diff --git a/BepInEx_win_x64_5.4.23.2.zip b/BepInEx_win_x64_5.4.23.2.zip new file mode 100644 index 0000000..f3e58f0 Binary files /dev/null and b/BepInEx_win_x64_5.4.23.2.zip differ diff --git a/BepInEx_win_x86_5.4.23.2.zip b/BepInEx_win_x86_5.4.23.2.zip new file mode 100644 index 0000000..e64d9f2 Binary files /dev/null and b/BepInEx_win_x86_5.4.23.2.zip differ diff --git a/Projects/DustlandDelivery/DustlandDelivery/DustlandDelivery.csproj b/Projects/DustlandDelivery/DustlandDelivery/DustlandDelivery.csproj new file mode 100644 index 0000000..b931ef4 --- /dev/null +++ b/Projects/DustlandDelivery/DustlandDelivery/DustlandDelivery.csproj @@ -0,0 +1,82 @@ + + + + + Debug + AnyCPU + {DA9D274E-486F-4F82-84FF-CD9388CB0B09} + Library + Properties + AgainstTheStorm + DustlandDelivery + v4.8.1 + 512 + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + libs\0Harmony.dll + + + libs\Assembly-CSharp.dll + + + libs\BepInEx.dll + + + libs\ConfigurationManager.dll + + + libs\MainAssembly.dll + + + libs\Sirenix.Serialization.dll + + + + + + + libs\UnityEngine.dll + + + libs\UnityEngine.CoreModule.dll + + + + + + + + + + + + + + + diff --git a/Projects/MadGamesTycoon2/CykaMod/CykaMod.csproj b/Projects/MadGamesTycoon2/CykaMod/CykaMod.csproj deleted file mode 100644 index 8c13704..0000000 --- a/Projects/MadGamesTycoon2/CykaMod/CykaMod.csproj +++ /dev/null @@ -1,63 +0,0 @@ - - - - - Debug - AnyCPU - {06AA059A-C853-42AD-BBF8-122CFB2EEA29} - Library - Properties - CykaMod - CykaMod - v4.0 - 512 - - - AnyCPU - true - full - false - bin\Debug\ - DEBUG;TRACE - prompt - 4 - - - AnyCPU - pdbonly - true - bin\Release\ - TRACE - prompt - 4 - - - - - - - - libs\0Harmony.dll - - - libs\Assembly-CSharp.dll - - - libs\BepInEx.dll - - - libs\UnityEngine.dll - - - libs\UnityEngine.CoreModule.dll - - - - - \ No newline at end of file diff --git a/Projects/MadGamesTycoon2/CykaMod/Class1.cs b/Projects/MadGamesTycoon2/MadGamesTycoon2/Class1.cs similarity index 97% rename from Projects/MadGamesTycoon2/CykaMod/Class1.cs rename to Projects/MadGamesTycoon2/MadGamesTycoon2/Class1.cs index 3951c45..225c4dc 100644 --- a/Projects/MadGamesTycoon2/CykaMod/Class1.cs +++ b/Projects/MadGamesTycoon2/MadGamesTycoon2/Class1.cs @@ -1,274 +1,274 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Reflection.Emit; -using BepInEx; -using BepInEx.Configuration; -using HarmonyLib; -using HarmonyLib.Tools; - -namespace CykaMod { - [BepInPlugin(pluginGuid, pluginName, pluginVersion)] - public class Main : BaseUnityPlugin { - private const string pluginGuid = "CykaMod"; - private const string pluginName = "CykaMod"; - private const string pluginVersion = "1.0.0"; - - public static ConfigEntry skillCap; - public static ConfigEntry workSpeed; - public static ConfigEntry workResult; - public static ConfigEntry alwaysCritical; - public static ConfigEntry gameSpeed; - public static ConfigEntry fans; - public static ConfigEntry money; - - // - // private void Awake() - // { - // configGreeting = Config.Bind("General", // The section under which the option is shown - // "GreetingText", // The key of the configuration option in the configuration file - // "Hello, world!", // The default value - // "A greeting text to show when the game is launched"); // Description of the option to show in the config file - // - - public void Awake() { - skillCap = Config.Bind("General", "Skill