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928
Projects/BanquetForFools/Source/Assembly-CSharp/QTE.cs
Normal file
928
Projects/BanquetForFools/Source/Assembly-CSharp/QTE.cs
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@@ -0,0 +1,928 @@
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using System;
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using System.Collections;
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using DarkTonic.MasterAudio;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x020000CF RID: 207
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public class QTE : MonoBehaviour
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{
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// Token: 0x06001322 RID: 4898 RVA: 0x00172530 File Offset: 0x00170730
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public void StartQTE(string type, float customTimeScale)
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{
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this.eventType = type;
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this.resurrecting = false;
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if (this.listen != null)
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{
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base.StopCoroutine(this.listen);
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}
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this.clicked = false;
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this.canClick = false;
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this.completed = false;
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this.canComplete = false;
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this.main = Links.x.main;
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this.startHitCount = Links.x.main.stats.hitCount;
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this.startPosition = this.main.currentPosition;
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this.raycastBlocker.enabled = false;
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this.show = Links.x.options.rallyTimePrompt;
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if (!Records.x.editor)
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{
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this.debug = false;
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}
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this.animator.enabled = false;
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this.moonPunch.SetActive(false);
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this.moonPunchSuccess.SetActive(false);
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this.moonPunchFail.SetActive(false);
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this.closeInScaler.SetActive(false);
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this.closeInHit.SetActive(false);
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this.closeInMiss.SetActive(false);
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this.closeInOutside.SetActive(false);
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this.closeInInside.SetActive(false);
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this.line.SetActive(false);
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this.lineSuccess.SetActive(false);
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this.lineFail.SetActive(false);
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if (type == "ATB")
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{
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this.animator.Play("QTE_ActionClick", -1, 0f);
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this.listen = this.ListenForClick1();
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base.StartCoroutine(this.listen);
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}
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if (type == "Revive")
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{
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this.listen = this.ListenForRevive2();
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base.StartCoroutine(this.listen);
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}
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if (type == "Spirit1")
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{
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this.listen = this.ListenForClick2();
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base.StartCoroutine(this.listen);
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}
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if (type == "MoonPunch")
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{
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this.listen = this.ListenForClickMoonPunch(customTimeScale);
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base.StartCoroutine(this.listen);
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}
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if (type == "Line")
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{
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this.listen = this.ListenForClickLine();
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base.StartCoroutine(this.listen);
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}
