Fix excavator capacity bullshit
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using HarmonyLib;
|
||||
using Mafi;
|
||||
@@ -22,78 +23,79 @@ using Mafi.Core.Ports.Io;
|
||||
using Mafi.Core.Products;
|
||||
using Mafi.Core.Prototypes;
|
||||
using Mafi.Core.Terrain;
|
||||
using Mafi.Core.Vehicles.Excavators;
|
||||
using Mafi.Core.World.Entities;
|
||||
|
||||
namespace CykaOfIndustry {
|
||||
[HarmonyPatch]
|
||||
public class Patches {
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ExcavatorProtoBuilder.ExcavatorProtoBuilderState), "SetCapacity")]
|
||||
static void excavatorCapacityMultiplier(ref int quantity) {
|
||||
[HarmonyPatch]
|
||||
public class Patches {
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ExcavatorProtoBuilder.ExcavatorProtoBuilderState), "SetCapacity")]
|
||||
static void excavatorCapacityMultiplier(ref int quantity) {
|
||||
// Console.WriteLine("IndustrialCyka: Old excavator capacity: {0}", quantity);
|
||||
quantity *= Main.excavatorCapacityMultiplier.Value;
|
||||
quantity *= Main.excavatorCapacityMultiplier.Value;
|
||||
// Console.WriteLine("IndustrialCyka: Old excavator capacity: {0}", quantity);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ExcavatorProtoBuilder.ExcavatorProtoBuilderState), "SetMinedThicknessByDistanceMeters")]
|
||||
static void excavatorMiningAreaMultiplier(ref float[] thicknessMeters) {
|
||||
for (int i = 0; i < thicknessMeters.Length; i++) {
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ExcavatorProtoBuilder.ExcavatorProtoBuilderState), "SetMinedThicknessByDistanceMeters")]
|
||||
static void excavatorMiningAreaMultiplier(ref float[] thicknessMeters) {
|
||||
for (int i = 0; i < thicknessMeters.Length; i++) {
|
||||
// Console.WriteLine("IndustrialCyka: Old mining area: {0}", thicknessMeters[i]);
|
||||
thicknessMeters[i] *= Main.excavatorMiningAreaMultiplier.Value;
|
||||
thicknessMeters[i] *= Main.excavatorMiningAreaMultiplier.Value;
|
||||
// Console.WriteLine("IndustrialCyka: New mining area: {0}", thicknessMeters[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ExcavatorProtoBuilder.ExcavatorProtoBuilderState), "SetMaxMiningDistance")]
|
||||
static void excavatorReachMultiplier(ref RelTile1i minMiningDistance, ref RelTile1i maxMiningDistance) {
|
||||
Console.WriteLine("Min distance: {0}, max distance: {1}", minMiningDistance, maxMiningDistance);
|
||||
minMiningDistance = new RelTile1i((int)(minMiningDistance.Value * Main.excavatorMinReachMultiplier.Value));
|
||||
maxMiningDistance = new RelTile1i((int)(maxMiningDistance.Value * Main.excavatorMaxReachMultiplier.Value));
|
||||
Console.WriteLine("Min distance: {0}, max distance: {1}", minMiningDistance, maxMiningDistance);
|
||||
}
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ExcavatorProtoBuilder.ExcavatorProtoBuilderState), "SetMaxMiningDistance")]
|
||||
static void excavatorReachMultiplier(ref RelTile1i minMiningDistance, ref RelTile1i maxMiningDistance) {
|
||||
Console.WriteLine("Min distance: {0}, max distance: {1}", minMiningDistance, maxMiningDistance);
|
||||
minMiningDistance = new RelTile1i((int)(minMiningDistance.Value * Main.excavatorMinReachMultiplier.Value));
|
||||
maxMiningDistance = new RelTile1i((int)(maxMiningDistance.Value * Main.excavatorMaxReachMultiplier.Value));
|
||||
Console.WriteLine("Min distance: {0}, max distance: {1}", minMiningDistance, maxMiningDistance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(TruckProtoBuilder.TruckProtoBuilderState), "SetCapacity")]
|
||||
static void truckCapacityMultiplier(ref int quantity) {
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(TruckProtoBuilder.TruckProtoBuilderState), "SetCapacity")]
|
||||
static void truckCapacityMultiplier(ref int quantity) {
|
||||
// Console.WriteLine("IndustrialCyka: Old truck capacity: {0}", quantity);
|
||||
quantity *= Main.truckCapacityMultiplier.Value;
|
||||
quantity *= Main.truckCapacityMultiplier.Value;
|
||||
// Console.WriteLine("IndustrialCyka: New truck capacity: {0}", quantity);
|
||||
}
|
||||
}
|
||||
|
||||
// [HarmonyPrefix]
|
||||
// [HarmonyPatch(typeof(StorageProtoBuilder.State), "SetCapacity")]
|
||||
