Add source files
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using System;
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using UnityEngine;
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namespace MTE
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{
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// Token: 0x02000117 RID: 279
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public class TileContainer : MonoBehaviour
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{
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// Token: 0x060016B0 RID: 5808 RVA: 0x001A059B File Offset: 0x0019E79B
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public void OnEnable()
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{
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if (!Application.isEditor)
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{
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Object.Destroy(this);
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}
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}
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}
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}
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