Add 7d2d mod
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								Projects/SevenDaysToDie/.gitignore
									
									
									
									
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bin/
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obj/
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		||||
/packages/
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		||||
riderModule.iml
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		||||
/_ReSharper.Caches/
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		||||
							
								
								
									
										16
									
								
								Projects/SevenDaysToDie/SevenDaysToDie.sln
									
									
									
									
									
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								Projects/SevenDaysToDie/SevenDaysToDie.sln
									
									
									
									
									
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		||||
Microsoft Visual Studio Solution File, Format Version 12.00
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		||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SevenDaysToDie", "SevenDaysToDie\SevenDaysToDie.csproj", "{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}"
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		||||
EndProject
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		||||
Global
 | 
			
		||||
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 | 
			
		||||
		Debug|Any CPU = Debug|Any CPU
 | 
			
		||||
		Release|Any CPU = Release|Any CPU
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		||||
	EndGlobalSection
 | 
			
		||||
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
 | 
			
		||||
		{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
			
		||||
		{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
			
		||||
		{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
			
		||||
		{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}.Release|Any CPU.Build.0 = Release|Any CPU
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		||||
	EndGlobalSection
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		||||
EndGlobal
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		||||
@@ -0,0 +1,8 @@
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		||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
 | 
			
		||||
	<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005C0Harmony_002Edll/@EntryIndexedValue">True</s:Boolean>
 | 
			
		||||
	<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CAssembly_002DCSharp_002Edll/@EntryIndexedValue">True</s:Boolean>
 | 
			
		||||
	<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CBepInEx_002Edll/@EntryIndexedValue">True</s:Boolean>
 | 
			
		||||
	<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CConfigurationManager_002Edll/@EntryIndexedValue">True</s:Boolean>
 | 
			
		||||
	<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CMelonLoader_002Edll/@EntryIndexedValue">True</s:Boolean>
 | 
			
		||||
	<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CUnityEngine_002ECoreModule_002Edll/@EntryIndexedValue">True</s:Boolean>
 | 
			
		||||
	<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CAdministrator_005CRiderProjects_005CBepinex_005CProjects_005CSevenDaysToDie_005CSevenDaysToDie_005Clibs_005CUnityEngine_002Edll/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
 | 
			
		||||
							
								
								
									
										114
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/Class1.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										114
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/Class1.cs
									
									
									
									
									
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							@@ -0,0 +1,114 @@
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using BepInEx.Configuration;
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		||||
using HarmonyLib.Tools;
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using MelonLoader;
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namespace SevenDaysToDie {
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	[assembly: MelonInfo(typeof(Main), "CykaMod", "1", "Cyka")]
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	public class Main : MelonMod {
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		private const string pluginGuid = "CykaMod";
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		||||
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		public static ConfigEntry<float> xpMultiplier;
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		public static ConfigEntry<float> moneyMultiplier;
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		public static ConfigEntry<float> energyGenMultiplier;
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		public static ConfigEntry<float> heartbeatIntervalMultiplier;
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		||||
		public static ConfigEntry<float> shootingSpeedMultiplier;
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		||||
		public static ConfigEntry<float> muzzleVelocityMultiplier;
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		||||
		public static ConfigEntry<bool> allProjectilesHoming;
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		||||
		public static ConfigEntry<float> magnetStrenghtMultiplier;
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		||||
		public static ConfigEntry<float> magnetRadiusMultiplier;
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		||||
		public static ConfigEntry<float> beamStrenghtMultiplier;
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		||||
		public static ConfigEntry<float> beamRadiusMultiplier;
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		||||
		public static ConfigEntry<float> fuelTankRefillMultiplier;
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		||||
		public static ConfigEntry<float> fuelTankCapacityMultiplier;
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		||||
		public static ConfigEntry<float> minerGroundArea;
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		||||
		public static ConfigEntry<float> minerMiningSpeed;
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		||||
		public static ConfigEntry<float> wheelTorqueMultiplier;
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		||||
		public static ConfigEntry<float> wheelSpeedMultiplier;
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		||||
		public static ConfigEntry<float> jetThrustMultiplier;
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		||||
		public static ConfigEntry<float> seekingProjectileVisionConeAngleMultiplier;
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		||||
		public static ConfigEntry<float> seekingProjectileVisionRangeMultiplier;
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		||||
		public static ConfigEntry<float> seekingProjectileTurningSpeedMultiplier;
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		||||
		public static ConfigEntry<float> wirelessChargingRadiusMultiplier;
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		||||
		public static ConfigEntry<float> wirelessChargingPowerPerArcMultiplier;
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		||||
		public static ConfigEntry<float> wirelessChargingArcFiringIntervalMultiplier;
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		||||
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		||||
		public void OnInitializeMelon() {
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		||||
			xpMultiplier = UnityDistantTerrain.Config.Bind("General", "XP Multiplier", 1f, new ConfigDescription("XP Multiplier", new AcceptableValueRange<float>(1f, 512f)));
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		||||
			// moneyMultiplier = Config.Bind("General", "Money Multiplier", 1f,
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		||||
			//     new ConfigDescription("Money Multiplier", new AcceptableValueRange<float>(1f, 32f)));
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		||||
			// energyGenMultiplier = Config.Bind("General", "Energy Generation Multiplier", 1f,
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		||||
			//     new ConfigDescription("Energy Generation Multiplier", new AcceptableValueRange<float>(1f, 64f)));
 | 
			
