Add source files
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x02000098 RID: 152
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public class BtnAlphaThreshold : MonoBehaviour
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{
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// Token: 0x06000E7A RID: 3706 RVA: 0x00115CE0 File Offset: 0x00113EE0
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private void Awake()
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{
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base.gameObject.GetComponent<Image>().alphaHitTestMinimumThreshold = this.threshold;
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base.enabled = false;
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}
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// Token: 0x0400170B RID: 5899
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public float threshold = 0.5f;
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}
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