Add 7d2d mod
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										5
									
								
								Projects/SevenDaysToDie/.gitignore
									
									
									
									
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								Projects/SevenDaysToDie/.gitignore
									
									
									
									
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					bin/
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					obj/
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					/packages/
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					riderModule.iml
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					/_ReSharper.Caches/
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										16
									
								
								Projects/SevenDaysToDie/SevenDaysToDie.sln
									
									
									
									
									
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										16
									
								
								Projects/SevenDaysToDie/SevenDaysToDie.sln
									
									
									
									
									
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					Microsoft Visual Studio Solution File, Format Version 12.00
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					Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SevenDaysToDie", "SevenDaysToDie\SevenDaysToDie.csproj", "{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}"
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					EndProject
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					Global
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						GlobalSection(SolutionConfigurationPlatforms) = preSolution
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							Debug|Any CPU = Debug|Any CPU
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							Release|Any CPU = Release|Any CPU
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						EndGlobalSection
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						GlobalSection(ProjectConfigurationPlatforms) = postSolution
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							{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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							{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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							{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}.Release|Any CPU.ActiveCfg = Release|Any CPU
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							{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}.Release|Any CPU.Build.0 = Release|Any CPU
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						EndGlobalSection
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					EndGlobal
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					<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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						<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005C0Harmony_002Edll/@EntryIndexedValue">True</s:Boolean>
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						<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CAssembly_002DCSharp_002Edll/@EntryIndexedValue">True</s:Boolean>
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						<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CBepInEx_002Edll/@EntryIndexedValue">True</s:Boolean>
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						<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CConfigurationManager_002Edll/@EntryIndexedValue">True</s:Boolean>
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						<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CMelonLoader_002Edll/@EntryIndexedValue">True</s:Boolean>
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						<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CUnityEngine_002ECoreModule_002Edll/@EntryIndexedValue">True</s:Boolean>
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						<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CUnityEngine_002Edll/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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			||||||
							
								
								