		||||
			// heartbeatIntervalMultiplier = Config.Bind("General", "Heartbeat Interval Multiplier", 1f,
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		||||
			//     new ConfigDescription("Heartbeat Interval Multiplier", new AcceptableValueRange<float>(0.1f, 2f)));
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		||||
			//
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		||||
			// shootingSpeedMultiplier = Config.Bind("Weapons", "Shooting Speed Multiplier", 1f,
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		||||
			//     new ConfigDescription("Shooting Speed Multiplier", new AcceptableValueRange<float>(0.2f, 8f)));
 | 
			
		||||
			// muzzleVelocityMultiplier = Config.Bind("Weapons", "Muzzle Velocity Multiplier", 1f,
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		||||
			//     new ConfigDescription("Muzzle Velocity Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
 | 
			
		||||
			// seekingProjectileVisionConeAngleMultiplier = Config.Bind("Weapons", "Seeking Projectile Cone Vision Angle Multiplier", 1f,
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		||||
			//     new ConfigDescription("Seeking Projectile Cone Vision Angle Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
 | 
			
		||||
			// seekingProjectileVisionRangeMultiplier = Config.Bind("Weapons", "Seeking Projectile Vision Range Multiplier", 1f,
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		||||
			//     new ConfigDescription("Seeking Projectile Vision Range Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
 | 
			
		||||
			// seekingProjectileTurningSpeedMultiplier = Config.Bind("Weapons", "Seeking Projectile Turn Speed Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Seeking Projectile Turn Speed Multiplier", new AcceptableValueRange<float>(0.2f, 32f)));
 | 
			
		||||
			//
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		||||
			// magnetStrenghtMultiplier = Config.Bind("Attractors", "Magnet Strength Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Magnet Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
 | 
			
		||||
			// magnetRadiusMultiplier = Config.Bind("Attractors", "Magnet Radius Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Magnet Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
 | 
			
		||||
			// beamStrenghtMultiplier = Config.Bind("Attractors", "Beam Strength Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Beam Strength Multiplier", new AcceptableValueRange<float>(1f, 16f)));
 | 
			
		||||
			// beamRadiusMultiplier = Config.Bind("Attractors", "Beam Radius Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Beam Radius Multiplier", new AcceptableValueRange<float>(1f, 16f)));
 | 
			
		||||
			//
 | 
			
		||||
			// wirelessChargingRadiusMultiplier = Config.Bind("Power", "Wireless Charger Radius Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Wireless Charger Radius Multiplier", new AcceptableValueRange<float>(0.2f, 16f)));
 | 
			