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}
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// Token: 0x06001323 RID: 4899 RVA: 0x00172750 File Offset: 0x00170950
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public void Reset()
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{
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this.closeInOutside.SetActive(false);
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this.closeInInside.SetActive(false);
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this.closeInScaler.SetActive(false);
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this.closeInHit.SetActive(false);
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this.closeInMiss.SetActive(false);
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this.closeInAnimEarlyOut.enabled = false;
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}
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// Token: 0x06001324 RID: 4900 RVA: 0x001727A8 File Offset: 0x001709A8
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private bool Clicked()
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{
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if (Links.x.joy)
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{
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if (Links.x.gameplay.cancelStart || Links.x.gameplay.actionDown || Links.x.gameplay.actionStart || Links.x.gameplay.actionUp || Links.x.gameplay.interactStart)
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{
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return true;
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}
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}
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else
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{
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if (Input.GetMouseButtonDown(0) || Input.GetMouseButton(0) || Input.GetMouseButtonUp(0))
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{
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return true;
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}
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if (Input.anyKey)
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{
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return true;
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}
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}
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return false;
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}
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// Token: 0x06001325 RID: 4901 RVA: 0x0017283C File Offset: 0x00170A3C
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private bool Holding()
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{
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if (Links.x.joy)
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{
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if (Links.x.gameplay.actionDown)
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{
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return true;
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}
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}
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else
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{
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if (Input.GetMouseButton(0))
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{
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return true;
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}
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if (Input.anyKey)
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{
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return true;
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}
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}
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return false;
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}
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// Token: 0x06001326 RID: 4902 RVA: 0x00172874 File Offset: 0x00170A74
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public bool Holding2()
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{
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if (Links.x.joy)
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{
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if (Links.x.gameplay.actionDown || Links.x.gameplay.actionStart || Links.x.gameplay.actionUp)
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{
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return true;
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}
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}
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else if (Input.GetMouseButton(0) || Input.GetMouseButtonDown(0) || Input.GetMouseButtonUp(0))
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{
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return true;
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}
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return false;
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}
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// Token: 0x06001327 RID: 4903 RVA: 0x001728DD File Offset: 0x00170ADD