// static void storageCapacityMultiplier(ref int capacity) {
|
||||
// [HarmonyPrefix]
|
||||
// [HarmonyPatch(typeof(StorageProtoBuilder.State), "SetCapacity")]
|
||||
// static void storageCapacityMultiplier(ref int capacity) {
|
||||
// // Console.WriteLine("IndustrialCyka: Old storage capacity: {0}", capacity);
|
||||
// capacity = (int)(capacity * Main.storageCapacityMultiplier.Value);
|
||||
// capacity = (int)(capacity * Main.storageCapacityMultiplier.Value);
|
||||
// // Console.WriteLine("IndustrialCyka: New storage capacity: {0}", capacity);
|
||||
// }
|
||||
// }
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(CargoShipModuleProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(Proto.ID), typeof(Proto.Str), typeof(ProductType), typeof(Quantity),
|
||||
typeof(CargoShipModuleProto.Gfx)
|
||||
})]
|
||||
static void cargoShipCapacityMultiplier(CargoShipModuleProto __instance) {
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(CargoShipModuleProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(Proto.ID), typeof(Proto.Str), typeof(ProductType), typeof(Quantity),
|
||||
typeof(CargoShipModuleProto.Gfx)
|
||||
})]
|
||||
static void cargoShipCapacityMultiplier(CargoShipModuleProto __instance) {
|
||||
// Console.WriteLine("IndustrialCyka: Old ship capacity: {0}", __instance.Capacity.Value);
|
||||
__instance.Capacity = new Quantity(__instance.Capacity.Value * Main.cargoShipCapacityMultiplier.Value);
|
||||
__instance.Capacity = new Quantity(__instance.Capacity.Value * Main.cargoShipCapacityMultiplier.Value);
|
||||
// Console.WriteLine("IndustrialCyka: New ship capacity: {0}", __instance.Capacity.Value);
|
||||
}
|
||||
}
|
||||
|
||||
// No workey... idk how it's supposed to work, speed is always 1 or 100%
|
||||
// [HarmonyPrefix]
|
||||
// [HarmonyPatch(typeof(DrivingEntity), "SetSpeedFactor")]
|
||||
// static void vehicleSpeedMultiplier(ref Percent speedFactor) {
|
||||
// No workey... idk how it's supposed to work, speed is always 1 or 100%
|
||||
// [HarmonyPrefix]
|
||||
// [HarmonyPatch(typeof(DrivingEntity), "SetSpeedFactor")]
|
||||
// static void vehicleSpeedMultiplier(ref Percent speedFactor) {
|
||||
// // Console.WriteLine("IndustrialCyka: Old speed: {0}", speedFactor.ToString());
|
||||
// // typeof(Percent)
|
||||
// // .GetField("RawValue",BindingFlags.Instance|BindingFlags.NonPublic)
|
||||
// // .SetValue(speedFactor,speedFactor.ToFloat() / Main.vehicleSpeedMultiplier.Value);
|
||||
// Percent newSpeedFactor = Percent.FromFloat(speedFactor.ToFloat() / Main.vehicleSpeedMultiplier.Value);
|
||||
// speedFactor = newSpeedFactor;
|
||||
// // typeof(Percent)
|
||||
// // .GetField("RawValue",BindingFlags.Instance|BindingFlags.NonPublic)
|
||||
// // .SetValue(speedFactor,speedFactor.ToFloat() / Main.vehicleSpeedMultiplier.Value);
|
||||
// Percent newSpeedFactor = Percent.FromFloat(speedFactor.ToFloat() / Main.vehicleSpeedMultiplier.Value);
|
||||
// speedFactor = newSpeedFactor;
|
||||
// // Console.WriteLine("IndustrialCyka: New speed: {1}", newSpeedFactor.RawValue.ToString());
|
||||
// }
|
||||
// }
|
||||
|
||||
// [HarmonyPostfix]
|
||||
// [HarmonyPatch(typeof(SmoothDriver), "SetSpeedFactor")]
|
||||
@@ -116,350 +118,366 @@ namespace CykaOfIndustry {
|
||||
// // maxBackwardsSpeedField.GetValue(), maxAccelerationField.GetValue());
|
||||
// }
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(StorageBaseProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(Quantity),
|
||||
typeof(EntityCosts),
|
||||
typeof(LayoutEntityProto.Gfx),
|
||||
typeof(Quantity),
|
||||
typeof(Duration),
|
||||
typeof(IEnumerable<Tag>)
|
||||
})]
|
||||
static void storageCapacityMultiplier(StorageProto __instance) {
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(StorageBaseProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(Quantity),
|
||||
typeof(EntityCosts),
|
||||
typeof(LayoutEntityProto.Gfx),
|
||||
typeof(Quantity),
|
||||
typeof(Duration),
|
||||
typeof(IEnumerable<Tag>)
|
||||
})]
|
||||
static void storageCapacityMultiplier(StorageProto __instance) {
|
||||
// Console.WriteLine("IndustrialCyka: Old storage capacity: {0}", __instance.Capacity.Value);
