Add source files
This commit is contained in:
@@ -0,0 +1,52 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
// Token: 0x0200003E RID: 62
|
||||
public class ParticleSunRotation : MonoBehaviour
|
||||
{
|
||||
// Token: 0x06000801 RID: 2049 RVA: 0x000AFCD0 File Offset: 0x000ADED0
|
||||
private void OnEnable()
|
||||
{
|
||||
this.hasLight = false;
|
||||
if (!this.sunlight)
|
||||
{
|
||||
if (false)
|
||||
{
|
||||
GameObject gameObject = GameObject.Find("Sun");
|
||||
if (gameObject)
|
||||
{
|
||||
this.sunlight = gameObject.transform;
|
||||
this.hasLight = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.sunlight = Links.x.gameplay.sunlightAnimator.gameObject.transform;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.hasLight = true;
|
||||
}
|
||||
this.tr = base.transform;
|
||||
}
|
||||
|
||||
// Token: 0x06000802 RID: 2050 RVA: 0x000AFD50 File Offset: 0x000ADF50
|
||||
private void Update()
|
||||
{
|
||||
if (this.hasLight)
|
||||
{
|
||||
this.tr.rotation = this.sunlight.rotation;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x04000C71 RID: 3185
|
||||
[Header("Looks for light named 'Sun'")]
|
||||
public Transform sunlight;
|
||||
|
||||
// Token: 0x04000C72 RID: 3186
|
||||
private bool hasLight;
|
||||
|
||||
// Token: 0x04000C73 RID: 3187
|
||||
private Transform tr;
|
||||
}
|
||||
Reference in New Issue
Block a user