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public void CanClick()
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{
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this.canClick = true;
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}
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// Token: 0x06001328 RID: 4904 RVA: 0x001728E6 File Offset: 0x00170AE6
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private IEnumerator ListenForClick2()
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{
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this.listenerCloseIn.canClick = false;
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this.listenerCloseIn.finished = false;
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this.raycastBlocker.enabled = true;
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this.closeOutsideSprite.color = Color.white;
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this.clicked = false;
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bool failed = false;
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while (this.Holding())
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{
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yield return null;
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}
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this.closeInOutside.SetActive(true);
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this.closeInInside.SetActive(true);
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this.closeInScaler.SetActive(true);
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this.closeInAnimEarlyOut.enabled = false;
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this.clickTime = Time.timeSinceLevelLoad;
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while (!this.listenerCloseIn.canClick && !failed)
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{
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if (this.Clicked())
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{
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failed = true;
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}
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yield return null;
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}
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if (failed && this.closeInScalar.GetCurrentAnimatorStateInfo(0).normalizedTime < 0.47f)
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{
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this.closeInAnimEarlyOut.enabled = true;
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}
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if (this.Clicked())
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{
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this.clicked = true;
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}
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while (this.listenerCloseIn.canClick && !failed && !this.clicked)
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{
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if (this.Clicked())
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{
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this.clicked = true;
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}
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this.clickTime = Time.timeSinceLevelLoad;
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yield return null;
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}
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if (!this.clicked)
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{
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failed = true;
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}
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if (failed)
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{
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this.closeInInside.SetActive(false);
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this.closeInMiss.SetActive(true);
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}
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if (this.clicked)
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{
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this.closeInHit.SetActive(true);
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}
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this.raycastBlocker.enabled = false;
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if (failed)
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{
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this.bonus = 1f;
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}
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else
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{
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this.bonus = 2f;
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}
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this.playing = false;
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if (failed)
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{
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float timeToLerp = 0.5f;
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float percentage = 0f;
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float startTime = Time.time;