		||||
			// wirelessChargingArcFiringIntervalMultiplier = Config.Bind("Power", "Wireless Charger Arc Firing Interval", 1f,
 | 
			
		||||
			//     new ConfigDescription("Wireless Charger Arc Firing Interval", new AcceptableValueRange<float>(0.02f, 16f)));
 | 
			
		||||
			// wirelessChargingPowerPerArcMultiplier = Config.Bind("Power", "Wireless Charger Power Per Arc", 1f,
 | 
			
		||||
			//     new ConfigDescription("Wireless Charger Power Per Arc", new AcceptableValueRange<float>(0.2f, 16f)));
 | 
			
		||||
			//
 | 
			
		||||
			// fuelTankRefillMultiplier = Config.Bind("Propulsion", "Fuel Tank Refill Rate Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Fuel Tank Refill Rate Multiplier", new AcceptableValueRange<float>(1f, 32f)));
 | 
			
		||||
			// fuelTankCapacityMultiplier = Config.Bind("Propulsion", "Fuel Tank Capacity Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Fuel Tank Capacity Multiplier", new AcceptableValueRange<float>(1f, 32f)));
 | 
			
		||||
			// wheelTorqueMultiplier = Config.Bind("Propulsion", "Wheel Torque Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Wheel Torque Multiplier", new AcceptableValueRange<float>(1f, 32f)));
 | 
			
		||||
			// wheelSpeedMultiplier = Config.Bind("Propulsion", "Wheel Max RPM Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Wheel Max RPM Multiplier", new AcceptableValueRange<float>(1f, 32f)));
 | 
			
		||||
			// jetThrustMultiplier = Config.Bind("Propulsion", "Jet Thrust Multiplier", 1f,
 | 
			
		||||
			//     new ConfigDescription("Jet Thrust Multiplier", new AcceptableValueRange<float>(1f, 32f)));
 | 
			
		||||
			//
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		||||
			// minerGroundArea = Config.Bind("Production", "Miner Ground Deposit Scan Area", 1f,
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		||||
			//     new ConfigDescription("Miner Ground Deposit Scan Area", new AcceptableValueRange<float>(1f, 32f)));
 | 
			
		||||
			// minerMiningSpeed = Config.Bind("Production", "Miner Mining Speed", 1f,
 | 
			
		||||
			//     new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f)));
 | 
			
		||||
			//
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		||||
			// allProjectilesHoming = Config.Bind("General", "Make All Projectiles Home", false);
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		||||
 | 
			
		||||
			// shootingSpeedMultiplier.SettingChanged += (sender, args) => WeaponPropertiesManager.DoPatch();
 | 
			
		||||
			// energyGenMultiplier.SettingChanged += (sender, args) => GeneratorPropertiesManager.DoPatch();
 | 
			
		||||
			// magnetStrenghtMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
 | 
			
		||||
			// magnetRadiusMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
 | 
			
		||||
			// beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
 | 
			
		||||
			// beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
 | 
			
		||||
			// fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
 | 
			
		||||
			// fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
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		||||
			// wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
 | 
			
		||||
			// wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
 | 
			
		||||
			// jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
 | 
			
		||||
			// minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
 | 
			
		||||
			// minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
 | 
			
		||||
			// wirelessChargingPowerPerArcMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
 | 
			
		||||
			// wirelessChargingArcFiringIntervalMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
 | 
			
		||||
			// wirelessChargingRadiusMultiplier.SettingChanged += (sender, args) => WirelessChargerPropertiesManager.DoPatch();
 | 
			
		||||
 | 
			
		||||
			Logger.LogInfo("Cyka mod loaded");
 | 
			
		||||
			HarmonyFileLog.Enabled = true;
 | 
			
		||||
			Harmony harmony = new Harmony(pluginGuid);
 | 
			
		||||
			harmony.PatchAll();
 | 
			
		||||
			var originalMethods = harmony.GetPatchedMethods();
 | 
			
		||||
			Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
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		||||
@@ -0,0 +1,35 @@
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		||||
using System.Reflection;
 | 
			
