Add multipliers for fucking level up stats
This commit is contained in:
@@ -4,6 +4,10 @@ using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using HarmonyLib.Tools;
|
||||
|
||||
// To make harmony work I had to hack t he game apart a little
|
||||
// The game by default does not like harmony mods and unpatches all methods when running
|
||||
// So to stop it from doing this remove calls to:
|
||||
// System.Void XRL.ModInfo::UnapplyHarmonyPatches()
|
||||
namespace CykaOfQud {
|
||||
[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
|
||||
public class Main : BaseUnityPlugin {
|
||||
@@ -12,78 +16,21 @@ namespace CykaOfQud {
|
||||
private const string pluginVersion = "1.0.0";
|
||||
|
||||
public static ConfigEntry<float> xpPerLevelMultiplier;
|
||||
|
||||
// public static ConfigEntry<float> excavatorMineTileIterationsMultiplier;
|
||||
// public static ConfigEntry<int> truckCapacityMultiplier;
|
||||
// public static ConfigEntry<int> cargoShipCapacityMultiplier;
|
||||
// public static ConfigEntry<float> excavatorMiningCapacityMultiplier;
|
||||
// public static ConfigEntry<int> excavatorMiningAreaMultiplier;
|
||||
// public static ConfigEntry<float> excavatorMinReachMultiplier;
|
||||
// public static ConfigEntry<float> excavatorMaxReachMultiplier;
|
||||
// public static ConfigEntry<float> bufferCapacityMultiplier;
|
||||
// public static ConfigEntry<float> unityGenerationMultiplier;
|
||||
// public static ConfigEntry<float> depotTransferSpeedMultiplier;
|
||||
// public static ConfigEntry<float> worldMineSpeedMultiplier;
|
||||
// public static ConfigEntry<float> housingCapacityMultiplier;
|
||||
// public static ConfigEntry<float> dumpDelayMultiplier;
|
||||
// public static ConfigEntry<float> transportSpeedMultiplier;
|
||||
// public static ConfigEntry<float> shipyardCargoMultiplier;
|
||||
// public static ConfigEntry<int> autosaveInterval;
|
||||
// public static ConfigEntry<string> recipeMultipliers;
|
||||
// public static Dictionary<string, int> recipeMultipliersDict;
|
||||
public static ConfigEntry<float> hitpointsPerLevelMultiplier;
|
||||
public static ConfigEntry<float> skillPointsPerLevelMultiplier;
|
||||
public static ConfigEntry<float> mutationPointsPerLevelMultiplier;
|
||||
public static ConfigEntry<float> attributePointsPerLevelMultiplier;
|
||||
public static ConfigEntry<float> attributeBonusPerLevelMultiplier;
|
||||
|
||||
public static ConfigEntry<bool> debugMode;
|
||||
|
||||
public void Awake() {
|
||||
xpPerLevelMultiplier = Config.Bind("General", "XP Per Level Multiplier", 1f,
|
||||
new ConfigDescription("XP Per Level Multiplier"));
|
||||
// excavatorCapacityMultiplier = Config.Bind("General", "Excavator Capacity Multiplier", 1,
|
||||
// new ConfigDescription("Excavator Capacity Multiplier"));
|
||||
// excavatorMineTileIterationsMultiplier = Config.Bind("General", "Excavator Mine Tile Iterations Multiplier",
|
||||
// 1f,
|
||||
// new ConfigDescription("Excavator Mine Tile Iterations Multiplier"));
|
||||
// truckCapacityMultiplier = Config.Bind("General", "Truck Capacity Multiplier", 1,
|
||||
// new ConfigDescription("Truck Capacity Multiplier"));
|
||||
// cargoShipCapacityMultiplier = Config.Bind("General", "Cargo Ship Capacity Multiplier", 1,
|
||||
// new ConfigDescription("Cargo Ship Capacity Multiplier"));
|
||||
// excavatorMiningAreaMultiplier = Config.Bind("General", "Excavator Mining Area Multiplier", 1,
|
||||
// new ConfigDescription("Excavator Mining Area Multiplier"));
|
||||
// excavatorMiningCapacityMultiplier = Config.Bind("General", "Excavator Mining Capacity Multiplier", 1f,
|
||||
// new ConfigDescription("Excavator Mining Capacity Multiplier"));