									
										114
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/Class1.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										114
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/Class1.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,114 @@
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					using BepInEx.Configuration;
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					using HarmonyLib.Tools;
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					using MelonLoader;
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					namespace SevenDaysToDie {
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						[assembly: MelonInfo(typeof(Main), "CykaMod", "1", "Cyka")]
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						public class Main : MelonMod {
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							private const string pluginGuid = "CykaMod";
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							public static ConfigEntry<float> xpMultiplier;
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							public static ConfigEntry<float> moneyMultiplier;
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							public static ConfigEntry<float> energyGenMultiplier;
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							public static ConfigEntry<float> heartbeatIntervalMultiplier;
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							public static ConfigEntry<float> shootingSpeedMultiplier;
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							public static ConfigEntry<float> muzzleVelocityMultiplier;
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							public static ConfigEntry<bool> allProjectilesHoming;
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							public static ConfigEntry<float> magnetStrenghtMultiplier;
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							public static ConfigEntry<float> magnetRadiusMultiplier;
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							public static ConfigEntry<float> beamStrenghtMultiplier;
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							public static ConfigEntry<float> beamRadiusMultiplier;
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							public static ConfigEntry<float> fuelTankRefillMultiplier;
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							public static ConfigEntry<float> fuelTankCapacityMultiplier;
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							public static ConfigEntry<float> minerGroundArea;
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							public static ConfigEntry<float> minerMiningSpeed;
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							public static ConfigEntry<float> wheelTorqueMultiplier;
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							public static ConfigEntry<float> wheelSpeedMultiplier;
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							public static ConfigEntry<float> jetThrustMultiplier;
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							public static ConfigEntry<float> seekingProjectileVisionConeAngleMultiplier;
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							public static ConfigEntry<float> seekingProjectileVisionRangeMultiplier;
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							public static ConfigEntry<float> seekingProjectileTurningSpeedMultiplier;
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							public static ConfigEntry<float> wirelessChargingRadiusMultiplier;
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							public static ConfigEntry<float> wirelessChargingPowerPerArcMultiplier;
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							public static ConfigEntry<float> wirelessChargingArcFiringIntervalMultiplier;
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							public void OnInitializeMelon() {
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								xpMultiplier = UnityDistantTerrain.Config.Bind("General", "XP Multiplier", 1f, new ConfigDescription("XP Multiplier", new AcceptableValueRange<float>(1f, 512f)));
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								// moneyMultiplier = Config.Bind("General", "Money Multiplier", 1f,
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								//     new ConfigDescription("Money Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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								// energyGenMultiplier = Config.Bind("General", "Energy Generation Multiplier", 1f,
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								//     new ConfigDescription("Energy Generation Multiplier", new AcceptableValueRange<float>(1f, 64f)));
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								// heartbeatIntervalMultiplier = Config.Bind("General", "Heartbeat Interval Multiplier", 1f,
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								//     new ConfigDescription("Heartbeat Interval Multiplier", new AcceptableValueRange<float>(0.1f, 2f)));
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								//
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								// shootingSpeedMultiplier = Config.Bind("Weapons", "Shooting Speed Multiplier", 1f,
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								//     new ConfigDescription("Shooting Speed Multiplier", new AcceptableValueRange<float>(0.2f, 8f)));
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								// muzzleVelocityMultiplier = Config.Bind("Weapons", "Muzzle Velocity Multiplier", 1f,
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								//     new ConfigDescription("Muzzle Velocity Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
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								// seekingProjectileVisionConeAngleMultiplier = Config.Bind("Weapons", "Seeking Projectile Cone Vision Angle Multiplier", 1f,
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								//     new ConfigDescription("Seeking Projectile Cone Vision Angle Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
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								// seekingProjectileVisionRangeMultiplier = Config.Bind("Weapons", "Seeking Projectile Vision Range Multiplier", 1f,
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								//     new ConfigDescription("Seeking Projectile Vision Range Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
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								// seekingProjectileTurningSpeedMultiplier = Config.Bind("Weapons", "Seeking Projectile Turn Speed Multiplier", 1f,
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								//     new ConfigDescription("Seeking Projectile Turn Speed Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
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								//
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								// magnetStrenghtMultiplier = Config.Bind("Attractors", "Magnet Strength Multiplier", 1f,
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								//     new ConfigDescription("Magnet Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
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								// magnetRadiusMultiplier = Config.Bind("Attractors", "Magnet Radius Multiplier", 1f,
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								//     new ConfigDescription("Magnet Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
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								// beamStrenghtMultiplier = Config.Bind("Attractors", "Beam Strength Multiplier", 1f,
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								//     new ConfigDescription("Beam Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
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								// beamRadiusMultiplier = Config.Bind("Attractors", "Beam Radius Multiplier", 1f,
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								//     new ConfigDescription("Beam Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
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								//
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								// wirelessChargingRadiusMultiplier = Config.Bind("Power", "Wireless Charger Radius Multiplier", 1f,
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								//     new ConfigDescription("Wireless Charger Radius Multiplier", new AcceptableValueRange<float>(0.2f, 16f)));
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								// wirelessChargingArcFiringIntervalMultiplier = Config.Bind("Power", "Wireless Charger Arc Firing Interval", 1f,
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								//     new ConfigDescription("Wireless Charger Arc Firing Interval", new AcceptableValueRange<float>(0.02f, 16f)));
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								// wirelessChargingPowerPerArcMultiplier = Config.Bind("Power", "Wireless Charger Power Per Arc", 1f,
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								//     new ConfigDescription("Wireless Charger Power Per Arc", new AcceptableValueRange<float>(0.2f, 16f)));
