Fix up libs for supermarket
This commit is contained in:
@@ -2,7 +2,7 @@
|
|||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<GAME_DIR>/C/Program Files (x86)/Steam/steamapps/common/Supermarket Together</GAME_DIR>
|
<GAME_DIR>C:\Program Files (x86)\Steam\steamapps\common\Supermarket Together</GAME_DIR>
|
||||||
<GAME_MANAGED>$(GAME_DIR)/Supermarket Together_Data/Managed</GAME_MANAGED>
|
<GAME_MANAGED>$(GAME_DIR)/Supermarket Together_Data/Managed</GAME_MANAGED>
|
||||||
<GAME_BEPINEX>$(GAME_DIR)/BepInEx</GAME_BEPINEX>
|
<GAME_BEPINEX>$(GAME_DIR)/BepInEx</GAME_BEPINEX>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
@@ -40,22 +40,22 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="0Harmony">
|
<Reference Include="0Harmony">
|
||||||
<HintPath>$(GAME_BEPINEX)\core\0Harmony.dll</HintPath>
|
<HintPath>$(GAME_BEPINEX)/core/0Harmony.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="BepInEx">
|
<Reference Include="BepInEx">
|
||||||
<HintPath>$(GAME_BEPINEX)\core\BepInEx.dll</HintPath>
|
<HintPath>$(GAME_BEPINEX)/core/BepInEx.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="ConfigurationManager">
|
<Reference Include="ConfigurationManager">
|
||||||
<HintPath>$(GAME_BEPINEX)\plugins\ConfigurationManager\ConfigurationManager.dll</HintPath>
|
<HintPath>$(GAME_BEPINEX)/plugins/ConfigurationManager/ConfigurationManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Assembly-CSharp">
|
<Reference Include="Assembly-CSharp">
|
||||||
<HintPath>$(GAME_MANAGED)\Assembly-CSharp.dll</HintPath>
|
<HintPath>$(GAME_MANAGED)/Assembly-CSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>$(GAME_MANAGED)\UnityEngine.dll</HintPath>
|
<HintPath>$(GAME_MANAGED)/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>$(GAME_MANAGED)\UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>$(GAME_MANAGED)/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
|
||||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +0,0 @@
|
|||||||
for lib in $(cat libs.txt); do find $1 -name "$lib" | sed 's|\\|/|g' | xargs -I% -- cp '%' .; done
|
|
@@ -1,6 +0,0 @@
|
|||||||
0Harmony.dll
|
|
||||||
Assembly-CSharp.dll
|
|
||||||
BepInEx.dll
|
|
||||||
ConfigurationManager.dll
|
|
||||||
UnityEngine.CoreModule.dll
|
|
||||||
UnityEngine.dll
|
|
Reference in New Issue
Block a user