Cap", 100f); - workSpeed = Config.Bind("General", "Work Speed Multiplier", 4f); - workResult = Config.Bind("General", "Work Result Multiplier", 4f); - alwaysCritical = Config.Bind("General", "Work Always Critical", false); - gameSpeed = Config.Bind("General", "Game Speed Multiplier", 3f); - fans = Config.Bind("General", "Fans Multiplier", 2); - money = Config.Bind("General", "Money Multiplier", 2L); - - Logger.LogInfo("Cyka mod loaded"); - HarmonyFileLog.Enabled = true; - Harmony harmony = new Harmony(pluginGuid); - harmony.PatchAll(); - var originalMethods = harmony.GetPatchedMethods(); - Logger.LogInfo("Patched " + originalMethods.Count() + " methods"); - } - - public static bool IsMatch(List codes, int index, List matcher) { - for (var i = 0; i < matcher.Count; i++) { - if (codes[index + i].opcode != matcher[i].opcode) { - return false; - } - } - return true; - } - - public static void InsertAt(List codes, int index, List toInsert) { - for (var i = 0; i < toInsert.Count; i++) { - codes.Insert(index + i, toInsert[i]); - } - } - } - - [HarmonyPatch(typeof(characterScript), "GetSkillCap")] - public class SkillCapPatch { - static void Postfix(ref float __result) { - // Console.WriteLine("GetSkillCap Postfix! Result is " + __result); - __result = Main.skillCap.Value; - } - } - - [HarmonyPatch(typeof(characterScript), "GetSkillCap_Skill")] - public class SkillCapSkillPatch { - static void Postfix(ref float __result) { - // Console.WriteLine("GetSkillCap_Skill Postfix! Result is " + __result); - __result = Main.skillCap.Value; - } - } - - [HarmonyPatch(typeof(characterScript), "GetWorkSpeed")] - public class GetWorkSpeedPatch { - static void Postfix(ref float __result) { - // Console.WriteLine("GetWorkSpeed Postfix! Result is " + __result); - __result *= Main.workSpeed.Value; - } - } - - [HarmonyPatch(typeof(characterScript), "GetWorkResult")] - public class GetWorkResultPatch { - static void Prefix(ref float f) { - // Console.WriteLine("GetWorkResult Postfix! f is " + f); - f *= Main.workResult.Value; - } - } - - [HarmonyPatch(typeof(characterScript), "GetCritic")] - public class GetCriticPatch { - static void Postfix(ref bool __result) { - // Console.WriteLine("GetWorkResult Postfix! f is " + f); - if (Main.alwaysCritical.Value) { - __result = true; - } - } - } - - [HarmonyPatch(typeof(mainScript), "SetGameSpeed")] - public class GameSpeedPatch { - static void Prefix(ref float f) { - // Console.WriteLine("SetGameSpeed Prefix! Argument is " + f); - if (f > 1) { - f *= Main.gameSpeed.Value; - // Console.WriteLine("Argument modified to " + f); - } - } - } - - [HarmonyPatch(typeof(characterScript), "Learn")] - public static class LearnManyPatch { - static IEnumerable Transpiler(IEnumerable instructions) { - var codes = new List(instructions); - - for (var i = 0; i < 5; i++) { - if (codes[i].opcode == OpCodes.Ldc_R4) { - Console.WriteLine("Changing " + codes[i]); - codes[i].operand = (float)codes[i].operand * 64; - Console.WriteLine("Changed " + codes[i]); - } - } - - return codes.AsEnumerable(); - } - } - - [HarmonyPatch(typeof(arbeitsmarkt), "ArbeitsmarktUpdaten")] - public static class ManyEmployeesPatch { - static IEnumerable Transpiler(IEnumerable instructions) { - var codes = new List(instructions); - - for (var i = codes.Count - 1; i > 0; i--) { - if (codes[i].opcode == OpCodes.Ldc_I4_3) { - Console.WriteLine("Changing " + codes[i]); - codes[i] = new CodeInstruction(OpCodes.Ldc_I4, 64); - Console.WriteLine("Changed " + codes[i]); - break; - } - } - - return codes.AsEnumerable(); - } - } - - // [HarmonyPatch(typeof(AILerp), "MovementUpdate")] - public class MovementSpeedPatch { - static void Prefix(ref float deltaTime) { - Console.WriteLine("MovementUpdate Prefix! deltaTime is " + deltaTime); - deltaTime *= 16f; - } - } - - // [HarmonyPatch(typeof(movementScript), "Move")] - public static class EmployeeMovementSpeedPatch { - static IEnumerable Transpiler(IEnumerable instructions) { - var codes = new List(instructions); - - List matcher = new List(); - matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); - matcher.Add(new CodeInstruction(OpCodes.Ldfld, null)); - matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); - matcher.Add(new CodeInstruction(OpCodes.Ldfld, null)); - matcher.Add(new CodeInstruction(OpCodes.Mul, null)); - - List patch = new List(); - patch.Add(new CodeInstruction(OpCodes.Ldc_R4, 8)); - patch.Add(new CodeInstruction(OpCodes.Mul, null)); - - for (var i = codes.Count - 1; i > 0; i--) { - if (Main.IsMatch(codes, i, matcher)) { - Main.InsertAt(codes, i + 5, patch); - Console.WriteLine("Movement speed patched"); - for (var j = 0; j < 15; j++) { - Console.WriteLine(codes[i + j]); - } - break; - } - } - Console.WriteLine("Return"); - return codes.AsEnumerable(); - } - } - - [HarmonyPatch(typeof(mainScript), "WochenUpdates")] - public static class ContractWorkAmount { - static IEnumerable Transpiler(IEnumerable instructions) { - var codes = new List(instructions); - int methodIndex = -1; - List pattern = new List(); - - List matcher = new List(); - matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); - matcher.Add(new CodeInstruction(OpCodes.Ldfld, null)); - matcher.Add(new CodeInstruction(OpCodes.Ldc_I4_0, null)); - matcher.Add(new CodeInstruction(OpCodes.Callvirt, null)); - - for (var i = 0; i < codes.Count; i++) { - if (codes[i].operand != null) { - if (codes[i].operand.ToString().Contains("UpdateContractWork")) { - methodIndex = i; - pattern.Add(codes[i - 3]); - pattern.Add(codes[i - 2]); - pattern.Add(codes[i - 1]); - pattern.Add(codes[i]); - break; - } - } - } - pattern[2].opcode = OpCodes.Ldc_I4_1; - - for (int i = 0; i < 16; i++) { - for (int j = 0; j < pattern.Count; j++) { - codes.Insert(methodIndex + i + j, pattern[j]); - } - } - - return codes.AsEnumerable(); - } - } - - [HarmonyPatch(typeof(platformScript), "SellPlayer")] - public static class ConsoleProductionReductionPatch { - static IEnumerable Transpiler(IEnumerable instructions) { - var codes = new List(instructions); - - List matcher = new List(); - matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); - matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); - matcher.Add(new CodeInstruction(OpCodes.Ldfld, null)); - matcher.Add(new CodeInstruction(OpCodes.Ldc_R4, null)); - matcher.Add(new CodeInstruction(OpCodes.Ldc_R4, null)); - matcher.Add(new CodeInstruction(OpCodes.Call, null)); - matcher.Add(new CodeInstruction(OpCodes.Add, null)); - matcher.Add(new CodeInstruction(OpCodes.Stfld, null)); - - for (var i = 0; i < codes.Count; i++) { - if (Main.IsMatch(codes, i, matcher)) { - codes[i + 3].operand = (float)codes[i + 3].operand * 8f; - codes[i + 4].operand = (float)codes[i + 