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								//
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								// fuelTankRefillMultiplier = Config.Bind("Propulsion", "Fuel Tank Refill Rate Multiplier", 1f,
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								//     new ConfigDescription("Fuel Tank Refill Rate Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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								// fuelTankCapacityMultiplier = Config.Bind("Propulsion", "Fuel Tank Capacity Multiplier", 1f,
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								//     new ConfigDescription("Fuel Tank Capacity Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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								// wheelTorqueMultiplier = Config.Bind("Propulsion", "Wheel Torque Multiplier", 1f,
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								//     new ConfigDescription("Wheel Torque Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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								// wheelSpeedMultiplier = Config.Bind("Propulsion", "Wheel Max RPM Multiplier", 1f,
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								//     new ConfigDescription("Wheel Max RPM Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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								// jetThrustMultiplier = Config.Bind("Propulsion", "Jet Thrust Multiplier", 1f,
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								//     new ConfigDescription("Jet Thrust Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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								//
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								// minerGroundArea = Config.Bind("Production", "Miner Ground Deposit Scan Area", 1f,
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								//     new ConfigDescription("Miner Ground Deposit Scan Area", new AcceptableValueRange<float>(1f, 32f)));
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								// minerMiningSpeed = Config.Bind("Production", "Miner Mining Speed", 1f,
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								//     new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f)));
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								//
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								// allProjectilesHoming = Config.Bind("General", "Make All Projectiles Home", false);
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								// shootingSpeedMultiplier.SettingChanged += (sender, args) => WeaponPropertiesManager.DoPatch();
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								// energyGenMultiplier.SettingChanged += (sender, args) => GeneratorPropertiesManager.DoPatch();
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								// magnetStrenghtMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
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								// magnetRadiusMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
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								// beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
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								// beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
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								// fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
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								// fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
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								// wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
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								// wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
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								// jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
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								// minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
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								// minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
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								// wirelessChargingPowerPerArcMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
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								// wirelessChargingArcFiringIntervalMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
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								// wirelessChargingRadiusMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
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								Logger.LogInfo("Cyka mod loaded");
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								HarmonyFileLog.Enabled = true;
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								Harmony harmony = new Harmony(pluginGuid);
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								harmony.PatchAll();
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								var originalMethods = harmony.GetPatchedMethods();
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								Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
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							}
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						}
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					}
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					using System.Reflection;
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					using System.Runtime.InteropServices;
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					// General Information about an assembly is controlled through the following 
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					// set of attributes. Change these attribute values to modify the information
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					// associated with an assembly.
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					[assembly: AssemblyTitle("SevenDaysToDie")]
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					[assembly: AssemblyDescription("")]
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					[assembly: AssemblyConfiguration("")]
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					[assembly: AssemblyCompany("")]
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					[assembly: AssemblyProduct("SevenDaysToDie")]
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					[assembly: AssemblyCopyright("Copyright ©  2023")]
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					[assembly: AssemblyTrademark("")]
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					[assembly: AssemblyCulture("")]
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					// Setting ComVisible to false makes the types in this assembly not visible 
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					// to COM components.  If you need to access a type in this assembly from 
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					// COM, set the ComVisible attribute to true on that type.
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					[assembly: ComVisible(false)]
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					// The following GUID is for the ID of the typelib if this project is exposed to COM
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					[assembly: Guid("1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5")]
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					// Version information for an assembly consists of the following four values:
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					//
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					//      Major Version
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					//      Minor Version 
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					//      Build Number
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					//      Revision
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					//
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					// You can specify all the values or you can default the Build and Revision Numbers 
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					// by using the '*' as shown below:
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					// [assembly: AssemblyVersion("1.0.*")]
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					[assembly: AssemblyVersion("1.0.0.0")]
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					[assembly: AssemblyFileVersion("1.0.0.0")]
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										75
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/SevenDaysToDie.csproj
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										75
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/SevenDaysToDie.csproj
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,75 @@
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					<?xml version="1.0" encoding="utf-8"?>
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			||||||
 | 
					<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
				
