Add source files
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using System;
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using UnityEngine.UI;
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// Token: 0x0200009A RID: 154
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public class ButtonSmartNavigation : Button
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{
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// Token: 0x06000E85 RID: 3717 RVA: 0x0011602B File Offset: 0x0011422B
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private bool CanReachSelectable(Selectable select)
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{
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return !select || (select.interactable && select.gameObject.activeInHierarchy);
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}
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// Token: 0x06000E86 RID: 3718 RVA: 0x0011604C File Offset: 0x0011424C
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public override Selectable FindSelectableOnLeft()
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{
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Selectable selectable = base.FindSelectableOnLeft();
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while (!this.CanReachSelectable(selectable))
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{
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selectable = selectable.FindSelectableOnLeft();
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}
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return selectable;
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}
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// Token: 0x06000E87 RID: 3719 RVA: 0x00116074 File Offset: 0x00114274
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public override Selectable FindSelectableOnRight()
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{
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Selectable selectable = base.FindSelectableOnRight();
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while (!this.CanReachSelectable(selectable))
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{
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selectable = selectable.FindSelectableOnRight();
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}
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return selectable;
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}
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// Token: 0x06000E88 RID: 3720 RVA: 0x0011609C File Offset: 0x0011429C
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public override Selectable FindSelectableOnUp()
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{
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Selectable selectable = base.FindSelectableOnUp();
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while (!this.CanReachSelectable(selectable))
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{
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selectable = selectable.FindSelectableOnUp();
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}
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return selectable;
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}
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// Token: 0x06000E89 RID: 3721 RVA: 0x001160C4 File Offset: 0x001142C4
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public override Selectable FindSelectableOnDown()
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{
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Selectable selectable = base.FindSelectableOnDown();
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while (!this.CanReachSelectable(selectable))
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{
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selectable = selectable.FindSelectableOnDown();
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}
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return selectable;
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}
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}
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