|
||||
// Console.WriteLine("IndustrialCyka: Old storage transfer limit: {0}", __instance.TransferLimit.Value);
|
||||
Traverse traverse = Traverse.Create(__instance);
|
||||
Traverse traverse = Traverse.Create(__instance);
|
||||
|
||||
traverse.Field("Capacity")
|
||||
.SetValue(new Quantity((int)(__instance.Capacity.Value * Main.storageCapacityMultiplier.Value)));
|
||||
traverse.Field("TransferLimit").SetValue(new Quantity(10000));
|
||||
traverse.Field("TransferLimitDuration").SetValue(Duration.FromTicks(1));
|
||||
traverse.Field("Capacity")
|
||||
.SetValue(new Quantity((int)(__instance.Capacity.Value * Main.storageCapacityMultiplier.Value)));
|
||||
traverse.Field("TransferLimit").SetValue(new Quantity(10000));
|
||||
traverse.Field("TransferLimitDuration").SetValue(Duration.FromTicks(1));
|
||||
|
||||
// Console.WriteLine("IndustrialCyka: New storage capacity: {0}", __instance.Capacity.Value);
|
||||
// Console.WriteLine("IndustrialCyka: New storage transfer limit: {0}", __instance.TransferLimit.Value);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(UpointsManager), "GenerateUnity")]
|
||||
static void unityGenerationMultiplier(Proto.ID categoryId, ref Upoints generated) {
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(UpointsManager), "GenerateUnity")]
|
||||
static void unityGenerationMultiplier(Proto.ID categoryId, ref Upoints generated) {
|
||||
// Console.WriteLine("IndustrialCyka: Old generated {0} unity", generated.Value);
|
||||
Fix32 multi = Fix32.FromFloat(Main.unityGenerationMultiplier.Value);
|
||||
generated = new Upoints(generated.Value * multi);
|
||||
Fix32 multi = Fix32.FromFloat(Main.unityGenerationMultiplier.Value);
|
||||
generated = new Upoints(generated.Value * multi);
|
||||
// Console.WriteLine("IndustrialCyka: New generated {0} unity", generated.Value);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyTranspiler]
|
||||
[HarmonyPatch(typeof(Machine), "updateWorkOnRecipes")]
|
||||
static IEnumerable<CodeInstruction> unityBooster(IEnumerable<CodeInstruction> instructions) {
|
||||
Dictionary<int, OpCode> matchTable = new Dictionary<int, OpCode>();
|
||||
matchTable[0] = OpCodes.Ldsfld;
|
||||
matchTable[1] = OpCodes.Br;
|
||||
matchTable[2] = OpCodes.Ldc_I4_2;
|
||||
int matches = 0;
|
||||
int totalMatch = matchTable.Count;
|
||||
[HarmonyTranspiler]
|
||||
[HarmonyPatch(typeof(Machine), "updateWorkOnRecipes")]
|
||||
static IEnumerable<CodeInstruction> unityBooster(IEnumerable<CodeInstruction> instructions) {
|
||||
Dictionary<int, OpCode> matchTable = new Dictionary<int, OpCode>();
|
||||
matchTable[0] = OpCodes.Ldsfld;
|
||||
matchTable[1] = OpCodes.Br;
|
||||
matchTable[2] = OpCodes.Ldc_I4_2;
|
||||
int matches = 0;
|
||||
int totalMatch = matchTable.Count;
|
||||
|
||||
var codes = new List<CodeInstruction>(instructions);
|
||||
for (int i = 0; i < codes.Count; i++) {
|
||||
if (matches >= totalMatch) {
|
||||
break;
|
||||
}
|
||||
var codes = new List<CodeInstruction>(instructions);
|
||||
for (int i = 0; i < codes.Count; i++) {
|
||||
if (matches >= totalMatch) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (codes[i].opcode.Equals(matchTable[matches])) {
|
||||
if (matches == totalMatch - 1) {
|
||||
codes[i].opcode = OpCodes.Ldc_I4_6;
|
||||
}
|
||||
if (codes[i].opcode.Equals(matchTable[matches])) {
|
||||
if (matches == totalMatch - 1) {
|
||||
codes[i].opcode = OpCodes.Ldc_I4_6;
|
||||
}
|
||||
|
||||
matches++;
|
||||
}
|
||||
}
|
||||
matches++;
|
||||
}
|
||||
}
|
||||
|
||||
// for (int i = 0; i < codes.Count; i++) {
|
||||
// Console.WriteLine(codes[i].ToString());
|
||||
// }
|
||||
// for (int i = 0; i < codes.Count; i++) {
|
||||
// Console.WriteLine(codes[i].ToString());
|
||||
// }
|
||||
|
||||
return codes.AsEnumerable();
|
||||
}
|
||||
return codes.AsEnumerable();
|
||||
}
|
||||
|
||||
// Could not make this work either... idk why... Doesn't make sense...
|
||||
// [HarmonyPostfix]
|
||||
// [HarmonyPatch(typeof(SimpleVirtualResource), "MineResourceAt")]
|
||||
// static void infiniteGroundResources(SimpleVirtualResource __instance) {
|
||||
// Could not make this work either... idk why... Doesn't make sense...