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while (percentage < 1f)
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{
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percentage = (Time.time - startTime) / timeToLerp;
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this.closeOutsideSprite.color = Color.Lerp(Color.white, Color.clear, percentage);
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yield return null;
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}
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timeToLerp = 0.5f;
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percentage = 0f;
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startTime = Time.time;
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while (percentage < 1f)
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{
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percentage = (Time.time - startTime) / timeToLerp;
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yield return null;
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}
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}
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else
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{
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float startTime = 0.5f;
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float percentage = 0f;
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float timeToLerp = Time.time;
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while (percentage < 1f)
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{
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percentage = (Time.time - timeToLerp) / startTime;
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this.closeOutsideSprite.color = Color.Lerp(Color.white, Color.clear, percentage);
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yield return null;
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}
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while (!this.listenerCloseIn.finished)
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{
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yield return null;
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}
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}
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this.closeInScaler.SetActive(false);
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this.closeInHit.SetActive(false);
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this.closeInMiss.SetActive(false);
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this.closeInOutside.SetActive(false);
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this.closeInInside.SetActive(false);
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this.resurrecting = false;
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this.listen = null;
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yield break;
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}
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// Token: 0x06001329 RID: 4905 RVA: 0x001728F8 File Offset: 0x00170AF8
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private void SetAnimatorSpeedMoonPunch(float customTimeScale)
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{
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if (customTimeScale != 1f)
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{
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float timeScale = Time.timeScale;
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float num = 1f / Time.timeScale;
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this.moonPunchAnimator.speed = num;
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}
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}
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// Token: 0x0600132A RID: 4906 RVA: 0x0017292B File Offset: 0x00170B2B
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private IEnumerator ListenForClickMoonPunch(float customTimeScale)
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{
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this.listenerMoonPunch.canClick = false;
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this.listenerMoonPunch.finished = false;
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this.raycastBlocker.enabled = true;
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this.clicked = false;
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bool failed = false;
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this.bonus = 1.5f;
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if (this.bonusType == "Evasion")
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{
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this.bonus = 1f;
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}
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float baseBonus = this.bonus;
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if (!this.show)
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{
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this.moonPunchGroup.enabled = true;
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}
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else
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{
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this.moonPunchGroup.enabled = false;