			||||||
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					    <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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					    <PropertyGroup>
 | 
				
			||||||
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					        <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
 | 
				
			||||||
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					        <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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			||||||
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					        <ProjectGuid>{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}</ProjectGuid>
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			||||||
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					        <OutputType>Library</OutputType>
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			||||||
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					        <AppDesignerFolder>Properties</AppDesignerFolder>
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					        <RootNamespace>SevenDaysToDie</RootNamespace>
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			||||||
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					        <AssemblyName>SevenDaysToDie</AssemblyName>
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			||||||
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					        <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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			||||||
 | 
					        <FileAlignment>512</FileAlignment>
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			||||||
 | 
					    </PropertyGroup>
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			||||||
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					    <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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			||||||
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					        <PlatformTarget>AnyCPU</PlatformTarget>
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			||||||
 | 
					        <DebugSymbols>true</DebugSymbols>
 | 
				
			||||||
 | 
					        <DebugType>full</DebugType>
 | 
				
			||||||
 | 
					        <Optimize>false</Optimize>
 | 
				
			||||||
 | 
					        <OutputPath>bin\Debug\</OutputPath>
 | 
				
			||||||
 | 
					        <DefineConstants>DEBUG;TRACE</DefineConstants>
 | 
				
			||||||
 | 
					        <ErrorReport>prompt</ErrorReport>
 | 
				
			||||||
 | 
					        <WarningLevel>4</WarningLevel>
 | 
				
			||||||
 | 
					    </PropertyGroup>
 | 
				
			||||||
 | 
					    <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
 | 
				
			||||||
 | 
					        <PlatformTarget>AnyCPU</PlatformTarget>
 | 
				
			||||||
 | 
					        <DebugType>pdbonly</DebugType>
 | 
				
			||||||
 | 
					        <Optimize>true</Optimize>
 | 
				
			||||||
 | 
					        <OutputPath>bin\Release\</OutputPath>
 | 
				
			||||||
 | 
					        <DefineConstants>TRACE</DefineConstants>
 | 
				
			||||||
 | 
					        <ErrorReport>prompt</ErrorReport>
 | 
				
			||||||
 | 
					        <WarningLevel>4</WarningLevel>
 | 
				
			||||||
 | 
					    </PropertyGroup>
 | 
				
			||||||
 | 
					    <ItemGroup>
 | 
				
			||||||
 | 
					        <Reference Include="0Harmony">
 | 
				
			||||||
 | 
					          <HintPath>libs\0Harmony.dll</HintPath>
 | 
				
			||||||
 | 
					        </Reference>
 | 
				
			||||||
 | 
					        <Reference Include="Assembly-CSharp">
 | 
				
			||||||
 | 
					          <HintPath>libs\Assembly-CSharp.dll</HintPath>
 | 
				
			||||||
 | 
					        </Reference>
 | 
				
			||||||
 | 
					        <Reference Include="BepInEx">
 | 
				
			||||||
 | 
					          <HintPath>libs\BepInEx.dll</HintPath>
 | 
				
			||||||
 | 
					        </Reference>
 | 
				
			||||||
 | 
					        <Reference Include="ConfigurationManager">
 | 
				
			||||||
 | 
					          <HintPath>libs\ConfigurationManager.dll</HintPath>
 | 
				
			||||||
 | 
					        </Reference>
 | 
				
			||||||
 | 
					        <Reference Include="MelonLoader">
 | 
				
			||||||
 | 
					          <HintPath>libs\MelonLoader.dll</HintPath>
 | 
				
			||||||
 | 
					        </Reference>
 | 
				
			||||||
 | 
					        <Reference Include="System" />
 | 
				
			||||||
 | 
					        <Reference Include="System.Core" />
 | 
				
			||||||
 | 
					        <Reference Include="System.Data" />
 | 
				
			||||||
 | 
					        <Reference Include="System.Xml" />
 | 
				
			||||||
 | 
					        <Reference Include="UnityEngine">
 | 
				
			||||||
 | 
					          <HintPath>libs\UnityEngine.dll</HintPath>
 | 
				
			||||||
 | 
					        </Reference>
 | 
				
			||||||
 | 
					        <Reference Include="UnityEngine.CoreModule">
 | 
				
			||||||
 | 
					          <HintPath>libs\UnityEngine.CoreModule.dll</HintPath>
 | 
				
			||||||
 | 
					        </Reference>
 | 
				
			||||||
 | 
					    </ItemGroup>
 | 
				
			||||||
 | 
					    <ItemGroup>
 | 
				
			||||||
 | 
					        <Compile Include="Class1.cs" />
 | 
				
			||||||
 | 
					        <Compile Include="Properties\AssemblyInfo.cs" />
 | 
				
			||||||
 | 
					        <Compile Include="XPPatch.cs" />
 | 
				
			||||||
 | 
					    </ItemGroup>
 | 
				
			||||||
 | 
					    <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
				
			||||||
 | 
					    <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
 | 
				
			||||||
 | 
					         Other similar extension points exist, see Microsoft.Common.targets.
 | 
				
			||||||
 | 
					    <Target Name="BeforeBuild">
 | 
				
			||||||
 | 
					    </Target>
 | 
				
			||||||
 | 
					    <Target Name="AfterBuild">
 | 
				
			||||||
 | 
					    </Target>
 | 
				
			||||||
 | 
					    -->
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</Project>
 | 
				
			||||||
							
								
								
									
										12
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/XPPatch.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/XPPatch.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,12 @@
 | 
				
			|||||||
 | 
					using HarmonyLib;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace SevenDaysToDie {
 | 
				
			||||||
 | 
						[HarmonyPatch]
 | 
				
			||||||
 | 
						public class Patches {
 | 
				
			||||||
 | 
							[HarmonyPrefix]
 | 
				
			||||||
 | 
							[HarmonyPatch(typeof(Progression), "AddLevelExp")]
 | 
				
			||||||
 | 
							static void XPMulti(ref int _exp) {
 | 
				
			||||||
 | 
								_exp = (int)(_exp * Main.xpMultiplier.Value);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
		Reference in New Issue
	
	Block a user