|
||||
// [HarmonyPostfix]
|
||||
// [HarmonyPatch(typeof(SimpleVirtualResource), "MineResourceAt")]
|
||||
// static void infiniteGroundResources(SimpleVirtualResource __instance) {
|
||||
// // Console.WriteLine("IndustrialCyka: Patching ground resources (Capacity)");
|
||||
// Traverse traverse = Traverse.Create(__instance);
|
||||
// Traverse capacityField = traverse.Field("Capacity");
|
||||
// capacityField.SetValue(1000000000);
|
||||
// Traverse quantityField = traverse.Field("Quantity");
|
||||
// quantityField.SetValue(1000000000);
|
||||
// }
|
||||
// Traverse traverse = Traverse.Create(__instance);
|
||||
// Traverse capacityField = traverse.Field("Capacity");
|
||||
// capacityField.SetValue(1000000000);
|
||||
// Traverse quantityField = traverse.Field("Quantity");
|
||||
// quantityField.SetValue(1000000000);
|
||||
// }
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ProductBuffer), "ForceNewCapacityTo")]
|
||||
static void bufferCapacityMultiplier(ref Quantity newCapacity) {
|
||||
if (newCapacity.Value <= 0) {
|
||||
return;
|
||||
}
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ProductBuffer), "ForceNewCapacityTo")]
|
||||
static void bufferCapacityMultiplier(ref Quantity newCapacity) {
|
||||
if (newCapacity.Value <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Quantity newNewCapacity = new Quantity((int)(newCapacity.Value * Main.bufferCapacityMultiplier.Value));
|
||||
newCapacity = newNewCapacity;
|
||||
}
|
||||
Quantity newNewCapacity = new Quantity((int)(newCapacity.Value * Main.bufferCapacityMultiplier.Value));
|
||||
newCapacity = newNewCapacity;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(CargoDepotModuleProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(CargoDepotModuleProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(ProductType),
|
||||
typeof(Option<CargoDepotModuleProto>),
|
||||
typeof(Quantity),
|
||||
typeof(Quantity),
|
||||
typeof(Duration),
|
||||
typeof(Electricity),
|
||||
typeof(bool),
|
||||
typeof(Percent),
|
||||
typeof(EntityCosts),
|
||||
typeof(CargoDepotModuleProto.Gfx),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static void depotTransferSpeedMultiplier(CargoDepotModuleProto __instance) {
|
||||
// Console.WriteLine("IndustrialCyka: Old storage capacity: {0}", __instance.Capacity.Value);
|
||||
Traverse traverse = Traverse.Create(__instance);
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(CargoDepotModuleProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(CargoDepotModuleProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(ProductType),
|
||||
typeof(Option<CargoDepotModuleProto>),
|
||||
typeof(Quantity),
|
||||
typeof(Quantity),
|
||||
typeof(Duration),
|
||||
typeof(Electricity),
|
||||
typeof(bool),
|
||||
typeof(Percent),
|
||||
typeof(EntityCosts),
|
||||
typeof(CargoDepotModuleProto.Gfx),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static void depotTransferSpeedMultiplier(CargoDepotModuleProto __instance) {
|
||||
// Console.WriteLine("IndustrialCyka: Old storage capacity: {0}", __instance.Capacity.Value);
|
||||
Traverse traverse = Traverse.Create(__instance);
|
||||
|
||||
traverse.Field("QuantityPerExchange")
|
||||
.SetValue(new Quantity((int)(__instance.QuantityPerExchange.Value *
|
||||
Main.depotTransferSpeedMultiplier.Value)));
|
||||
traverse.Field("QuantityPerExchange")
|
||||
.SetValue(new Quantity((int)(__instance.QuantityPerExchange.Value *
|
||||
Main.depotTransferSpeedMultiplier.Value)));
|
||||
|
||||
// Console.WriteLine("IndustrialCyka: New storage capacity: {0}", __instance.Capacity.Value);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(WorldMapMineProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(EntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(ProductQuantity),
|
||||
typeof(Duration),
|
||||
typeof(Upoints),
|
||||
typeof(UpointsCategoryProto),
|
||||
typeof(EntityCosts),
|
||||
typeof(Func<int, EntityCosts>),
|
||||
typeof(int),
|
||||
typeof(Quantity),
|
||||
typeof(WorldMapEntityProto.Gfx),
|
||||
typeof(int),
|
||||
typeof(int),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static void worldMineSpeedMultiplier(WorldMapMineProto __instance) {
|
||||
// Console.WriteLine("Before: {0}", __instance.ProducedProductPerStep.Quantity.Value);