|
||||
// excavatorMinReachMultiplier = Config.Bind("General", "Excavator Min Reach Multiplier", 1f,
|
||||
// new ConfigDescription("Excavator Min Reach Multiplier"));
|
||||
// excavatorMaxReachMultiplier = Config.Bind("General", "Excavator Max Reach Multiplier", 1f,
|
||||
// new ConfigDescription("Excavator Max Reach Multiplier"));
|
||||
// bufferCapacityMultiplier = Config.Bind("General", "Buffer Capacity Multiplier", 1f,
|
||||
// new ConfigDescription("Buffer Capacity Multiplier"));
|
||||
// unityGenerationMultiplier = Config.Bind("General", "Unity Generation Multiplier", 1f,
|
||||
// new ConfigDescription("Unity Generation Multiplier"));
|
||||
// depotTransferSpeedMultiplier = Config.Bind("General", "Depot Transfer Speed Multiplier", 1f,
|
||||
// new ConfigDescription("Depot Transfer Speed Multiplier"));
|
||||
// worldMineSpeedMultiplier = Config.Bind("General", "World Mine Speed Multiplier", 1f,
|
||||
// new ConfigDescription("World Mine Speed Multiplier"));
|
||||
// housingCapacityMultiplier = Config.Bind("General", "Housing Capacity Multiplier", 1f,
|
||||
// new ConfigDescription("Housing Capacity Multiplier"));
|
||||
// dumpDelayMultiplier = Config.Bind("General", "Dump Delay Multiplier", 1f,
|
||||
// new ConfigDescription("Dump Delay Multiplier"));
|
||||
// transportSpeedMultiplier = Config.Bind("General", "Transport Speed Multiplier", 1f,
|
||||
// new ConfigDescription("Transport Speed Multiplier"));
|
||||
// shipyardCargoMultiplier = Config.Bind("General", "Shipyard Cargo Multiplier", 1f,
|
||||
// new ConfigDescription("Shipyard Cargo Multiplier"));
|
||||
// autosaveInterval = Config.Bind("General", "Autosave Interval", 1,
|
||||
// new ConfigDescription("Autosave Interval in minutes"));
|
||||
// recipeMultipliers = Config.Bind("General", "Recipe Multipliers", "dirt:4",
|
||||
// new ConfigDescription("Recipe Multipliers"));
|
||||
|
||||
// recipeMultipliersDict = recipeMultipliers.Value.Split(',')
|
||||
// .ToDictionary(x => x.Split(':')[0], x => int.Parse(x.Split(':')[1]));
|
||||
// recipeMultipliers.SettingChanged += (sender, args) => {
|
||||
// recipeMultipliersDict = recipeMultipliers.Value.Split(',')
|
||||
// .ToDictionary(x => x.Split(':')[0], x => int.Parse(x.Split(':')[1]));
|
||||
// Console.WriteLine("IndustrialCyka: Recipe multipliers parsed as:");
|
||||
// foreach (var kvp in recipeMultipliersDict)
|
||||
// Console.WriteLine("\tIndustrialCyka: {0} x {1}", kvp.Key, kvp.Value);
|
||||
// };
|
||||
xpPerLevelMultiplier = Config.Bind("General", "XP Per Level Multiplier", 0.25f, new ConfigDescription("XP Per Level Multiplier"));
|
||||
hitpointsPerLevelMultiplier = Config.Bind("General", "Hitpoints Per Level Multiplier", 1f, new ConfigDescription("Hitpoints Per Level Multiplier"));
|
||||
skillPointsPerLevelMultiplier = Config.Bind("General", "Skill Points Per Level Multiplier", 1f, new ConfigDescription("Skill Points Per Level Multiplier"));
|
||||
mutationPointsPerLevelMultiplier = Config.Bind("General", "Mutation Points Per Level Multiplier", 1f, new ConfigDescription("Mutation Points Per Level Multiplier"));
|
||||
attributePointsPerLevelMultiplier = Config.Bind("General", "Attribute Points Per Level Multiplier", 1f, new ConfigDescription("Attribute Points Per Level Multiplier"));
|
||||
attributeBonusPerLevelMultiplier = Config.Bind("General", "Attribute Bonus Per Level Multiplier", 1f, new ConfigDescription("Attribute Bonus Per Level Multiplier"));
|
||||
|
||||
debugMode = Config.Bind("General", "Debug Mode", false, new ConfigDescription("Debug Mode"));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user