.usedButtons[i])
			{
				this.openButtons.Add(this.usedButtons[i]);
				this.usedButtons[i].SetActive(false);
				this.usedButtons[i].transform.SetParent(this.lineParent, true);
				this.usedButtons[i] = null;
			}
		}
		this.usedButtons.Clear();
		for (int j = 0; j < this.usedButtonsUnavailable.Count; j++)
		{
			if (this.usedButtonsUnavailable[j])
			{
				this.openButtonsUnavailable.Add(this.usedButtonsUnavailable[j]);
				this.usedButtonsUnavailable[j].SetActive(false);
				this.usedButtonsUnavailable[j].transform.SetParent(this.lineParent, true);
				this.usedButtonsUnavailable[j] = null;
			}
		}
		this.usedButtonsUnavailable.Clear();
		for (int k = 0; k < this.usedLines.Count; k++)
		{
			if (this.usedLines[k])
			{
				this.openLines.Add(this.usedLines[k]);
				this.usedLines[k].SetActive(false);
				this.usedLines[k] = null;
			}
		}
		this.usedLines.RemoveAll((GameObject item) => item == null);
	}

	// Token: 0x06000F61 RID: 3937 RVA: 0x00129F7C File Offset: 0x0012817C
	public void SetupFromGameLoad()
	{
		this.ResetExiles();
		this.exiles = Records.x.exiles;
		this.exilesPurseState = Records.x.exilesPurseState;
		for (int i = 0; i < this.exiles.Count; i++)
		{
			this.AddLine(this.exiles[i], this.exilesPurseState[i]);
		}
	}

	// Token: 0x06000F62 RID: 3938 RVA: 0x00129FE4 File Offset: 0x001281E4
	public void StartMenu()
	{
		if (!base.gameObject.activeSelf)
		{
			base.gameObject.SetActive(true);
		}
		if (this.contents1.activeSelf)
		{
			return;
		}
		Links.x.gameplay.lastMenu = "Forfeits";
		Links.x.gameplay.openingAnotherMenu = true;
		Links.x.gameplay.CloseAllMenus();
		if (!Records.x.inMenus && Links.x.gaia.sceneLoaded)
		{
			Links.x.gameplay.OpenDock();
		}
		this.on = true;
		Records.x.AddMenu(base.gameObject);
		this.anim.enabled = true;
		this.anim.Play("RestOpen");
		this.contents1.SetActive(true);
		this.exiles = Records.x.exiles;
		this.exilesPurseState = Records.x.exilesPurseState;
		Links.x.hudControl.ChangeHudVisibility(false, true);
		this.CheckButtons();
		this.SetFirstButtonAsSelected(true);
		if (Links.x.joy)
		{
			this.controller.spriteAsset = Links.x.GetSpriteSheetAsset(Links.x.gameplay.currentSpriteSheetAsset);
			this.str.Clear();
			this.str.Append("<voffset=.4em><size=40><sprite=");
			int controllerSprite = Links.x.gameplay.GetControllerSprite("Joystick", Links.x.gameplay.controllerName);
			this.str.Append(controllerSprite);
			this.str.Append("></size></voffset> Navigate ");
			this.controller.text = this.str.ToString();
			return;
		}
		this.controller.text = "";
	}

	// Token: 0x06000F63 RID: 3939 RVA: 0x0012A1B0 File Offset: 0x001283B0
	public bool InForfeitsBoard(string characterName)
	{
		for (int i = 0; i < this.exiles.Count; i++)
		{
			if (this.exiles[i] != "" && this.exiles[i] == characterName)
			{
				return true;
			}
		}
		return false;
	}