|
||||
ProductQuantity newProductQuantity = new ProductQuantity(__instance.ProducedProductPerStep.Product,
|
||||
new Quantity((int)(__instance.ProducedProductPerStep.Quantity.Value *
|
||||
Main.worldMineSpeedMultiplier.Value)));
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(WorldMapMineProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(EntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(ProductQuantity),
|
||||
typeof(Duration),
|
||||
typeof(Upoints),
|
||||
typeof(UpointsCategoryProto),
|
||||
typeof(EntityCosts),
|
||||
typeof(Func<int, EntityCosts>),
|
||||
typeof(int),
|
||||
typeof(Quantity),
|
||||
typeof(WorldMapEntityProto.Gfx),
|
||||
typeof(int),
|
||||
typeof(int),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static void worldMineSpeedMultiplier(WorldMapMineProto __instance) {
|
||||
// Console.WriteLine("Before: {0}", __instance.ProducedProductPerStep.Quantity.Value);
|
||||
ProductQuantity newProductQuantity = new ProductQuantity(__instance.ProducedProductPerStep.Product,
|
||||
new Quantity((int)(__instance.ProducedProductPerStep.Quantity.Value *
|
||||
Main.worldMineSpeedMultiplier.Value)));
|
||||
|
||||
Traverse.Create(__instance)
|
||||
.Field("ProducedProductPerStep")
|
||||
.SetValue(newProductQuantity);
|
||||
// Console.WriteLine("After: {0}", __instance.ProducedProductPerStep.Quantity.Value);
|
||||
}
|
||||
Traverse.Create(__instance)
|
||||
.Field("ProducedProductPerStep")
|
||||
.SetValue(newProductQuantity);
|
||||
// Console.WriteLine("After: {0}", __instance.ProducedProductPerStep.Quantity.Value);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(WorldMapMineProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(EntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(ProductQuantity),
|
||||
typeof(Duration),
|
||||
typeof(Upoints),
|
||||
typeof(UpointsCategoryProto),
|
||||
typeof(EntityCosts),
|
||||
typeof(Func<int, EntityCosts>),
|
||||
typeof(int),
|
||||
typeof(Quantity),
|
||||
typeof(WorldMapEntityProto.Gfx),
|
||||
typeof(int),
|
||||
typeof(int),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static void worldMineLevelIncrementMultiplier(WorldMapMineProto __instance) {
|
||||
Traverse traverse = Traverse.Create(__instance);
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(WorldMapMineProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(EntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(ProductQuantity),
|
||||
typeof(Duration),
|
||||
typeof(Upoints),
|
||||
typeof(UpointsCategoryProto),
|
||||
typeof(EntityCosts),
|
||||
typeof(Func<int, EntityCosts>),
|
||||
typeof(int),
|
||||
typeof(Quantity),
|
||||
typeof(WorldMapEntityProto.Gfx),
|
||||
typeof(int),
|
||||
typeof(int),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static void worldMineLevelIncrementMultiplier(WorldMapMineProto __instance) {
|
||||
Traverse traverse = Traverse.Create(__instance);
|
||||
|
||||
// int level = traverse.Field("Level").GetValue<int>();
|
||||
int maxLevel = traverse.Field("MaxLevel").GetValue<int>();
|
||||
// int levelsPerUpgrade = traverse.Field("LevelsPerUpgrade").GetValue<int>();
|
||||
// int level = traverse.Field("Level").GetValue<int>();
|
||||
int maxLevel = traverse.Field("MaxLevel").GetValue<int>();
|
||||
// int levelsPerUpgrade = traverse.Field("LevelsPerUpgrade").GetValue<int>();
|
||||
|
||||
int newLevelsPerUpgrade = 10;
|
||||
int newMaxLevel = (int)Math.Ceiling((double)maxLevel / newLevelsPerUpgrade) * newLevelsPerUpgrade;
|
||||
int newLevelsPerUpgrade = 10;
|
||||
int newMaxLevel = (int)Math.Ceiling((double)maxLevel / newLevelsPerUpgrade) * newLevelsPerUpgrade;
|
||||
|
||||
// Console.WriteLine("Level: {0}, MaxLevel: {1}, LevelsPerUpgrade: {2}", level, maxLevel, levelsPerUpgrade);
|
||||
// Console.WriteLine("NewMaxLevel: {0}", newMaxLevel);
|
||||
// Console.WriteLine("Level: {0}, MaxLevel: {1}, LevelsPerUpgrade: {2}", level, maxLevel, levelsPerUpgrade);
|
||||
// Console.WriteLine("NewMaxLevel: {0}", newMaxLevel);
|
||||
|
||||
traverse.Field("MaxLevel").SetValue(newMaxLevel);
|
||||
traverse.Field("LevelsPerUpgrade").SetValue(newLevelsPerUpgrade);
|
||||
}
|
||||
traverse.Field("MaxLevel").SetValue(newMaxLevel);
|
||||
traverse.Field("LevelsPerUpgrade").SetValue(newLevelsPerUpgrade);
|
