Only apply booleans if they're true
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@@ -240,10 +240,15 @@ namespace TerraTech {
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public void Apply() {
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try {
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if (Main.debug.Value)
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Console.WriteLine("Applying to {0}: setting to {1}", _fieldName, _value.Value);
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if (_value.Value) {
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if (Main.debug.Value)
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Console.WriteLine("Applying to {0}: forcing to true", _fieldName);
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SetValue(_value.Value);
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SetValue(true);
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} else {
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if (Main.debug.Value)
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Console.WriteLine("Applying to {0}: leaving as {1} (config is false)", _fieldName, GetValue());
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}
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} catch (Exception e) {
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throw new InvalidOperationException(string.Format("Failed to apply value to {0}", _fieldName), e);
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}
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@@ -259,7 +264,7 @@ namespace TerraTech {
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if (!Main.debug.Value)
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return;
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var currentValue = GetValue();
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Console.WriteLine("{0} {1}; {2}: {3} (original: {4}, value: {5})", prefix, _parentTraverse, _fieldName,
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Console.WriteLine("{0} {1}; {2}: {3} (original: {4}, config: {5})", prefix, _parentTraverse, _fieldName,
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currentValue, _originalValue, _value.Value);
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}
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}
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