4].operand * 8f; - Console.WriteLine("ConsoleProductionReductionPatch patched"); - break; - } - } - - return codes.AsEnumerable(); - } - } - - [HarmonyPatch(typeof(mainScript), "AddFans")] - public static class AddFansPatch { - static void Prefix(ref int i) { - // Console.WriteLine("GetWorkResult Postfix! f is " + f); - i *= Main.fans.Value; - } - } - - [HarmonyPatch(typeof(mainScript), "Earn")] - public static class AddMoneyPatch { - static void Prefix(ref long amount) { - // Console.WriteLine("GetWorkResult Postfix! f is " + f); - amount *= Main.money.Value; - } - } -} +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection.Emit; +using BepInEx; +using BepInEx.Configuration; +using HarmonyLib; +using HarmonyLib.Tools; + +namespace CykaMod { + [BepInPlugin(pluginGuid, pluginName, pluginVersion)] + public class Main : BaseUnityPlugin { + private const string pluginGuid = "CykaMod"; + private const string pluginName = "CykaMod"; + private const string pluginVersion = "1.0.0"; + + public static ConfigEntry skillCap; + public static ConfigEntry workSpeed; + public static ConfigEntry workResult; + public static ConfigEntry alwaysCritical; + public static ConfigEntry gameSpeed; + public static ConfigEntry fans; + public static ConfigEntry money; + + // + // private void Awake() + // { + // configGreeting = Config.Bind("General", // The section under which the option is shown + // "GreetingText", // The key of the configuration option in the configuration file + // "Hello, world!", // The default value + // "A greeting text to show when the game is launched"); // Description of the option to show in the config file + // + + public void Awake() { + skillCap = Config.Bind("General", "Skill Cap", 100f); + workSpeed = Config.Bind("General", "Work Speed Multiplier", 4f); + workResult = Config.Bind("General", "Work Result Multiplier", 4f); + alwaysCritical = Config.Bind("General", "Work Always Critical", false); + gameSpeed = Config.Bind("General", "Game Speed Multiplier", 3f); + fans = Config.Bind("General", "Fans Multiplier", 2); + money = Config.Bind("General", "Money Multiplier", 2L); + + Logger.LogInfo("Cyka mod loaded"); + HarmonyFileLog.Enabled = true; + Harmony harmony = new Harmony(pluginGuid); + harmony.PatchAll(); + var originalMethods = harmony.GetPatchedMethods(); + Logger.LogInfo("Patched " + originalMethods.Count() + " methods"); + } + + public static bool IsMatch(List codes, int index, List matcher) { + for (var i = 0; i < matcher.Count; i++) { + if (codes[index + i].opcode != matcher[i].opcode) { + return false; + } + } + return true; + } + + public static void InsertAt(List codes, int index, List toInsert) { + for (var i = 0; i < toInsert.Count; i++) { + codes.Insert(index + i, toInsert[i]); + } + } + } + + [HarmonyPatch(typeof(characterScript), "GetSkillCap")] + public class SkillCapPatch { + static void Postfix(ref float __result) { + // Console.WriteLine("GetSkillCap Postfix! Result is " + __result); + __result = Main.skillCap.Value; + } + } + + [HarmonyPatch(typeof(characterScript), "GetSkillCap_Skill")] + public class SkillCapSkillPatch { + static void Postfix(ref float __result) { + // Console.WriteLine("GetSkillCap_Skill Postfix! Result is " + __result); + __result = Main.skillCap.Value; + } + } + + [HarmonyPatch(typeof(characterScript), "GetWorkSpeed")] + public class GetWorkSpeedPatch { + static void Postfix(ref float __result) { + // Console.WriteLine("GetWorkSpeed Postfix! Result is " + __result); + __result *= Main.workSpeed.Value; + } + } + + [HarmonyPatch(typeof(characterScript), "GetWorkResult")] + public class GetWorkResultPatch { + static void Prefix(ref float f) { + // Console.WriteLine("GetWorkResult Postfix! f is " + f); + f *= Main.workResult.Value; + } + } + + [HarmonyPatch(typeof(characterScript), "GetCritic")] + public class GetCriticPatch { + static void Postfix(ref bool __result) { + // Console.WriteLine("GetWorkResult Postfix! f is " + f); + if (Main.alwaysCritical.Value) { + __result = true; + } + } + } + + [HarmonyPatch(typeof(mainScript), "SetGameSpeed")] + public class GameSpeedPatch { + static void Prefix(ref float f) { + // Console.WriteLine("SetGameSpeed Prefix! Argument is " + f); + if (f > 1) { + f *= Main.gameSpeed.Value; + // Console.WriteLine("Argument modified to " + f); + } + } + } + + [HarmonyPatch(typeof(characterScript), "Learn")] + public static class LearnManyPatch { + static IEnumerable Transpiler(IEnumerable instructions) { + var codes = new List(instructions); + + for (var i = 0; i < 5; i++) { + if (codes[i].opcode == OpCodes.Ldc_R4) { + Console.WriteLine("Changing " + codes[i]); + codes[i].operand = (float)codes[i].operand * 64; + Console.WriteLine("Changed " + codes[i]); + } + } + + return codes.AsEnumerable(); + } + } + + [HarmonyPatch(typeof(arbeitsmarkt), "ArbeitsmarktUpdaten")] + public static class ManyEmployeesPatch { + static IEnumerable Transpiler(IEnumerable instructions) { + var codes = new List(instructions); + + for (var i = codes.Count - 1; i > 0; i--) { + if (codes[i].opcode == OpCodes.Ldc_I4_3) { + Console.WriteLine("Changing " + codes[i]); + codes[i] = new CodeInstruction(OpCodes.Ldc_I4, 64); + Console.WriteLine("Changed " + codes[i]); + break; + } + } + + return codes.AsEnumerable(); + } + } + + // [HarmonyPatch(typeof(AILerp), "MovementUpdate")] + public class MovementSpeedPatch { + static void Prefix(ref float deltaTime) { + Console.WriteLine("MovementUpdate Prefix! deltaTime is " + deltaTime); + deltaTime *= 16f; + } + } + + // [HarmonyPatch(typeof(movementScript), "Move")] + public static class EmployeeMovementSpeedPatch { + static IEnumerable Transpiler(IEnumerable instructions) { + var codes = new List(instructions); + + List matcher = new List(); + matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); + matcher.Add(new CodeInstruction(OpCodes.Ldfld, null)); + matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); + matcher.Add(new CodeInstruction(OpCodes.Ldfld, null)); + matcher.Add(new CodeInstruction(OpCodes.Mul, null)); + + List patch = new List(); + patch.Add(new CodeInstruction(OpCodes.Ldc_R4, 8)); + patch.Add(new CodeInstruction(OpCodes.Mul, null)); + + for (var i = codes.Count - 1; i > 0; i--) { + if (Main.IsMatch(codes, i, matcher)) { + Main.InsertAt(codes, i + 5, patch); + Console.WriteLine("Movement speed patched"); + for (var j = 0; j < 15; j++) { + Console.WriteLine(codes[i + j]); + } + break; + } + } + Console.WriteLine("Return"); + return codes.AsEnumerable(); + } + } + + [HarmonyPatch(typeof(mainScript), "WochenUpdates")] + public static class ContractWorkAmount { + static IEnumerable Transpiler(IEnumerable instructions) { + var codes = new List(instructions); + int methodIndex = -1; + List