||||
}
|
||||
|
||||
[HarmonyTranspiler]
|
||||
[HarmonyPatch(typeof(WorldMapMineProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(EntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(ProductQuantity),
|
||||
typeof(Duration),
|
||||
typeof(Upoints),
|
||||
typeof(UpointsCategoryProto),
|
||||
typeof(EntityCosts),
|
||||
typeof(Func<int, EntityCosts>),
|
||||
typeof(int),
|
||||
typeof(Quantity),
|
||||
typeof(WorldMapEntityProto.Gfx),
|
||||
typeof(int),
|
||||
typeof(int),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static IEnumerable<CodeInstruction> cookWorldMineLevelIncrementMultiplier(
|
||||
IEnumerable<CodeInstruction> instructions) {
|
||||
Dictionary<int, OpCode> matchTable = new Dictionary<int, OpCode>();
|
||||
matchTable[0] = OpCodes.Rem;
|
||||
matchTable[1] = OpCodes.Ldfld;
|
||||
matchTable[2] = OpCodes.Ldarg_0;
|
||||
matchTable[3] = OpCodes.Ldfld;
|
||||
matchTable[4] = OpCodes.Ldarg_0;
|
||||
int matches = 0;
|
||||
int totalMatch = matchTable.Count;
|
||||
[HarmonyTranspiler]
|
||||
[HarmonyPatch(typeof(WorldMapMineProto), MethodType.Constructor,
|
||||
new[] {
|
||||
typeof(EntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(ProductQuantity),
|
||||
typeof(Duration),
|
||||
typeof(Upoints),
|
||||
typeof(UpointsCategoryProto),
|
||||
typeof(EntityCosts),
|
||||
typeof(Func<int, EntityCosts>),
|
||||
typeof(int),
|
||||
typeof(Quantity),
|
||||
typeof(WorldMapEntityProto.Gfx),
|
||||
typeof(int),
|
||||
typeof(int),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static IEnumerable<CodeInstruction> cookWorldMineLevelIncrementMultiplier(
|
||||
IEnumerable<CodeInstruction> instructions) {
|
||||
Dictionary<int, OpCode> matchTable = new Dictionary<int, OpCode>();
|
||||
matchTable[0] = OpCodes.Rem;
|
||||
matchTable[1] = OpCodes.Ldfld;
|
||||
matchTable[2] = OpCodes.Ldarg_0;
|
||||
matchTable[3] = OpCodes.Ldfld;
|
||||
matchTable[4] = OpCodes.Ldarg_0;
|
||||
int matches = 0;
|
||||
int totalMatch = matchTable.Count;
|
||||
|
||||
var codes = new List<CodeInstruction>(instructions);
|
||||
for (int i = codes.Count - 1; i >= 0; i--) {
|
||||
if (matches >= totalMatch) {
|
||||
break;
|
||||
}
|
||||
var codes = new List<CodeInstruction>(instructions);
|
||||
for (int i = codes.Count - 1; i >= 0; i--) {
|
||||
if (matches >= totalMatch) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (codes[i].opcode.Equals(matchTable[matches])) {
|
||||
if (matches == totalMatch - 1) {
|
||||
codes[i + 4].opcode = OpCodes.Add;
|
||||
codes[i + 5].opcode = OpCodes.Brtrue_S;
|
||||
break;
|
||||
}
|
||||
if (codes[i].opcode.Equals(matchTable[matches])) {
|
||||
if (matches == totalMatch - 1) {
|
||||
codes[i + 4].opcode = OpCodes.Add;
|
||||
codes[i + 5].opcode = OpCodes.Brtrue_S;
|
||||
break;
|
||||
}
|
||||
|
||||
matches++;
|
||||
}
|
||||
else {
|
||||
matches = 0;
|
||||
}
|
||||
}
|
||||
matches++;
|
||||
}
|
||||
else {
|
||||
matches = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return codes.AsEnumerable();
|
||||
}
|
||||
return codes.AsEnumerable();
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(SettlementHousingModuleProto), MethodType.Constructor, new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(EntityCosts),
|
||||
typeof(int),
|
||||
typeof(Upoints),
|
||||
typeof(ImmutableArray<KeyValuePair<ImmutableArray<PopNeedProto>, Percent>>),
|
||||
typeof(IReadOnlyDictionary<PopNeedProto, Percent>),
|
||||
typeof(Option<SettlementHousingModuleProto>),
|
||||
typeof(SettlementHousingModuleProto.Gfx),
|
||||
})]
|
||||
static void housingCapacityMultiplier(SettlementHousingModuleProto __instance) {
|
||||
Traverse.Create(__instance).Field<int>("Capacity").Value =
|
||||
(int)(__instance.Capacity * Main.housingCapacityMultiplier.Value);
|
||||
}
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(SettlementHousingModuleProto), MethodType.Constructor, new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(EntityCosts),
|
||||
typeof(int),
|
||||
typeof(Upoints),
|
||||
typeof(ImmutableArray<KeyValuePair<ImmutableArray<PopNeedProto>, Percent>>),
|
||||
typeof(IReadOnlyDictionary<PopNeedProto, Percent>),
|
||||
typeof(Option<SettlementHousingModuleProto>),
|
||||
typeof(SettlementHousingModuleProto.Gfx),
|
||||
})]
|
||||