	// Token: 0x06000F64 RID: 3940 RVA: 0x0012A204 File Offset: 0x00128404
	public void AddLine(string characterName, float state)
	{
		Library.Characters pcrowFromName = Links.x.library.GetPCRowFromName(characterName);
		if (pcrowFromName != null)
		{
			GameObject gameObject;
			if (this.openLines.Count == 0)
			{
				gameObject = Object.Instantiate<GameObject>(this.line, new Vector3(0f, 0f, 0f), Quaternion.identity, this.lineParent);
				gameObject.transform.localPosition = Vector3.zero;
				gameObject.SetActive(true);
			}
			else
			{
				gameObject = this.openLines[0];
				if (!gameObject)
				{
					gameObject = Object.Instantiate<GameObject>(this.line, new Vector3(0f, 0f, 0f), Quaternion.identity, this.lineParent);
					gameObject.transform.localPosition = Vector3.zero;
					gameObject.SetActive(true);
				}
				else
				{
					this.openLines.RemoveAt(0);
					gameObject.SetActive(true);
				}
			}
			gameObject.name = characterName;
			string text = pcrowFromName._GenericName;
			if (text == "Journeier")
			{
				text = "Grave Robber";
			}
			string text2 = pcrowFromName._DisplayName + ", " + text;
			gameObject.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = text2;
			if (Mathf.Floor((float)Links.x.gameplay.GetCurrentGameTimeHours()) >= state && state != 0f)
			{
				GameObject gameObject2;
				if (this.openButtons.Count == 0)
				{
					gameObject2 = Object.Instantiate<GameObject>(this.purseButton, new Vector3(0f, 0f, 0f), Quaternion.identity, gameObject.transform);
					gameObject2.transform.localPosition = Vector3.zero;
					gameObject2.GetComponent<RectTransform>().anchoredPosition = Vector3.zero;
					gameObject2.SetActive(true);
				}
				else
				{
					gameObject2 = this.openButtons[0];
					if (gameObject2)
					{
						this.openButtons.RemoveAt(0);
						gameObject2.SetActive(true);
						gameObject2.transform.SetParent(gameObject.transform, false);
						gameObject2.GetComponent<RectTransform>().anchoredPosition = Vector3.zero;
					}
					else
					{
						gameObject2 = Object.Instantiate<GameObject>(this.purseButton, new Vector3(0f, 0f, 0f), Quaternion.identity, gameObject.transform);
						gameObject2.transform.localPosition = Vector3.zero;
						gameObject2.GetComponent<RectTransform>().anchoredPosition = Vector3.zero;
						gameObject2.SetActive(true);
					}
				}
				this.usedButtons.Add(gameObject2);
				gameObject2.GetComponent<Button>().interactable = true;
			}
			if (Mathf.Floor((float)Links.x.gameplay.GetCurrentGameTimeHours()) < state && state != 0f)
			{
				GameObject gameObject3;
				if (this.openButtonsUnavailable.Count == 0)
				{
					gameObject3 = Object.Instantiate<GameObject>(this.purseButtonUnavailable, new Vector3(0f, 0f, 0f), Quaternion.identity, gameObject.transform);
					gameObject3.transform.localPosition = Vector3.zero;
					gameObject3.SetActive(true);
					gameObject3.GetComponent<RectTransform>().anchoredPosition = Vector3.zero;
				}
				else
				{
					gameObject3 = this.openButtonsUnavailable[0];
					if (gameObject3)
					{
						this.openButtonsUnavailable.RemoveAt(0);
						gameObject3.SetActive(true);
						gameObject3.transform.SetParent(gameObject.transform, false);
						gameObject3.transform.localPosition = Vector3.zero;
						gameObject3.GetComponent<RectTransform>().anchoredPosition = Vector3.zero;
					}
					else
					{
						gameObject3 = Object.Instantiate<GameObject>(this.purseButtonUnavailable, new Vector3(0f, 0f, 0f), Quaternion.identity, gameObject.transform);
						gameObject3.transform.localPosition = Vector3.zero;
						gameObject3.SetActive(true);
						gameObject3.GetComponent<RectTransform>().anchoredPosition = Vector3.zero;
					}
				}
				this.usedButtonsUnavailable.Add(gameObject3);
			}
			this.usedLines.Add(gameObject);
			this.originals.SetAsLastSibling();
		}
	}

