Code format

This commit is contained in:
2024-10-18 18:51:17 +02:00
parent 289bb5be8e
commit 335fc98ac2

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@@ -1,4 +1,5 @@
using BepInEx; using System.Linq;
using BepInEx;
using BepInEx.Configuration; using BepInEx.Configuration;
using HarmonyLib; using HarmonyLib;
using HarmonyLib.Tools; using HarmonyLib.Tools;
@@ -6,69 +7,87 @@ using HarmonyLib.Tools;
// TODO: Make shield and repair bigger // TODO: Make shield and repair bigger
// TODO: Maybe make props faster, thrusters work fine // TODO: Maybe make props faster, thrusters work fine
namespace CaptainOfIndustry { namespace CaptainOfIndustry {
[BepInPlugin(pluginGuid, pluginName, pluginVersion)] [BepInPlugin(pluginGuid, pluginName, pluginVersion)]
public class Main : BaseUnityPlugin { public class Main : BaseUnityPlugin {
private const string pluginGuid = "CykaMod"; private const string pluginGuid = "CykaMod";
private const string pluginName = "CykaMod"; private const string pluginName = "CykaMod";
private const string pluginVersion = "1.0.0"; private const string pluginVersion = "1.0.0";
public static ConfigEntry<int> excavatorCapacityMultiplier; public static ConfigEntry<int> excavatorCapacityMultiplier;
public static ConfigEntry<int> truckCapacityMultiplier; public static ConfigEntry<int> truckCapacityMultiplier;
public static ConfigEntry<int> cargoShipCapacityMultiplier; public static ConfigEntry<int> cargoShipCapacityMultiplier;
public static ConfigEntry<float> excavatorMiningAreaMultiplier; public static ConfigEntry<float> excavatorMiningAreaMultiplier;
public static ConfigEntry<float> excavatorMinReachMultiplier; public static ConfigEntry<float> excavatorMinReachMultiplier;
public static ConfigEntry<float> excavatorMaxReachMultiplier; public static ConfigEntry<float> excavatorMaxReachMultiplier;
public static ConfigEntry<float> bufferCapacityMultiplier; public static ConfigEntry<float> bufferCapacityMultiplier;
public static ConfigEntry<float> unityGenerationMultiplier; public static ConfigEntry<float> unityGenerationMultiplier;
public static ConfigEntry<float> depotTransferSpeedMultiplier; public static ConfigEntry<float> depotTransferSpeedMultiplier;
public static ConfigEntry<float> worldMineSpeedMultiplier; public static ConfigEntry<float> worldMineSpeedMultiplier;
public static ConfigEntry<float> housingCapacityMultiplier; public static ConfigEntry<float> housingCapacityMultiplier;
public static ConfigEntry<float> dumpDelayMultiplier; public static ConfigEntry<float> dumpDelayMultiplier;
public static ConfigEntry<float> transportSpeedMultiplier; public static ConfigEntry<float> transportSpeedMultiplier;
public static ConfigEntry<float> shipyardCargoMultiplier; public static ConfigEntry<float> shipyardCargoMultiplier;
public void Awake() { public void Awake() {
excavatorCapacityMultiplier = Config.Bind("General", "Excavator Capacity Multiplier", 1, new ConfigDescription("Excavator Capacity Multiplier")); excavatorCapacityMultiplier = Config.Bind("General", "Excavator Capacity Multiplier", 1,
truckCapacityMultiplier = Config.Bind("General", "Truck Capacity Multiplier", 1, new ConfigDescription("Truck Capacity Multiplier")); new ConfigDescription("Excavator Capacity Multiplier"));
cargoShipCapacityMultiplier = Config.Bind("General", "Cargo Ship Capacity Multiplier", 1, new ConfigDescription("Cargo Ship Capacity Multiplier")); truckCapacityMultiplier = Config.Bind("General", "Truck Capacity Multiplier", 1,
excavatorMiningAreaMultiplier = Config.Bind("General", "Excavator Mining Area Multiplier", 1f, new ConfigDescription("Excavator Mining Area Multiplier")); new ConfigDescription("Truck Capacity Multiplier"));
excavatorMinReachMultiplier = Config.Bind("General", "Excavator Min Reach Multiplier", 1f, new ConfigDescription("Excavator Min Reach Multiplier")); cargoShipCapacityMultiplier = Config.Bind("General", "Cargo Ship Capacity Multiplier", 1,
excavatorMaxReachMultiplier = Config.Bind("General", "Excavator Max Reach Multiplier", 1f, new ConfigDescription("Excavator Max Reach Multiplier")); new ConfigDescription("Cargo Ship Capacity Multiplier"));
bufferCapacityMultiplier = Config.Bind("General", "Buffer Capacity Multiplier", 1f, new ConfigDescription("Buffer Capacity Multiplier")); excavatorMiningAreaMultiplier = Config.Bind("General", "Excavator Mining Area Multiplier", 1f,
storageCapacityMultiplier = Config.Bind("General", "Storage Capacity Multiplier", 1f, new ConfigDescription("Storage Capacity Multiplier")); new ConfigDescription("Excavator Mining Area Multiplier"));
unityGenerationMultiplier = Config.Bind("General", "Unity Generation Multiplier", 1f, new ConfigDescription("Unity Generation Multiplier")); excavatorMinReachMultiplier = Config.Bind("General", "Excavator Min Reach Multiplier", 1f,
depotTransferSpeedMultiplier = Config.Bind("General", "Depot Transfer Speed Multiplier", 1f, new ConfigDescription("Depot Transfer Speed Multiplier")); new ConfigDescription("Excavator Min Reach Multiplier"));
