diff --git a/Projects/BanquetForFools/BanquetForCyka/Class1.cs b/Projects/BanquetForFools/BanquetForCyka/Class1.cs index 6886f2f..d5e9b3e 100644 --- a/Projects/BanquetForFools/BanquetForCyka/Class1.cs +++ b/Projects/BanquetForFools/BanquetForCyka/Class1.cs @@ -5,6 +5,7 @@ using BepInEx; using BepInEx.Configuration; using HarmonyLib; using HarmonyLib.Tools; +using System.Reflection.Emit; namespace BanquetForCyka { [BepInPlugin(PluginGuid, PluginName, PluginVersion)] @@ -82,56 +83,23 @@ namespace BanquetForCyka { [HarmonyPatch(typeof(LevelUp), "ClickedStat")] public class Actions_ClickedStat { - private static float originalStr; - private static float originalAgi; - private static float originalDex; - private static float originalPag; - private static float originalSen; + public static IEnumerable Transpiler(IEnumerable instructions) { + var codes = new List(instructions); - public static void Prefix(ref LevelUp __instance) { - Main.LogDebug("Original Str: " + __instance.character.stats.strength, Main.debugStatEntry); - Main.LogDebug("Original Agi: " + __instance.character.stats.agility, Main.debugStatEntry); - Main.LogDebug("Original Dex: " + __instance.character.stats.dexterity, Main.debugStatEntry); - Main.LogDebug("Original Pag: " + __instance.character.stats.pagan, Main.debugStatEntry); - Main.LogDebug("Original Sen: " + __instance.character.stats.sensory, Main.debugStatEntry); + // Find the ldc.r4 1 instruction + for (int i = codes.Count - 1; i >= 0; i--) { + if (codes[i].opcode == OpCodes.Ldc_R4 && (float)codes[i].operand == 1f) { + // Replace with our expression evaluation + codes[i] = new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(Main), "levelUpStatEntry")); + codes.Insert(i + 1, new CodeInstruction(OpCodes.Ldc_R4, 1f)); + codes.Insert(i + 2, + new CodeInstruction(OpCodes.Callvirt, + AccessTools.Method(typeof(ExpressionConfigEntry), "Evaluate"))); + break; + } + } - originalStr = __instance.character.stats.strength; - originalAgi = __instance.character.stats.agility; - originalDex = __instance.character.stats.dexterity; - originalPag = __instance.character.stats.pagan; - originalSen = __instance.character.stats.sensory; - } - - public static void Postfix(ref LevelUp __instance) { - float deltaStr = __instance.character.stats.strength - originalStr; - float deltaAgi = __instance.character.stats.agility - originalAgi; - float deltaDex = __instance.character.stats.dexterity - originalDex; - float deltaPag = __instance.character.stats.pagan - originalPag; - float deltaSen = __instance.character.stats.sensory - originalSen; - - Main.LogDebug("Delta Str: " + deltaStr, Main.debugStatEntry); - Main.LogDebug("Delta Agi: " + deltaAgi, Main.debugStatEntry); - Main.LogDebug("Delta Dex: " + deltaDex, Main.debugStatEntry); - Main.LogDebug("Delta Pag: " + deltaPag, Main.debugStatEntry); - Main.LogDebug("Delta Sen: " + deltaSen, Main.debugStatEntry); - - float resultStr = Main.levelUpStatEntry.Evaluate(deltaStr); - float resultAgi = Main.levelUpStatEntry.Evaluate(deltaAgi); - float resultDex = Main.levelUpStatEntry.Evaluate(deltaDex); - float resultPag = Main.levelUpStatEntry.Evaluate(deltaPag); - float resultSen = Main.levelUpStatEntry.Evaluate(deltaSen); - - Main.LogDebug("Result Str: " + resultStr, Main.debugStatEntry); - Main.LogDebug("Result Agi: " + resultAgi, Main.debugStatEntry); - Main.LogDebug("Result Dex: " + resultDex, Main.debugStatEntry); - Main.LogDebug("Result Pag: " + resultPag, Main.debugStatEntry); - Main.LogDebug("Result Sen: " + resultSen, Main.debugStatEntry); - - __instance.character.stats.strength = resultStr; - __instance.character.stats.agility = resultAgi; - __instance.character.stats.dexterity = resultDex; - __instance.character.stats.pagan = resultPag; - __instance.character.stats.sensory = resultSen; + return codes; } }