static void housingCapacityMultiplier(SettlementHousingModuleProto __instance) {
|
||||
Traverse.Create(__instance).Field<int>("Capacity").Value =
|
||||
(int)(__instance.Capacity * Main.housingCapacityMultiplier.Value);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(StackerProto), MethodType.Constructor, new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(EntityCosts),
|
||||
typeof(Electricity),
|
||||
typeof(ThicknessTilesI),
|
||||
typeof(RelTile3i),
|
||||
typeof(Duration),
|
||||
typeof(Duration),
|
||||
typeof(StackerProto.Gfx),
|
||||
typeof(ThicknessTilesI),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static void dumpDelayMultiplier(StackerProto __instance) {
|
||||
Duration newDelay =
|
||||
new Duration(Math.Max((int)(__instance.DumpDelay.Ticks * Main.dumpDelayMultiplier.Value), 1));
|
||||
Traverse.Create(__instance).Field("DumpDelay").SetValue(newDelay);
|
||||
}
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(StackerProto), MethodType.Constructor, new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(EntityCosts),
|
||||
typeof(Electricity),
|
||||
typeof(ThicknessTilesI),
|
||||
typeof(RelTile3i),
|
||||
typeof(Duration),
|
||||
typeof(Duration),
|
||||
typeof(StackerProto.Gfx),
|
||||
typeof(ThicknessTilesI),
|
||||
typeof(IEnumerable<Tag>),
|
||||
})]
|
||||
static void dumpDelayMultiplier(StackerProto __instance) {
|
||||
Duration newDelay =
|
||||
new Duration(Math.Max((int)(__instance.DumpDelay.Ticks * Main.dumpDelayMultiplier.Value), 1));
|
||||
Traverse.Create(__instance).Field("DumpDelay").SetValue(newDelay);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(TransportProto), MethodType.Constructor, new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(ThicknessTilesF),
|
||||
typeof(Quantity),
|
||||
typeof(RelTile1f),
|
||||
typeof(RelTile1f),
|
||||
typeof(RelTile1i),
|
||||
typeof(bool),
|
||||
typeof(bool),
|
||||
typeof(Option<TerrainTileSurfaceProto>),
|
||||
typeof(RelTile1i),
|
||||
typeof(IoPortShapeProto),
|
||||
typeof(Electricity),
|
||||
typeof(Percent),
|
||||
typeof(bool),
|
||||
typeof(bool),
|
||||
typeof(EntityCosts),
|
||||
typeof(RelTile1i),
|
||||
typeof(Duration),
|
||||
typeof(Option<TransportProto>),
|
||||
typeof(VirtualProductProto),
|
||||
typeof(Quantity),
|
||||
typeof(TransportProto.Gfx),
|
||||
})]
|
||||
static void transportSpeedMultiplier(ref StaticEntityProto.ID id, ref Proto.Str strings,
|
||||
ref ThicknessTilesF surfaceRelativeHeight, ref Quantity maxQuantityPerTransportedProduct,
|
||||
ref RelTile1f transportedProductsSpacing, ref RelTile1f speedPerTick, ref RelTile1i zStepLength,
|
||||
ref bool needsPillarsAtGround, ref bool canBeBuried,
|
||||
ref Option<TerrainTileSurfaceProto> tileSurfaceWhenOnGround, ref RelTile1i maxPillarSupportRadius,
|
||||
ref IoPortShapeProto portsShape, ref Electricity baseElectricityCost, ref Percent cornersSharpnessPercent,
|
||||
ref bool allowMixedProducts, ref bool isBuildable, ref EntityCosts costs, ref RelTile1i lengthPerCost,
|
||||
ref Duration constructionDurationPerProduct, ref Option<TransportProto> nextTier,
|
||||
ref VirtualProductProto maintenanceProduct, Quantity maintenancePerTile, ref TransportProto.Gfx graphics) {
|
||||
if (TransportPillarProto.MAX_PILLAR_HEIGHT.Value < 25)
|
||||
typeof(TransportPillarProto).GetField("MAX_PILLAR_HEIGHT").SetValue(null, new ThicknessTilesI(25));
|
||||
if (IoPort.MAX_TRANSFER_PER_TICK.Value < 10000)
|
||||
typeof(IoPort).GetField("MAX_TRANSFER_PER_TICK").SetValue(null, new Quantity(10000));
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(TransportProto), MethodType.Constructor, new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(ThicknessTilesF),
|
||||
typeof(Quantity),
|
||||
typeof(RelTile1f),
|
||||
typeof(RelTile1f),
|
||||
typeof(RelTile1i),
|
||||
typeof(bool),
|
||||
typeof(bool),
|
||||
typeof(Option<TerrainTileSurfaceProto>),
|
||||
typeof(RelTile1i),
|
||||
typeof(IoPortShapeProto),
|
||||
typeof(Electricity),
|
||||
typeof(Percent),
|
||||
typeof(bool),
|
||||
typeof(bool),
|
||||
typeof(EntityCosts),
|
||||
typeof(RelTile1i),
|
||||
typeof(Duration),
|
||||
typeof(Option<TransportProto>),
|
||||
typeof(VirtualProductProto),
|
||||
typeof(Quantity),
|
||||
typeof(TransportProto.Gfx),
|
||||
})]
|
||||