		||||
using System.Runtime.InteropServices;
 | 
			
		||||
 | 
			
		||||
// General Information about an assembly is controlled through the following 
 | 
			
		||||
// set of attributes. Change these attribute values to modify the information
 | 
			
		||||
// associated with an assembly.
 | 
			
		||||
[assembly: AssemblyTitle("SevenDaysToDie")]
 | 
			
		||||
[assembly: AssemblyDescription("")]
 | 
			
		||||
[assembly: AssemblyConfiguration("")]
 | 
			
		||||
[assembly: AssemblyCompany("")]
 | 
			
		||||
[assembly: AssemblyProduct("SevenDaysToDie")]
 | 
			
		||||
[assembly: AssemblyCopyright("Copyright ©  2023")]
 | 
			
		||||
[assembly: AssemblyTrademark("")]
 | 
			
		||||
[assembly: AssemblyCulture("")]
 | 
			
		||||
 | 
			
		||||
// Setting ComVisible to false makes the types in this assembly not visible 
 | 
			
		||||
// to COM components.  If you need to access a type in this assembly from 
 | 
			
		||||
// COM, set the ComVisible attribute to true on that type.
 | 
			
		||||
[assembly: ComVisible(false)]
 | 
			
		||||
 | 
			
		||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
 | 
			
		||||
[assembly: Guid("1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5")]
 | 
			
		||||
 | 
			
		||||
// Version information for an assembly consists of the following four values:
 | 
			
		||||
//
 | 
			
		||||
//      Major Version
 | 
			
		||||
//      Minor Version 
 | 
			
		||||
//      Build Number
 | 
			
		||||
//      Revision
 | 
			
		||||
//
 | 
			
		||||
// You can specify all the values or you can default the Build and Revision Numbers 
 | 
			
		||||
// by using the '*' as shown below:
 | 
			
		||||
// [assembly: AssemblyVersion("1.0.*")]
 | 
			
		||||
[assembly: AssemblyVersion("1.0.0.0")]
 | 
			
		||||
[assembly: AssemblyFileVersion("1.0.0.0")]
 | 
			
		||||
							
								
								
									
										75
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/SevenDaysToDie.csproj
									
									
									
									
									
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										75
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/SevenDaysToDie.csproj
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,75 @@
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		||||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
			
		||||
    <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
 | 
			
		||||
    <PropertyGroup>
 | 
			
		||||
        <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
 | 
			
		||||
        <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
 | 
			
		||||
        <ProjectGuid>{1DDE7D09-633A-48E5-A548-4BD4BC4CB8D5}</ProjectGuid>
 | 
			
