Fix up libs for supermarket

This commit is contained in:
2024-08-22 08:51:16 +02:00
parent aa53d7fd7b
commit 00c9122375
10 changed files with 7 additions and 14 deletions

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@@ -2,7 +2,7 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
<PropertyGroup> <PropertyGroup>
<GAME_DIR>/C/Program Files (x86)/Steam/steamapps/common/Supermarket Together</GAME_DIR> <GAME_DIR>C:\Program Files (x86)\Steam\steamapps\common\Supermarket Together</GAME_DIR>
<GAME_MANAGED>$(GAME_DIR)/Supermarket Together_Data/Managed</GAME_MANAGED> <GAME_MANAGED>$(GAME_DIR)/Supermarket Together_Data/Managed</GAME_MANAGED>
<GAME_BEPINEX>$(GAME_DIR)/BepInEx</GAME_BEPINEX> <GAME_BEPINEX>$(GAME_DIR)/BepInEx</GAME_BEPINEX>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -40,22 +40,22 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Reference Include="0Harmony"> <Reference Include="0Harmony">
<HintPath>$(GAME_BEPINEX)\core\0Harmony.dll</HintPath> <HintPath>$(GAME_BEPINEX)/core/0Harmony.dll</HintPath>
</Reference> </Reference>
<Reference Include="BepInEx"> <Reference Include="BepInEx">
<HintPath>$(GAME_BEPINEX)\core\BepInEx.dll</HintPath> <HintPath>$(GAME_BEPINEX)/core/BepInEx.dll</HintPath>
</Reference> </Reference>
<Reference Include="ConfigurationManager"> <Reference Include="ConfigurationManager">
<HintPath>$(GAME_BEPINEX)\plugins\ConfigurationManager\ConfigurationManager.dll</HintPath> <HintPath>$(GAME_BEPINEX)/plugins/ConfigurationManager/ConfigurationManager.dll</HintPath>
</Reference> </Reference>
<Reference Include="Assembly-CSharp"> <Reference Include="Assembly-CSharp">
<HintPath>$(GAME_MANAGED)\Assembly-CSharp.dll</HintPath> <HintPath>$(GAME_MANAGED)/Assembly-CSharp.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine"> <Reference Include="UnityEngine">
<HintPath>$(GAME_MANAGED)\UnityEngine.dll</HintPath> <HintPath>$(GAME_MANAGED)/UnityEngine.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CoreModule"> <Reference Include="UnityEngine.CoreModule">
<HintPath>$(GAME_MANAGED)\UnityEngine.CoreModule.dll</HintPath> <HintPath>$(GAME_MANAGED)/UnityEngine.CoreModule.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>

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@@ -1 +0,0 @@
for lib in $(cat libs.txt); do find $1 -name "$lib" | sed 's|\\|/|g' | xargs -I% -- cp '%' .; done

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@@ -1,6 +0,0 @@
0Harmony.dll
Assembly-CSharp.dll
BepInEx.dll
ConfigurationManager.dll
UnityEngine.CoreModule.dll
UnityEngine.dll