static void transportSpeedMultiplier(ref StaticEntityProto.ID id, ref Proto.Str strings,
|
||||
ref ThicknessTilesF surfaceRelativeHeight, ref Quantity maxQuantityPerTransportedProduct,
|
||||
ref RelTile1f transportedProductsSpacing, ref RelTile1f speedPerTick, ref RelTile1i zStepLength,
|
||||
ref bool needsPillarsAtGround, ref bool canBeBuried,
|
||||
ref Option<TerrainTileSurfaceProto> tileSurfaceWhenOnGround, ref RelTile1i maxPillarSupportRadius,
|
||||
ref IoPortShapeProto portsShape, ref Electricity baseElectricityCost, ref Percent cornersSharpnessPercent,
|
||||
ref bool allowMixedProducts, ref bool isBuildable, ref EntityCosts costs, ref RelTile1i lengthPerCost,
|
||||
ref Duration constructionDurationPerProduct, ref Option<TransportProto> nextTier,
|
||||
ref VirtualProductProto maintenanceProduct, Quantity maintenancePerTile, ref TransportProto.Gfx graphics) {
|
||||
if (TransportPillarProto.MAX_PILLAR_HEIGHT.Value < 25)
|
||||
typeof(TransportPillarProto).GetField("MAX_PILLAR_HEIGHT").SetValue(null, new ThicknessTilesI(25));
|
||||
if (IoPort.MAX_TRANSFER_PER_TICK.Value < 10000)
|
||||
typeof(IoPort).GetField("MAX_TRANSFER_PER_TICK").SetValue(null, new Quantity(10000));
|
||||
|
||||
maxQuantityPerTransportedProduct *= 1000;
|
||||
maxQuantityPerTransportedProduct = maxQuantityPerTransportedProduct.Min(new Quantity(10000));
|
||||
Console.WriteLine("maxQuantityPerTransportedProduct {0}", maxQuantityPerTransportedProduct);
|
||||
maxQuantityPerTransportedProduct *= 1000;
|
||||
maxQuantityPerTransportedProduct = maxQuantityPerTransportedProduct.Min(new Quantity(10000));
|
||||
Console.WriteLine("maxQuantityPerTransportedProduct {0}", maxQuantityPerTransportedProduct);
|
||||
|
||||
speedPerTick *= 10;
|
||||
transportedProductsSpacing = speedPerTick;
|
||||
zStepLength = RelTile1i.One;
|
||||
canBeBuried = true;
|
||||
maxPillarSupportRadius = new RelTile1i(8);
|
||||
}
|
||||
speedPerTick *= 10;
|
||||
transportedProductsSpacing = speedPerTick;
|
||||
zStepLength = RelTile1i.One;
|
||||
canBeBuried = true;
|
||||
maxPillarSupportRadius = new RelTile1i(8);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(ShipyardProto), MethodType.Constructor, new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(EntityCosts),
|
||||
typeof(bool),
|
||||
typeof(Quantity),
|
||||
typeof(Option<ShipyardProto>),
|
||||
typeof(ImmutableArray<ImmutableArray<RectangleTerrainArea2iRelative>>),
|
||||
typeof(StackerProto.Gfx),
|
||||
typeof(ImmutableArray<String>),
|
||||
typeof(bool),
|
||||
})]
|
||||
static void shipyardCargoMultiplier(ShipyardProto __instance) {
|
||||
Traverse.Create(__instance).Field("CargoCapacity").SetValue(new Quantity(
|
||||
(int)(__instance.CargoCapacity.Value * Main.shipyardCargoMultiplier.Value)));
|
||||
}
|
||||
}
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(ShipyardProto), MethodType.Constructor, new[] {
|
||||
typeof(StaticEntityProto.ID),
|
||||
typeof(Proto.Str),
|
||||
typeof(EntityLayout),
|
||||
typeof(EntityCosts),
|
||||
typeof(bool),
|
||||
typeof(Quantity),
|
||||
typeof(Option<ShipyardProto>),
|
||||
typeof(ImmutableArray<ImmutableArray<RectangleTerrainArea2iRelative>>),
|
||||
typeof(StackerProto.Gfx),
|
||||
typeof(ImmutableArray<String>),
|
||||
typeof(bool),
|
||||
})]
|
||||
static void shipyardCargoMultiplier(ShipyardProto __instance) {
|
||||
Traverse.Create(__instance).Field("CargoCapacity").SetValue(new Quantity(
|
||||
(int)(__instance.CargoCapacity.Value * Main.shipyardCargoMultiplier.Value)));
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Excavator), "MineMixedAt")]
|
||||
public class MineMixedAtPatch {
|
||||
public static Dictionary<Excavator, Quantity> originalCapacity = new Dictionary<Excavator, Quantity>();
|
||||
|
||||
static void Prefix(ref Excavator __instance) {
|
||||
if (!originalCapacity.ContainsKey(__instance)) {
|
||||
originalCapacity.Add(__instance, __instance.Prototype.Capacity);
|
||||
}
|
||||
|
||||
var trav = Traverse.Create(__instance.Prototype);
|
||||
trav.Field("Capacity")
|
||||
.SetValue(new Quantity(originalCapacity[__instance].Value * Main.excavatorCapacityMultiplier.Value));
|
||||
Console.WriteLine("IndustrialCyka: Excavator capacity: {0}", __instance.Prototype.Capacity.Value);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user