		||||
        <OutputType>Library</OutputType>
 | 
			
		||||
        <AppDesignerFolder>Properties</AppDesignerFolder>
 | 
			
		||||
        <RootNamespace>SevenDaysToDie</RootNamespace>
 | 
			
		||||
        <AssemblyName>SevenDaysToDie</AssemblyName>
 | 
			
		||||
        <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
 | 
			
		||||
        <FileAlignment>512</FileAlignment>
 | 
			
		||||
    </PropertyGroup>
 | 
			
		||||
    <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
 | 
			
		||||
        <PlatformTarget>AnyCPU</PlatformTarget>
 | 
			
		||||
        <DebugSymbols>true</DebugSymbols>
 | 
			
		||||
        <DebugType>full</DebugType>
 | 
			
		||||
        <Optimize>false</Optimize>
 | 
			
		||||
        <OutputPath>bin\Debug\</OutputPath>
 | 
			
		||||
        <DefineConstants>DEBUG;TRACE</DefineConstants>
 | 
			
		||||
        <ErrorReport>prompt</ErrorReport>
 | 
			
		||||
        <WarningLevel>4</WarningLevel>
 | 
			
		||||
    </PropertyGroup>
 | 
			
		||||
    <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
 | 
			
		||||
        <PlatformTarget>AnyCPU</PlatformTarget>
 | 
			
		||||
        <DebugType>pdbonly</DebugType>
 | 
			
		||||
        <Optimize>true</Optimize>
 | 
			
		||||
        <OutputPath>bin\Release\</OutputPath>
 | 
			
		||||
        <DefineConstants>TRACE</DefineConstants>
 | 
			
		||||
        <ErrorReport>prompt</ErrorReport>
 | 
			
		||||
        <WarningLevel>4</WarningLevel>
 | 
			
		||||
    </PropertyGroup>
 | 
			
		||||
    <ItemGroup>
 | 
			
		||||
        <Reference Include="0Harmony">
 | 
			
		||||
          <HintPath>libs\0Harmony.dll</HintPath>
 | 
			
		||||
        </Reference>
 | 
			
		||||
        <Reference Include="Assembly-CSharp">
 | 
			
		||||
          <HintPath>libs\Assembly-CSharp.dll</HintPath>
 | 
			
		||||
        </Reference>
 | 
			
		||||
        <Reference Include="BepInEx">
 | 
			
		||||
          <HintPath>libs\BepInEx.dll</HintPath>
 | 
			
		||||
        </Reference>
 | 
			
		||||
        <Reference Include="ConfigurationManager">
 | 
			
		||||
          <HintPath>libs\ConfigurationManager.dll</HintPath>
 | 
			
		||||
        </Reference>
 | 
			
		||||
        <Reference Include="MelonLoader">
 | 
			
		||||
          <HintPath>libs\MelonLoader.dll</HintPath>
 | 
			
		||||
        </Reference>
 | 
			
		||||
        <Reference Include="System" />
 | 
			
		||||
        <Reference Include="System.Core" />
 | 
			
		||||
        <Reference Include="System.Data" />
 | 
			
		||||
        <Reference Include="System.Xml" />
 | 
			
		||||
        <Reference Include="UnityEngine">
 | 
			
		||||
          <HintPath>libs\UnityEngine.dll</HintPath>
 | 
			
		||||
        </Reference>
 | 
			
		||||
        <Reference Include="UnityEngine.CoreModule">
 | 
			
		||||
          <HintPath>libs\UnityEngine.CoreModule.dll</HintPath>
 | 
			
		||||
        </Reference>
 | 
			
		||||
    </ItemGroup>
 | 
			
		||||
    <ItemGroup>
 | 
			
		||||
        <Compile Include="Class1.cs" />
 | 
			
		||||
        <Compile Include="Properties\AssemblyInfo.cs" />
 | 
			
		||||
        <Compile Include="XPPatch.cs" />
 | 
			
		||||
    </ItemGroup>
 | 
			
		||||
    <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
			
		||||
    <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
 | 
			
		||||
         Other similar extension points exist, see Microsoft.Common.targets.
 | 
			
		||||
    <Target Name="BeforeBuild">
 | 
			
		||||
    </Target>
 | 
			
		||||
    <Target Name="AfterBuild">
 | 
			
		||||
    </Target>
 | 
			
		||||
    -->
 | 
			
		||||
 | 
			
		||||
</Project>
 | 
			
		||||
							
								
								
									
										12
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/XPPatch.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								Projects/SevenDaysToDie/SevenDaysToDie/XPPatch.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,12 @@
 | 
			
		||||
using HarmonyLib;
 | 
			
		||||
 | 
			
		||||
namespace SevenDaysToDie {
 | 
			
		||||
	[HarmonyPatch]
 | 
			
		||||
	public class Patches {
 | 
			
		||||
		[HarmonyPrefix]
 | 
			
		||||
		[HarmonyPatch(typeof(Progression), "AddLevelExp")]
 | 
			
		||||
		static void XPMulti(ref int _exp) {
 | 
			
		||||
			_exp = (int)(_exp * Main.xpMultiplier.Value);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user