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}
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while (this.Holding2())
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{
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yield return null;
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}
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this.moonPunch.SetActive(true);
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this.moonPunchSuccess.SetActive(false);
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this.moonPunchFail.SetActive(false);
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this.clickTime = 0f;
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this.moonPunchAnimator.speed = 1f;
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this.SetAnimatorSpeedMoonPunch(customTimeScale);
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while (!this.listenerMoonPunch.canClick && !failed)
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{
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this.SetAnimatorSpeedMoonPunch(customTimeScale);
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if (this.Clicked() && this.show)
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{
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failed = true;
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this.moonPunch.SetActive(false);
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this.moonPunchFail.SetActive(true);
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}
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yield return null;
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}
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if (this.debug)
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{
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Debug.Log("Before range - failed? " + failed.ToString() + " " + Time.timeSinceLevelLoad.ToString());
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}
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this.SetAnimatorSpeedMoonPunch(customTimeScale);
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float startClickTime = this.moonPunchAnimator.GetCurrentAnimatorStateInfo(0).normalizedTime;
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if (this.Clicked() && this.show)
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{
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this.clicked = true;
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this.clickTime = this.moonPunchAnimator.GetCurrentAnimatorStateInfo(0).normalizedTime + 0.1f;
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this.moonPunchSuccess.SetActive(true);
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if (this.debug)
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{
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Debug.Log(string.Concat(new string[]
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{
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"In range - clicked? ",
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this.clicked.ToString(),
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" ",
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this.clickTime.ToString(),
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" ",
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Time.timeSinceLevelLoad.ToString()
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}));
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}
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}
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while (this.listenerMoonPunch.canClick && !failed && !this.clicked)
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{
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this.SetAnimatorSpeedMoonPunch(customTimeScale);
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if (this.Clicked() && this.show)
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{
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this.clickTime = this.moonPunchAnimator.GetCurrentAnimatorStateInfo(0).normalizedTime + 0.1f;
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this.clicked = true;
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this.moonPunchSuccess.SetActive(true);
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}
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if (this.debug)
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{
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Debug.Log(string.Concat(new string[]
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{
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"In range - clicked? ",
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this.clicked.ToString(),
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" ",
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this.clickTime.ToString(),
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" ",
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Time.timeSinceLevelLoad.ToString()
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}));
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}
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yield return null;
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}
|
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if (!this.clicked)