	// Token: 0x06000F65 RID: 3941 RVA: 0x0012A614 File Offset: 0x00128814
	private void CheckButtons()
	{
		for (int i = 0; i < this.exiles.Count; i++)
		{
			if (this.usedLines[i].transform.childCount > 1)
			{
				float num = this.exilesPurseState[i];
				Debug.Log(string.Concat(new string[]
				{
					this.exiles[i],
					" ",
					num.ToString(),
					" ",
					Mathf.Floor((float)Links.x.gameplay.GetCurrentGameTimeHours()).ToString()
				}));
				if (Mathf.Floor((float)Links.x.gameplay.GetCurrentGameTimeHours()) >= num && num != 0f)
				{
					GameObject gameObject = this.usedLines[i].transform.GetChild(1).gameObject;
					int num2 = this.usedButtonsUnavailable.IndexOf(gameObject);
					if (num2 > -1)
					{
						this.openButtonsUnavailable.Add(gameObject);
						gameObject.SetActive(false);
						gameObject.transform.SetParent(this.lineParent, true);
						this.usedButtonsUnavailable[num2] = null;
						if (this.openButtons.Count == 0)
						{
							gameObject = Object.Instantiate<GameObject>(this.purseButton, new Vector3(0f, 0f, 0f), Quaternion.identity, this.usedLines[i].transform);
							gameObject.transform.localPosition = Vector3.zero;
							gameObject.SetActive(true);
							gameObject.GetComponent<RectTransform>().anchoredPosition = Vector3.zero;
						}
						else
						{
							gameObject = this.openButtons[0];
							if (gameObject)
							{
								this.openButtons.RemoveAt(0);
								gameObject.SetActive(true);
								gameObject.transform.SetParent(this.usedLines[i].transform, false);
								gameObject.transform.localPosition = Vector3.zero;
								gameObject.GetComponent<RectTransform>().anchoredPosition = Vector3.zero;
							}
							else
							{
								gameObject = Object.Instantiate<GameObject>(this.purseButton, new Vector3(0f, 0f, 0f), Quaternion.identity, this.usedLines[i].transform);
								gameObject.transform.localPosition = Vector3.zero;
								gameObject.SetActive(true);
								gameObject.GetComponent<RectTransform>().anchoredPosition = Vector3.zero;
							}
						}
						this.usedButtons.Add(gameObject);
					}
				}
			}
		}
	}

	// Token: 0x06000F66 RID: 3942 RVA: 0x0012A89C File Offset: 0x00128A9C
	public void ClickedReward(GameObject go)
	{
		string name = go.gameObject.transform.parent.gameObject.name;
		Debug.Log(name);
		go.gameObject.SetActive(false);
		this.openButtons.Add(go);
		Links.x.itemPickupFX.gameObject.SetActive(true);
		Links.x.itemPickupFX.gameObject.GetComponent<HannahAnimator>().Play("Idle");
		Links.x.itemPickupFX.position = go.transform.GetChild(0).position;
		int num = this.emeraldsPerReward;
		if (name.Contains("RobberBaron"))
		{
			num = 100;
		}
		Links.x.inventory.emeralds += num;
		Links.x.gameFeed.AddFeed("Party received " + num.ToString() + " emeralds");
		MasterAudio.PlaySoundAndForget("Inventory", 0.6f, new float?(1f), 0f, "Coins", null);
		Links.x.inventory.peddlerFX.gameObject.SetActive(true);
		Links.x.inventory.peddlerFX.Play("Peddler", -1, 0f);
		Links.x.inventory.peddlerSellAmount.text = num.ToString();
		Links.x.inventory.peddlerSellAmount.color = Color.white;
		Links.x.inventory.peddlerFX.GetComponent<RectTransform>().position = go.transform.GetChild(0).gameObject.transform.position;
		int num2 = this.exiles.IndexOf(name);
		if (num2 > -1)
		{
			this.exilesPurseState[num2] = 0f;
		}
		this.SetFirstButtonAsSelected(false);
	}