worldMineSpeedMultiplier = Config.Bind("General", "World Mine Speed Multiplier", 1f, new ConfigDescription("World Mine Speed Multiplier")); excavatorMaxReachMultiplier = Config.Bind("General", "Excavator Max Reach Multiplier", 1f,
housingCapacityMultiplier = Config.Bind("General", "Housing Capacity Multiplier", 1f, new ConfigDescription("Housing Capacity Multiplier")); new ConfigDescription("Excavator Max Reach Multiplier"));
dumpDelayMultiplier = Config.Bind("General", "Dump Delay Multiplier", 1f, new ConfigDescription("Dump Delay Multiplier")); bufferCapacityMultiplier = Config.Bind("General", "Buffer Capacity Multiplier", 1f,
transportSpeedMultiplier = Config.Bind("General", "Transport Speed Multiplier", 1f, new ConfigDescription("Transport Speed Multiplier")); new ConfigDescription("Buffer Capacity Multiplier"));
shipyardCargoMultiplier = Config.Bind("General", "Shipyard Cargo Multiplier", 1f, new ConfigDescription("Shipyard Cargo Multiplier")); storageCapacityMultiplier = Config.Bind("General", "Storage Capacity Multiplier", 1f,
new ConfigDescription("Storage Capacity Multiplier"));
unityGenerationMultiplier = Config.Bind("General", "Unity Generation Multiplier", 1f,
new ConfigDescription("Unity Generation Multiplier"));
depotTransferSpeedMultiplier = Config.Bind("General", "Depot Transfer Speed Multiplier", 1f,
new ConfigDescription("Depot Transfer Speed Multiplier"));
worldMineSpeedMultiplier = Config.Bind("General", "World Mine Speed Multiplier", 1f,
new ConfigDescription("World Mine Speed Multiplier"));
housingCapacityMultiplier = Config.Bind("General", "Housing Capacity Multiplier", 1f,
new ConfigDescription("Housing Capacity Multiplier"));
dumpDelayMultiplier = Config.Bind("General", "Dump Delay Multiplier", 1f,
new ConfigDescription("Dump Delay Multiplier"));
transportSpeedMultiplier = Config.Bind("General", "Transport Speed Multiplier", 1f,
new ConfigDescription("Transport Speed Multiplier"));
shipyardCargoMultiplier = Config.Bind("General", "Shipyard Cargo Multiplier", 1f,
new ConfigDescription("Shipyard Cargo Multiplier"));
// shootingSpeedMultiplier.SettingChanged += (sender, args) => WeaponPropertiesManager.DoPatch(); // shootingSpeedMultiplier.SettingChanged += (sender, args) => WeaponPropertiesManager.DoPatch();
// energyGenMultiplier.SettingChanged += (sender, args) => GeneratorPropertiesManager.DoPatch(); // energyGenMultiplier.SettingChanged += (sender, args) => GeneratorPropertiesManager.DoPatch();
// magnetStrenghtMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch(); // magnetStrenghtMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
// magnetRadiusMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch(); // magnetRadiusMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
// beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch(); // beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
// beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch(); // beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
// fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch(); // fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
// fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch(); // fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
// wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch(); // wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
// wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch(); // wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
// jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch(); // jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
// minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch(); // minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
// minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch(); // minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
// wirelessChargingPowerPerArcMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch(); // wirelessChargingPowerPerArcMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
// wirelessChargingArcFiringIntervalMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch(); // wirelessChargingArcFiringIntervalMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
// wirelessChargingRadiusMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch(); // wirelessChargingRadiusMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
Logger.LogInfo("Cyka mod loaded"); Logger.LogInfo("Cyka mod loaded");
HarmonyFileLog.Enabled = true; HarmonyFileLog.Enabled = true;
Harmony harmony = new Harmony(pluginGuid); Harmony harmony = new Harmony(pluginGuid);
harmony.PatchAll(); harmony.PatchAll();
var originalMethods = harmony.GetPatchedMethods(); var originalMethods = harmony.GetPatchedMethods();
// Logger.LogInfo("Patched " + originalMethods.Count() + " methods"); Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
} foreach (var method in originalMethods) {
Logger.LogInfo("Patched " + method.Name);
}
}
public static ConfigEntry<float> storageCapacityMultiplier; public static ConfigEntry<float> storageCapacityMultiplier;
} }
} }