Add excavator range patches

This commit is contained in:
2024-04-19 11:24:53 +02:00
parent f65511549f
commit d173d23343
2 changed files with 40 additions and 10 deletions

View File

@@ -17,6 +17,8 @@ namespace CaptainOfIndustry {
public static ConfigEntry<int> truckCapacityMultiplier;
public static ConfigEntry<int> cargoShipCapacityMultiplier;
public static ConfigEntry<float> excavatorMiningAreaMultiplier;
public static ConfigEntry<float> excavatorMinReachMultiplier;
public static ConfigEntry<float> excavatorMaxReachMultiplier;
public static ConfigEntry<float> bufferCapacityMultiplier;
public static ConfigEntry<float> unityGenerationMultiplier;
public static ConfigEntry<float> depotTransferSpeedMultiplier;
@@ -28,6 +30,8 @@ namespace CaptainOfIndustry {
truckCapacityMultiplier = Config.Bind("General", "Truck Capacity Multiplier", 1, new ConfigDescription("Truck Capacity Multiplier"));
cargoShipCapacityMultiplier = Config.Bind("General", "Cargo Ship Capacity Multiplier", 1, new ConfigDescription("Cargo Ship Capacity Multiplier"));
excavatorMiningAreaMultiplier = Config.Bind("General", "Excavator Mining Area Multiplier", 1f, new ConfigDescription("Excavator Mining Area Multiplier"));
excavatorMinReachMultiplier = Config.Bind("General", "Excavator Min Reach Multiplier", 1f, new ConfigDescription("Excavator Min Reach Multiplier"));
excavatorMaxReachMultiplier = Config.Bind("General", "Excavator Max Reach Multiplier", 1f, new ConfigDescription("Excavator Max Reach Multiplier"));
bufferCapacityMultiplier = Config.Bind("General", "Buffer Capacity Multiplier", 1f, new ConfigDescription("Buffer Capacity Multiplier"));
storageCapacityMultiplier = Config.Bind("General", "Storage Capacity Multiplier", 1f, new ConfigDescription("Storage Capacity Multiplier"));
unityGenerationMultiplier = Config.Bind("General", "Unity Generation Multiplier", 1f, new ConfigDescription("Unity Generation Multiplier"));

View File

@@ -31,6 +31,42 @@ namespace CaptainOfIndustry {
// Console.WriteLine("IndustrialCyka: Old excavator capacity: {0}", quantity);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ExcavatorProtoBuilder.ExcavatorProtoBuilderState), "SetMinedThicknessByDistanceMeters")]
static void excavatorMiningAreaMultiplier(ref float[] thicknessMeters) {
for (int i = 0; i < thicknessMeters.Length; i++) {
// Console.WriteLine("IndustrialCyka: Old mining area: {0}", thicknessMeters[i]);
thicknessMeters[i] *= Main.excavatorMiningAreaMultiplier.Value;
// Console.WriteLine("IndustrialCyka: New mining area: {0}", thicknessMeters[i]);
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ExcavatorProtoBuilder.ExcavatorProtoBuilderState), "SetMaxMiningDistance")]
static void excavatorReachMultiplier(ref RelTile1i minMiningDistance, ref RelTile1i maxMiningDistance) {
Console.WriteLine("Min distance: {0}, max distance: {1}", minMiningDistance, maxMiningDistance);
minMiningDistance = new RelTile1i((int)(minMiningDistance.Value * Main.excavatorMinReachMultiplier.Value));
maxMiningDistance = new RelTile1i((int)(maxMiningDistance.Value * Main.excavatorMaxReachMultiplier.Value));
Console.WriteLine("Min distance: {0}, max distance: {1}", minMiningDistance, maxMiningDistance);
}
static void excavatorPatch(WorldMapMineProto __instance) {
Traverse traverse = Traverse.Create(__instance);
// int level = traverse.Field("Level").GetValue<int>();
int maxLevel = traverse.Field("MaxLevel").GetValue<int>();
// int levelsPerUpgrade = traverse.Field("LevelsPerUpgrade").GetValue<int>();
int newLevelsPerUpgrade = 10;
int newMaxLevel = (int)Math.Ceiling((double)maxLevel / newLevelsPerUpgrade) * newLevelsPerUpgrade;
// Console.WriteLine("Level: {0}, MaxLevel: {1}, LevelsPerUpgrade: {2}", level, maxLevel, levelsPerUpgrade);
// Console.WriteLine("NewMaxLevel: {0}", newMaxLevel);
traverse.Field("MaxLevel").SetValue(newMaxLevel);
traverse.Field("LevelsPerUpgrade").SetValue(newLevelsPerUpgrade);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(TruckProtoBuilder.TruckProtoBuilderState), "SetCapacity")]
static void truckCapacityMultiplier(ref int quantity) {
@@ -59,16 +95,6 @@ namespace CaptainOfIndustry {
// Console.WriteLine("IndustrialCyka: New ship capacity: {0}", __instance.Capacity.Value);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ExcavatorProtoBuilder.ExcavatorProtoBuilderState), "SetMinedThicknessByDistanceMeters")]
static void excavatorMiningAreaMultiplier(ref float[] thicknessMeters) {
for (int i = 0; i < thicknessMeters.Length; i++) {
// Console.WriteLine("IndustrialCyka: Old mining area: {0}", thicknessMeters[i]);
thicknessMeters[i] *= Main.excavatorMiningAreaMultiplier.Value;
// Console.WriteLine("IndustrialCyka: New mining area: {0}", thicknessMeters[i]);
}
}
// No workey... idk how it's supposed to work, speed is always 1 or 100%
// [HarmonyPrefix]
// [HarmonyPatch(typeof(DrivingEntity), "SetSpeedFactor")]