Add ModuleEnergyManager for configurable energy module settings

This commit is contained in:
2025-02-24 09:36:31 +01:00
parent e86c26a0d8
commit 0f494e7ae1
3 changed files with 52 additions and 1 deletions

View File

@@ -68,7 +68,7 @@ namespace TerraTech {
ModuleBoosterManager.Setup(Config);
ModuleShieldGeneratorManager.Setup(Config);
ModuleWeaponGunManager.Setup(Config);
ModuleEnergyManager.Setup(Config);
xpMultiplier =
Config.Bind("General", "XP Multiplier", 1f,
new ConfigDescription("XP Multiplier", new AcceptableValueRange<float>(min, max)));

View File

@@ -0,0 +1,50 @@
using System;
using BepInEx.Configuration;
using HarmonyLib;
namespace TerraTech {
[HarmonyPatch]
public class ModuleEnergyManager {
private static readonly MultipliedObjectManager<ModuleEnergy> manager =
new MultipliedObjectManager<ModuleEnergy>(ConfigureModuleEnergy);
public static ConfigEntry<float> outputMultiplier;
public static ConfigEntry<float> powerUpDelayMultiplier;
public static void Setup(ConfigFile config) {
float min = 0.01f;
float max = 32f;
outputMultiplier =
config.Bind("Energy", "Output Multiplier", 1f,
new ConfigDescription("Output Multiplier", new AcceptableValueRange<float>(min, max)));
outputMultiplier.SettingChanged += (sender, args) => DoPatch();
powerUpDelayMultiplier = config.Bind(
"Energy", "Power Up Delay Multiplier", 1f,
new ConfigDescription("Power Up Delay Multiplier", new AcceptableValueRange<float>(min, max)));
powerUpDelayMultiplier.SettingChanged += (sender, args) => DoPatch();
}
private static void ConfigureModuleEnergy(MultipliedObject<ModuleEnergy> obj) {
obj.AddField(new FieldConfiguration<float>("m_OutputPerSecond", outputMultiplier));
obj.AddField(new FieldConfiguration<float>("m_PowerUpDelay", powerUpDelayMultiplier));
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleEnergy), "OnAttached")]
static void PostfixCreate(ModuleEnergy __instance) {
manager.OnObjectAttached(__instance);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleEnergy), "OnDetaching")]
static void PostfixDestroy(ModuleEnergy __instance) {
manager.OnObjectDetached(__instance);
}
public static void DoPatch() {
manager.ApplyAll();
}
}
}

View File

@@ -46,6 +46,7 @@
<Compile Include="ModuleWingManager.cs" />
<Compile Include="ModuleBoosterManager.cs" />
<Compile Include="ModuleWeaponGunManager.cs" />
<Compile Include="ModuleEnergyManager.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">