Fix issue with game speed patch
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@@ -47,7 +47,7 @@ namespace TavernDave {
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[HarmonyPatch(typeof(UiController), "ChangeGameSpeed")]
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public static void PrefixSpeed(ref int gameSpeed) {
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Console.WriteLine($"Game speed is {gameSpeed}");
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if (gameSpeed > 0) {
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if (gameSpeed > 1) {
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gameSpeed = Main.fastSpeed.Value;
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Console.WriteLine($"Game speed modified to {gameSpeed}");
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}
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