Reduce mining timers maybe....

This commit is contained in:
2024-10-19 20:53:00 +02:00
parent 5bd4d341f8
commit 9476ddabf3

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@@ -563,6 +563,10 @@ namespace CykaOfIndustry {
var newValue = (int)(originalMineTileIterations[__instance.Prototype.MineTimings] * var newValue = (int)(originalMineTileIterations[__instance.Prototype.MineTimings] *
Main.excavatorMineTileIterationsMultiplier.Value); Main.excavatorMineTileIterationsMultiplier.Value);
trav2.Field("MineTileIterations").SetValue(newValue); trav2.Field("MineTileIterations").SetValue(newValue);
trav2.Field("PrepareToMineDuration").SetValue(new Duration(1));
trav2.Field("MineDuration").SetValue(new Duration(1));
trav2.Field("PrepareToDumpDuration").SetValue(new Duration(1));
trav2.Field("DumpDuration").SetValue(new Duration(1));
if (Main.debugMode.Value) if (Main.debugMode.Value)
Console.WriteLine("IndustrialCyka: Excavator mine tile iterations 2: {0}", Console.WriteLine("IndustrialCyka: Excavator mine tile iterations 2: {0}",
trav2.Field("MineTileIterations").GetValue<int>()); trav2.Field("MineTileIterations").GetValue<int>());