pattern = new List(); + + List matcher = new List(); + matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); + matcher.Add(new CodeInstruction(OpCodes.Ldfld, null)); + matcher.Add(new CodeInstruction(OpCodes.Ldc_I4_0, null)); + matcher.Add(new CodeInstruction(OpCodes.Callvirt, null)); + + for (var i = 0; i < codes.Count; i++) { + if (codes[i].operand != null) { + if (codes[i].operand.ToString().Contains("UpdateContractWork")) { + methodIndex = i; + pattern.Add(codes[i - 3]); + pattern.Add(codes[i - 2]); + pattern.Add(codes[i - 1]); + pattern.Add(codes[i]); + break; + } + } + } + pattern[2].opcode = OpCodes.Ldc_I4_1; + + for (int i = 0; i < 16; i++) { + for (int j = 0; j < pattern.Count; j++) { + codes.Insert(methodIndex + i + j, pattern[j]); + } + } + + return codes.AsEnumerable(); + } + } + + [HarmonyPatch(typeof(platformScript), "SellPlayer")] + public static class ConsoleProductionReductionPatch { + static IEnumerable Transpiler(IEnumerable instructions) { + var codes = new List(instructions); + + List matcher = new List(); + matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); + matcher.Add(new CodeInstruction(OpCodes.Ldarg_0, null)); + matcher.Add(new CodeInstruction(OpCodes.Ldfld, null)); + matcher.Add(new CodeInstruction(OpCodes.Ldc_R4, null)); + matcher.Add(new CodeInstruction(OpCodes.Ldc_R4, null)); + matcher.Add(new CodeInstruction(OpCodes.Call, null)); + matcher.Add(new CodeInstruction(OpCodes.Add, null)); + matcher.Add(new CodeInstruction(OpCodes.Stfld, null)); + + for (var i = 0; i < codes.Count; i++) { + if (Main.IsMatch(codes, i, matcher)) { + codes[i + 3].operand = (float)codes[i + 3].operand * 8f; + codes[i + 4].operand = (float)codes[i + 4].operand * 8f; + Console.WriteLine("ConsoleProductionReductionPatch patched"); + break; + } + } + + return codes.AsEnumerable(); + } + } + + [HarmonyPatch(typeof(mainScript), "AddFans")] + public static class AddFansPatch { + static void Prefix(ref int i) { + // Console.WriteLine("GetWorkResult Postfix! f is " + f); + i *= Main.fans.Value; + } + } + + [HarmonyPatch(typeof(mainScript), "Earn")] + public static class AddMoneyPatch { + static void Prefix(ref long amount) { + // Console.WriteLine("GetWorkResult Postfix! f is " + f); + amount *= Main.money.Value; + } + } +} diff --git a/Projects/MadGamesTycoon2/MadGamesTycoon2/MadGamesTycoon2.csproj b/Projects/MadGamesTycoon2/MadGamesTycoon2/MadGamesTycoon2.csproj new file mode 100644 index 0000000..4460980 --- /dev/null +++ b/Projects/MadGamesTycoon2/MadGamesTycoon2/MadGamesTycoon2.csproj @@ -0,0 +1,66 @@ + + + + + Debug + AnyCPU + {DA9D274E-486F-4F82-84FF-CD9388CB0B09} + Library + Properties + AgainstTheStorm + MadGamesTycoon2 + v4.8.1 + 512 + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + + + + + + + ..\libs\0Harmony.dll + + + ..\libs\Assembly-CSharp.dll + + + ..\libs\BepInEx.dll + + + ..\libs\UnityEngine.dll + + + ..