	// Token: 0x06000F67 RID: 3943 RVA: 0x0012AA7F File Offset: 0x00128C7F
	private void SetFirstButtonAsSelected(bool first)
	{
		base.StartCoroutine(this.SetFirstButton(first));
	}

	// Token: 0x06000F68 RID: 3944 RVA: 0x0012AA8F File Offset: 0x00128C8F
	private IEnumerator SetFirstButton(bool first)
	{
		yield return new WaitForSecondsRealtime(0.2f);
		if (Links.x.joy)
		{
			Debug.Log(this.usedButtons.Count);
			if (this.usedButtons.Count > 0)
			{
				bool flag = false;
				for (int i = 0; i < this.usedButtons.Count; i++)
				{
					if (this.usedButtons[i].gameObject.activeSelf && !flag)
					{
						flag = true;
						if (first)
						{
							Links.x.gameplay.SetInteractableSelected(EventSystem.current, this.usedButtons[i].gameObject);
						}
						else
						{
							EventSystem.current.SetSelectedGameObject(this.usedButtons[i].gameObject);
						}
					}
				}
				if (!flag)
				{
					EventSystem.current.SetSelectedGameObject(this.scrollbar.gameObject);
				}
			}
			else
			{
				EventSystem.current.SetSelectedGameObject(this.scrollbar.gameObject);
			}
		}
		yield break;
	}

	// Token: 0x06000F69 RID: 3945 RVA: 0x0012AAA8 File Offset: 0x00128CA8
	public void CloseMenu(bool fromCloseButton)
	{
		Links.x.hudControl.JoyBox(false);
		this.on = false;
		Records.x.RemoveMenu(base.gameObject);
		this.anim.Play("RestClose");
		if (fromCloseButton)
		{
			Links.x.gameplay.CloseDock();
		}
		Links.x.hudControl.ChangeHudVisibility(true, true);
	}

	// Token: 0x06000F6A RID: 3946 RVA: 0x0012AB0F File Offset: 0x00128D0F
	public void EndMenu()
	{
		this.contents1.SetActive(false);
	}

	// Token: 0x04001944 RID: 6468
	public Animator anim;

	// Token: 0x04001945 RID: 6469
	public GameObject contents1;

	// Token: 0x04001946 RID: 6470
	public bool on;

	// Token: 0x04001947 RID: 6471
	public int emeraldsPerReward = 50;

	// Token: 0x04001948 RID: 6472
	public GameObject line;

	// Token: 0x04001949 RID: 6473
	public GameObject purseButton;

	// Token: 0x0400194A RID: 6474
	public GameObject purseButtonUnavailable;

	// Token: 0x0400194B RID: 6475
	public Transform lineParent;

	// Token: 0x0400194C RID: 6476
	public List<GameObject> usedLines = new List<GameObject>();

	// Token: 0x0400194D RID: 6477
	public List<GameObject> openLines = new List<GameObject>();

	// Token: 0x0400194E RID: 6478
	public List<GameObject> usedButtons = new List<GameObject>();

	// Token: 0x0400194F RID: 6479
	public List<GameObject> openButtons = new List<GameObject>();

	// Token: 0x04001950 RID: 6480
	public List<GameObject> usedButtonsUnavailable = new List<GameObject>();

	// Token: 0x04001951 RID: 6481
	public List<GameObject> openButtonsUnavailable = new List<GameObject>();

	// Token: 0x04001952 RID: 6482
	private List<string> exiles;

	// Token: 0x04001953 RID: 6483
	private List<float> exilesPurseState;

	// Token: 0x04001954 RID: 6484
	public ScrollRectNoDragging scrollRect1;

	// Token: 0x04001955 RID: 6485
	public Transform originals;

	// Token: 0x04001956 RID: 6486
	public TextMeshProUGUI controller;

	// Token: 0x04001957 RID: 6487
	private StringFast str = new StringFast(32);

	// Token: 0x04001958 RID: 6488
	public GameObject scrollbar;
}