|
||||
{
|
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failed = true;
|
||||
}
|
||||
if (!failed)
|
||||
{
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this.moonPunch.SetActive(false);
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float num = 10f;
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if (this.bonusType == "Evasion")
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{
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num = 40f;
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||||
}
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this.bonus = baseBonus + (this.clickTime - startClickTime) * num;
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this.bonus = Mathf.Round(this.bonus * 10f) / 10f;
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||||
this.moonPunchText.text = this.bonus.ToString() + "x";
|
||||
if (this.bonusType == "Evasion")
|
||||
{
|
||||
TextMeshProUGUI textMeshProUGUI = this.moonPunchText;
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textMeshProUGUI.text += " block";
|
||||
}
|
||||
else if (this.bonusType == "Effects")
|
||||
{
|
||||
TextMeshProUGUI textMeshProUGUI2 = this.moonPunchText;
|
||||
textMeshProUGUI2.text += " effects";
|
||||
}
|
||||
else
|
||||
{
|
||||
TextMeshProUGUI textMeshProUGUI3 = this.moonPunchText;
|
||||
textMeshProUGUI3.text += " damage";
|
||||
}
|
||||
if (this.debug)
|
||||
{
|
||||
Debug.Log(string.Concat(new string[]
|
||||
{
|
||||
"Bonus: ",
|
||||
this.bonus.ToString(),
|
||||
" ",
|
||||
this.clickTime.ToString(),
|
||||
" ",
|
||||
startClickTime.ToString()
|
||||
}));
|
||||
}
|
||||
}
|
||||
if (this.debug)
|
||||
{
|
||||
Debug.Log(string.Concat(new string[]
|
||||
{
|
||||
"Range over - clicked? ",
|
||||
this.clicked.ToString(),
|
||||
" ",
|
||||
this.clickTime.ToString(),
|
||||
" ",
|
||||
Time.timeSinceLevelLoad.ToString()
|
||||
}));
|
||||
}
|
||||
this.raycastBlocker.enabled = false;
|
||||
this.playing = false;
|
||||
float startTime = Time.timeSinceLevelLoad;
|
||||
while (!this.listenerMoonPunch.finished && Time.timeSinceLevelLoad < startTime + 2f)
|
||||
{
|
||||
if (this.moonPunch.activeSelf)
|
||||
{
|
||||
this.SetAnimatorSpeedMoonPunch(customTimeScale);
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
this.moonPunch.SetActive(false);
|
||||
this.moonPunchSuccess.SetActive(false);
|
||||
this.moonPunchFail.SetActive(false);
|
||||
this.listen = null;
|
||||
this.bonusType = "";
|
||||
yield break;
|
||||
}
|
||||
|
||||
// Token: 0x0600132B RID: 4907 RVA: 0x00172941 File Offset: 0x00170B41
|
||||
private IEnumerator ListenForClickLine()
|
||||
{
|
||||
this.listenerLine.canClick = false;
|
||||
this.listenerLine.finished = false;
|
||||
this.raycastBlocker.enabled = true;
|
||||
this.clicked = false;
|
||||
bool failed = false;
|
||||
while (this.Holding())
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
this.line.SetActive(true);
|
||||
this.lineSuccess.SetActive(false);
|
||||
this.lineFail.SetActive(false);
|
||||
this.clickTime = Time.timeSinceLevelLoad;
|
||||
this.bonus = 1.5f;
|
||||
while (!this.listenerLine.canClick && !failed)
|
||||
{
|
||||
if (this.Clicked())
|
||||
{
|
||||
failed = true;
|
||||
Debug.Log("Clicked early " + Time.timeSinceLevelLoad.ToString());
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
Debug.Log("In range - failed? " + failed.ToString() + " " + Time.timeSinceLevelLoad.ToString());
|
||||
float startClickTime = Time.timeSinceLevelLoad;
|
||||
if (this.Clicked())
|
||||
{
|
||||
this.clicked = true;
|
||||
this.bonus += 0.19999999f;
|
||||
}
|
||||
while (this.listenerLine.canClick && !failed && !this.clicked)
|
||||
{
|
||||
this.clickTime = Time.timeSinceLevelLoad;
|
||||
if (this.Clicked())
|
||||
{
|
||||
this.clicked = true;
|
||||
this.bonus += (this.clickTime - startClickTime) * 20f;
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
Debug.Log("Range over - clicked? " + this.clicked.ToString() + " " + Time.timeSinceLevelLoad.ToString());
|
||||
if (!this.clicked)
|
||||
{
|
||||
failed = true;
|
||||
}
|
||||
if (failed)
|
||||
{
|
||||
this.lineFail.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.lineSuccess.SetActive(true);
|
||||
}
|
||||
this.raycastBlocker.enabled = false;
|
||||
this.playing = false;
|
||||
while (!this.listenerLine.finished)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
this.line.SetActive(false);
|
||||
this.lineSuccess.SetActive(false);
|
||||
this.lineFail.SetActive(false);
|
||||
this.listen = null;
|
||||
yield break;
|
||||
}
|
||||
|
||||
// Token: 0x0600132C RID: 4908 RVA: 0x00172950 File Offset: 0x00170B50
|
||||
private IEnumerator ListenForClick1()
|
||||
{
|
||||
while (!this.canClick)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
this.clickTime = Time.timeSinceLevelLoad;
|
||||
while (!this.Clicked())
|
||||
{
|
||||
this.clickTime = Time.timeSinceLevelLoad;
|
||||
yield return null;
|
||||
}
|
||||
this.clicked = true;
|
||||
yield break;
|
||||
}
|
||||
|
||||
// Token: 0x0600132D RID: 4909 RVA: 0x0017295F File Offset: 0x00170B5F
|
||||
private IEnumerator ListenForClickRevive()
|
||||
{
|
||||
this.resurrecting = true;
|
||||
float startTime = Time.timeSinceLevelLoad;
|
||||
bool failed = false;
|
||||
if (!this.quickStart)
|
||||
{
|
||||
while (this.Holding())
|
||||
{
|
||||
if (failed)
|
||||
{
|
||||
break;
|
||||
}
|
||||