\libs\UnityEngine.CoreModule.dll + + + + + + diff --git a/Projects/MadGamesTycoon2/CykaMod/Properties/AssemblyInfo.cs b/Projects/MadGamesTycoon2/MadGamesTycoon2/Properties/AssemblyInfo.cs similarity index 97% rename from Projects/MadGamesTycoon2/CykaMod/Properties/AssemblyInfo.cs rename to Projects/MadGamesTycoon2/MadGamesTycoon2/Properties/AssemblyInfo.cs index 5f07107..a74bfd2 100644 --- a/Projects/MadGamesTycoon2/CykaMod/Properties/AssemblyInfo.cs +++ b/Projects/MadGamesTycoon2/MadGamesTycoon2/Properties/AssemblyInfo.cs @@ -1,35 +1,35 @@ -using System.Reflection; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. -[assembly: AssemblyTitle("CykaMod")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("CykaMod")] -[assembly: AssemblyCopyright("Copyright © 2023")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM -[assembly: Guid("06AA059A-C853-42AD-BBF8-122CFB2EEA29")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Build and Revision Numbers -// by using the '*' as shown below: -// [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.0.0.0")] +using System.Reflection; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("CykaMod")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("CykaMod")] +[assembly: AssemblyCopyright("Copyright © 2023")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("06AA059A-C853-42AD-BBF8-122CFB2EEA29")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")] \ No newline at end of file diff --git a/Projects/MadGamesTycoon2/CykaMod/libs/0Harmony.dll b/Projects/MadGamesTycoon2/MadGamesTycoon2/libs/0Harmony.dll similarity index 100% rename from Projects/MadGamesTycoon2/CykaMod/libs/0Harmony.dll rename to Projects/MadGamesTycoon2/MadGamesTycoon2/libs/0Harmony.dll diff --git a/Projects/MadGamesTycoon2/CykaMod/libs/Assembly-CSharp.dll b/Projects/MadGamesTycoon2/MadGamesTycoon2/libs/Assembly-CSharp.dll similarity index 94% rename from Projects/MadGamesTycoon2/CykaMod/libs/Assembly-CSharp.dll rename to Projects/MadGamesTycoon2/MadGamesTycoon2/libs/Assembly-CSharp.dll index 4487bc5..bf87270 100644 Binary files a/Projects/MadGamesTycoon2/CykaMod/libs/Assembly-CSharp.dll and b/Projects/MadGamesTycoon2/MadGamesTycoon2/libs/Assembly-CSharp.dll differ diff --git a/Projects/MadGamesTycoon2/CykaMod/libs/BepInEx.dll b/Projects/MadGamesTycoon2/MadGamesTycoon2/libs/BepInEx.dll similarity index 99% rename from Projects/MadGamesTycoon2/CykaMod/libs/BepInEx.dll rename to Projects/MadGamesTycoon2/MadGamesTycoon2/libs/BepInEx.dll index 826b479..8235e6f 100644 Binary files a/Projects/MadGamesTycoon2/CykaMod/libs/BepInEx.dll and b/Projects/MadGamesTycoon2/MadGamesTycoon2/libs/BepInEx.dll differ diff --git a/Projects/MadGamesTycoon2/CykaMod/libs/UnityEngine.CoreModule.dll b/Projects/MadGamesTycoon2/MadGamesTycoon2/libs/UnityEngine.CoreModule.dll similarity index 100% rename from Projects/MadGamesTycoon2/CykaMod/libs/UnityEngine.CoreModule.dll rename to Projects/MadGamesTycoon2/MadGamesTycoon2/libs/UnityEngine.CoreModule.dll diff --git a/Projects/MadGamesTycoon2/CykaMod/libs/UnityEngine.dll b/Projects/MadGamesTycoon2/MadGamesTycoon2/libs/UnityEngine.dll similarity index 100% rename from Projects/MadGamesTycoon2/CykaMod/libs/UnityEngine.dll rename to Projects/MadGamesTycoon2/MadGamesTycoon2/libs/UnityEngine.dll diff --git a/Projects/MadGamesTycoon2/CykaMod/libs/copyLibs.sh b/Projects/MadGamesTycoon2/MadGamesTycoon2/libs/copyLibs.sh similarity index 100% rename from Projects/MadGamesTycoon2/CykaMod/libs/copyLibs.sh rename to Projects/MadGamesTycoon2/MadGamesTycoon2/libs/copyLibs.sh diff --git a/Projects/MadGamesTycoon2/CykaMod/libs/libs.txt b/Projects/MadGamesTycoon2/MadGamesTycoon2/libs/libs.txt similarity index 100% rename from Projects/MadGamesTycoon2/CykaMod/libs/libs.txt rename to Projects/MadGamesTycoon2/MadGamesTycoon2/libs/libs.txt