Add source files
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using System;
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using UnityEngine;
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// Token: 0x02000090 RID: 144
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public class SaveKeeper : MonoBehaviour
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{
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// Token: 0x04001683 RID: 5763
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public bool loadInGame;
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// Token: 0x04001684 RID: 5764
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public string openBook;
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// Token: 0x04001685 RID: 5765
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public string saveFromEditor;
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}
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