if (Time.timeSinceLevelLoad > startTime + 5f)
|
||||
{
|
||||
failed = true;
|
||||
this.animator.Play("QTE_ReviveStartFail", -1, 0f);
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
while (!this.Holding() && !failed)
|
||||
{
|
||||
if (Time.timeSinceLevelLoad > startTime + 5f)
|
||||
{
|
||||
failed = true;
|
||||
this.animator.Play("QTE_ReviveStartFail", -1, 0f);
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
this.quickStart = false;
|
||||
if (!failed)
|
||||
{
|
||||
int count = 0;
|
||||
while (this.Holding() && this.CanRevive())
|
||||
{
|
||||
if (count == 0)
|
||||
{
|
||||
this.animator.Play("QTE_ReviveHold", -1, 0f);
|
||||
}
|
||||
int num = count;
|
||||
count = num + 1;
|
||||
if (this.canComplete)
|
||||
{
|
||||
this.clickTime = Time.timeSinceLevelLoad;
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
if (this.playing || failed)
|
||||
{
|
||||
if (failed)
|
||||
{
|
||||
this.completed = false;
|
||||
this.playing = false;
|
||||
}
|
||||
else if (!this.canComplete)
|
||||
{
|
||||
this.completed = false;
|
||||
this.AnimationDone();
|
||||
this.listen = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.completed = true;
|
||||
this.AnimationDone();
|
||||
this.listen = null;
|
||||
}
|
||||
}
|
||||
yield break;
|
||||
}
|
||||
|
||||
// Token: 0x0600132E RID: 4910 RVA: 0x0017296E File Offset: 0x00170B6E
|
||||
private IEnumerator ListenForRevive2()
|
||||
{
|
||||
this.listenerCloseIn.canClick = false;
|
||||
this.listenerCloseIn.finished = false;
|
||||
this.raycastBlocker.enabled = true;
|
||||
this.closeOutsideSprite.color = Color.white;
|
||||
this.clicked = false;
|
||||
bool failed = false;
|
||||
while (!this.Holding())
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
this.closeInOutside.SetActive(true);
|
||||
this.closeInInside.SetActive(true);
|
||||
this.closeInScaler.SetActive(true);
|
||||
this.closeInAnimEarlyOut.enabled = false;
|
||||
this.clickTime = Time.timeSinceLevelLoad;
|
||||
while (!this.listenerCloseIn.canClick && !failed)
|
||||
{
|
||||
if (!this.CanRevive())
|
||||
{
|
||||
failed = true;
|
||||
}
|
||||
if (!this.Holding())
|
||||
{
|
||||
failed = true;
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
if (failed)
|
||||
{
|
||||
this.closeInAnimEarlyOut.enabled = true;
|
||||
}
|
||||
while (this.listenerCloseIn.canClick && !failed && !this.clicked)
|
||||
{
|
||||
if (!this.Holding())
|
||||
{
|
||||
this.clicked = true;
|
||||
}
|
||||
if (!this.CanRevive())
|
||||
{
|
||||
failed = true;
|
||||
}
|
||||
this.clickTime = Time.timeSinceLevelLoad;
|
||||
yield return null;
|
||||
}
|
||||
if (!failed)
|
||||
{
|
||||
this.clicked = true;
|
||||
}
|
||||
if (failed)
|
||||
{
|
||||
this.closeInInside.SetActive(false);
|
||||
this.closeInMiss.SetActive(true);
|
||||
}
|
||||
if (this.clicked)
|
||||
{
|
||||
this.closeInHit.SetActive(true);
|
||||
}
|
||||
this.raycastBlocker.enabled = false;
|
||||
if (!failed)
|
||||
{
|
||||
this.completed = true;
|
||||
}
|
||||
this.endTime = Time.timeSinceLevelLoad;
|
||||
this.bonus = this.endTime - this.clickTime;
|
||||
if (this.bonus < 0f)
|
||||
{
|
||||
this.bonus = 0f;
|
||||
}
|
||||
this.bonus *= 10f;
|
||||
this.bonus += 1f;
|
||||
this.bonus *= 25f;
|
||||
this.bonus = Mathf.Ceil(this.bonus);
|
||||
this.playing = false;
|
||||
this.resurrectText.text = "+" + this.bonus.ToString() + " health";
|
||||
if (!failed)
|
||||
{
|
||||
MasterAudio.PlaySoundAndForget("Feedback", 0.6f, new float?(1f), 0f, "Song Learned", null);
|
||||
}
|
||||
else
|
||||
{
|
||||
MasterAudio.PlaySoundAndForget("Feedback", 0.6f, new float?(1f), 0f, "Stat Fail", null);
|
||||
}
|
||||
if (failed)
|
||||
{
|
||||
float timeToLerp = 0.5f;
|
||||
float percentage = 0f;
|
||||
float startTime = Time.time;
|
||||
while (percentage < 1f)
|
||||
{
|
||||
percentage = (Time.time - startTime) / timeToLerp;
|
||||
this.closeOutsideSprite.color = Color.Lerp(Color.white, Color.clear, percentage);
|
||||
yield return null;
|
||||
}
|
||||
timeToLerp = 0.5f;
|
||||
percentage = 0f;
|
||||
startTime = Time.time;
|
||||
while (percentage < 1f)
|
||||
{
|
||||
percentage = (Time.time - startTime) / timeToLerp;
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
float startTime = 0.5f;
|
||||
float percentage = 0f;
|
||||
float timeToLerp = Time.time;
|
||||
while (percentage < 1f)
|
||||
{
|
||||
percentage = (Time.time - timeToLerp) / startTime;
|
||||
this.closeOutsideSprite.color = Color.Lerp(Color.white, Color.clear, percentage);
|
||||
yield return null;
|
||||
}
|
||||
while (!this.listenerCloseIn.finished)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
this.closeInScaler.SetActive(false);
|
||||
this.closeInHit.SetActive(false);
|
||||
this.closeInMiss.SetActive(false);
|
||||
this.closeInOutside.SetActive(false);
|
||||
this.closeInInside.SetActive(false);
|
||||
this.resurrecting = false;
|
||||
this.listen = null;
|
||||
yield break;
|
||||
}
|
||||
|
||||
// Token: 0x0600132F RID: 4911 RVA: 0x00172980 File Offset: 0x00170B80
|
||||
private bool CanRevive()
|
||||
{
|
||||
return !(Links.x.main != this.main) && this.main && this.main.IsSentient() && this.main.stats.hitCount <= this.startHitCount + 2 && !this.main.stats.pinned && !this.main.dodging && !this.main.evading && !this.main.body.IsHit() && (this.main.currentPosition - this.startPosition).sqrMagnitude <= 16f;
|
||||
}
|
||||
|
||||
// Token: 0x06001330 RID: 4912 RVA: 0x00172A4E File Offset: 0x00170C4E
