More shipyard cargo
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@@ -26,6 +26,7 @@ namespace CaptainOfIndustry {
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public static ConfigEntry<float> housingCapacityMultiplier;
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public static ConfigEntry<float> housingCapacityMultiplier;
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public static ConfigEntry<float> dumpDelayMultiplier;
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public static ConfigEntry<float> dumpDelayMultiplier;
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public static ConfigEntry<float> transportSpeedMultiplier;
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public static ConfigEntry<float> transportSpeedMultiplier;
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public static ConfigEntry<float> shipyardCargoMultiplier;
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public void Awake() {
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public void Awake() {
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excavatorCapacityMultiplier = Config.Bind("General", "Excavator Capacity Multiplier", 1, new ConfigDescription("Excavator Capacity Multiplier"));
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excavatorCapacityMultiplier = Config.Bind("General", "Excavator Capacity Multiplier", 1, new ConfigDescription("Excavator Capacity Multiplier"));
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@@ -42,6 +43,7 @@ namespace CaptainOfIndustry {
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housingCapacityMultiplier = Config.Bind("General", "Housing Capacity Multiplier", 1f, new ConfigDescription("Housing Capacity Multiplier"));
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housingCapacityMultiplier = Config.Bind("General", "Housing Capacity Multiplier", 1f, new ConfigDescription("Housing Capacity Multiplier"));
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dumpDelayMultiplier = Config.Bind("General", "Dump Delay Multiplier", 1f, new ConfigDescription("Dump Delay Multiplier"));
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dumpDelayMultiplier = Config.Bind("General", "Dump Delay Multiplier", 1f, new ConfigDescription("Dump Delay Multiplier"));
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transportSpeedMultiplier = Config.Bind("General", "Transport Speed Multiplier", 1f, new ConfigDescription("Transport Speed Multiplier"));
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transportSpeedMultiplier = Config.Bind("General", "Transport Speed Multiplier", 1f, new ConfigDescription("Transport Speed Multiplier"));
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shipyardCargoMultiplier = Config.Bind("General", "Shipyard Cargo Multiplier", 1f, new ConfigDescription("Shipyard Cargo Multiplier"));
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// shootingSpeedMultiplier.SettingChanged += (sender, args) => WeaponPropertiesManager.DoPatch();
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// shootingSpeedMultiplier.SettingChanged += (sender, args) => WeaponPropertiesManager.DoPatch();
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// energyGenMultiplier.SettingChanged += (sender, args) => GeneratorPropertiesManager.DoPatch();
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// energyGenMultiplier.SettingChanged += (sender, args) => GeneratorPropertiesManager.DoPatch();
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@@ -10,6 +10,7 @@ using Mafi.Core;
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using Mafi.Core.Buildings.Cargo.Modules;
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using Mafi.Core.Buildings.Cargo.Modules;
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using Mafi.Core.Buildings.Cargo.Ships.Modules;
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using Mafi.Core.Buildings.Cargo.Ships.Modules;
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using Mafi.Core.Buildings.Settlements;
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using Mafi.Core.Buildings.Settlements;
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using Mafi.Core.Buildings.Shipyard;
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using Mafi.Core.Buildings.Storages;
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using Mafi.Core.Buildings.Storages;
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using Mafi.Core.Entities;
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using Mafi.Core.Entities;
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using Mafi.Core.Entities.Dynamic;
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using Mafi.Core.Entities.Dynamic;
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@@ -371,7 +372,6 @@ namespace CaptainOfIndustry {
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(int)(__instance.Capacity * Main.housingCapacityMultiplier.Value);
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(int)(__instance.Capacity * Main.housingCapacityMultiplier.Value);
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}
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}
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[HarmonyPostfix]
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[HarmonyPostfix]
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[HarmonyPatch(typeof(StackerProto), MethodType.Constructor, new[] {
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[HarmonyPatch(typeof(StackerProto), MethodType.Constructor, new[] {
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typeof(StaticEntityProto.ID),
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typeof(StaticEntityProto.ID),
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@@ -393,7 +393,6 @@ namespace CaptainOfIndustry {
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Traverse.Create(__instance).Field("DumpDelay").SetValue(newDelay);
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Traverse.Create(__instance).Field("DumpDelay").SetValue(newDelay);
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}
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}
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[HarmonyPrefix]
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[HarmonyPrefix]
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[HarmonyPatch(typeof(TransportProto), MethodType.Constructor, new[] {
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[HarmonyPatch(typeof(TransportProto), MethodType.Constructor, new[] {
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typeof(StaticEntityProto.ID),
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typeof(StaticEntityProto.ID),
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@@ -444,5 +443,24 @@ namespace CaptainOfIndustry {
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canBeBuried = true;
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canBeBuried = true;
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maxPillarSupportRadius = new RelTile1i(8);
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maxPillarSupportRadius = new RelTile1i(8);
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(ShipyardProto), MethodType.Constructor, new[] {
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typeof(StaticEntityProto.ID),
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typeof(Proto.Str),
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typeof(EntityLayout),
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typeof(EntityCosts),
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typeof(bool),
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typeof(Quantity),
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typeof(Option<ShipyardProto>),
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typeof(ImmutableArray<ImmutableArray<RectangleTerrainArea2iRelative>>),
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typeof(StackerProto.Gfx),
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typeof(ImmutableArray<String>),
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typeof(bool),
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})]
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static void shipyardCargoMultiplier(ShipyardProto __instance) {
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Traverse.Create(__instance).Field("CargoCapacity").SetValue(new Quantity(
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(int)(__instance.CargoCapacity.Value * Main.shipyardCargoMultiplier.Value)));
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}
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}
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}
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}
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}
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