|
||||
public void MadeIt()
|
||||
{
|
||||
this.clickTime = Time.timeSinceLevelLoad;
|
||||
this.canComplete = true;
|
||||
}
|
||||
|
||||
// Token: 0x06001331 RID: 4913 RVA: 0x00172A64 File Offset: 0x00170C64
|
||||
public void AnimationDone()
|
||||
{
|
||||
if (this.listen != null)
|
||||
{
|
||||
base.StopCoroutine(this.listen);
|
||||
this.listen = null;
|
||||
}
|
||||
if (this.eventType == "ATB")
|
||||
{
|
||||
this.endTime = Time.timeSinceLevelLoad;
|
||||
this.bonus = 1f - (this.endTime - this.clickTime);
|
||||
if (this.bonus < 0f)
|
||||
{
|
||||
this.bonus = 0f;
|
||||
}
|
||||
this.bonus += 1f;
|
||||
this.bonus = this.R1(this.bonus);
|
||||
this.actionText.text = this.bonus.ToString() + " x";
|
||||
}
|
||||
else if (!(this.eventType == "Spirit1") && this.eventType == "Revive")
|
||||
{
|
||||
this.endTime = Time.timeSinceLevelLoad;
|
||||
this.bonus = this.endTime - this.clickTime;
|
||||
if (this.bonus < 0f)
|
||||
{
|
||||
this.bonus = 0f;
|
||||
}
|
||||
this.bonus *= 10f;
|
||||
this.bonus += 1f;
|
||||
this.bonus *= 25f;
|
||||
this.bonus = Mathf.Ceil(this.bonus);
|
||||
this.reviveText.text = "+" + this.bonus.ToString() + " health";
|
||||
if (this.canComplete)
|
||||
{
|
||||
this.completed = true;
|
||||
MasterAudio.PlaySoundAndForget("Feedback", 0.6f, new float?(1f), 0f, "Song Learned", null);
|
||||
this.animator.Play("QTE_ReviveSuccess", -1, 0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
MasterAudio.PlaySoundAndForget("Feedback", 0.6f, new float?(1f), 0f, "Stat Fail", null);
|
||||
this.animator.Play("QTE_ReviveFail", -1, 0f);
|
||||
}
|
||||
}
|
||||
this.playing = false;
|
||||
this.resurrecting = false;
|
||||
}
|
||||
|
||||
// Token: 0x06001332 RID: 4914 RVA: 0x00172C97 File Offset: 0x00170E97
|
||||
public float R1(float x)
|
||||
{
|
||||
return Mathf.Round(x * 10f) / 10f;
|
||||
}
|
||||
|
||||
// Token: 0x0400203A RID: 8250
|
||||
public Animator animator;
|
||||
|
||||
// Token: 0x0400203B RID: 8251
|
||||
public Animator closeInAnimEarlyOut;
|
||||
|
||||
// Token: 0x0400203C RID: 8252
|
||||
public Animator closeInScalar;
|
||||
|
||||
// Token: 0x0400203D RID: 8253
|
||||
public Animator moonPunchAnimator;
|
||||
|
||||
// Token: 0x0400203E RID: 8254
|
||||
public GameObject closeInOutside;
|
||||
|
||||
// Token: 0x0400203F RID: 8255
|
||||
public GameObject closeInInside;
|
||||
|
||||
// Token: 0x04002040 RID: 8256
|
||||
public GameObject closeInScaler;
|
||||
|
||||
// Token: 0x04002041 RID: 8257
|
||||
public GameObject closeInHit;
|
||||
|
||||
// Token: 0x04002042 RID: 8258
|
||||
public GameObject closeInMiss;
|
||||
|
||||
// Token: 0x04002043 RID: 8259
|
||||
public GameObject moonPunch;
|
||||
|
||||
// Token: 0x04002044 RID: 8260
|
||||
public GameObject moonPunchSuccess;
|
||||
|
||||
// Token: 0x04002045 RID: 8261
|
||||
public GameObject moonPunchFail;
|
||||
|
||||
// Token: 0x04002046 RID: 8262
|
||||
public GameObject line;
|
||||
|
||||
// Token: 0x04002047 RID: 8263
|
||||
public GameObject lineSuccess;
|
||||
|
||||
// Token: 0x04002048 RID: 8264
|
||||
public GameObject lineFail;
|
||||
|
||||
// Token: 0x04002049 RID: 8265
|
||||
public bool clicked;
|
||||
|
||||
// Token: 0x0400204A RID: 8266
|
||||
public bool canClick;
|
||||
|
||||
// Token: 0x0400204B RID: 8267
|
||||
public bool playing;
|
||||
|
||||
// Token: 0x0400204C RID: 8268
|
||||
private IEnumerator listen;
|
||||
|
||||
// Token: 0x0400204D RID: 8269
|
||||
public float clickTime;
|
||||
|
||||
// Token: 0x0400204E RID: 8270
|
||||
public float endTime;
|
||||
|
||||
// Token: 0x0400204F RID: 8271
|
||||
public float bonus;
|
||||
|
||||
// Token: 0x04002050 RID: 8272
|
||||
public TextMeshProUGUI actionText;
|
||||
|
||||
// Token: 0x04002051 RID: 8273
|
||||
public TextMeshProUGUI reviveText;
|
||||
|
||||
// Token: 0x04002052 RID: 8274
|
||||
public TextMeshProUGUI moonPunchText;
|
||||
|
||||
// Token: 0x04002053 RID: 8275
|
||||
public TextMeshProUGUI resurrectText;
|
||||
|
||||
// Token: 0x04002054 RID: 8276
|
||||
public string eventType;
|
||||
|
||||
// Token: 0x04002055 RID: 8277
|
||||
public bool completed;
|
||||
|
||||
// Token: 0x04002056 RID: 8278
|
||||
public bool canComplete;
|
||||
|
||||
// Token: 0x04002057 RID: 8279
|
||||
public bool quickStart;
|
||||
|
||||
// Token: 0x04002058 RID: 8280
|
||||
public bool resurrecting;
|
||||
|
||||
// Token: 0x04002059 RID: 8281
|
||||
private Character main;
|
||||
|
||||
// Token: 0x0400205A RID: 8282
|
||||
private int startHitCount;
|
||||
|
||||
// Token: 0x0400205B RID: 8283
|
||||
private Vector3 startPosition;
|
||||
|
||||
// Token: 0x0400205C RID: 8284
|
||||
public ListenerQTE listenerCloseIn;
|
||||
|
||||
// Token: 0x0400205D RID: 8285
|
||||
public ListenerQTE listenerMoonPunch;
|
||||
|
||||
// Token: 0x0400205E RID: 8286
|
||||
public ListenerQTE listenerLine;
|
||||
|
||||
// Token: 0x0400205F RID: 8287
|
||||
public Image raycastBlocker;
|
||||
|
||||
// Token: 0x04002060 RID: 8288
|
||||
public Image closeOutsideSprite;
|
||||
|
||||
// Token: 0x04002061 RID: 8289
|
||||
private bool debug;
|
||||
|
||||
// Token: 0x04002062 RID: 8290
|
||||
public bool show;
|
||||
|
||||
// Token: 0x04002063 RID: 8291
|
||||
public CanvasGroup moonPunchGroup;
|
||||
|
||||
// Token: 0x04002064 RID: 8292
|
||||
public string bonusType;
|
||||
}
|
||||
Reference in New Issue
Block a user