Add blacksmith master project
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using BepInEx.Configuration;
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using HarmonyLib;
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namespace BlacksmithMaster {
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[HarmonyPatch]
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public class TankBeamManager {
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private static readonly MultipliedObjectManager<TankBeam> Manager =
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new MultipliedObjectManager<TankBeam>(ConfigureBeam);
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public static ConfigEntry<float> hoverClearanceMultiplier;
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public static ConfigEntry<float> nudgeSpeedForwardMultiplier;
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public static ConfigEntry<float> nudgeSpeedRotateMultiplier;
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public static void Setup(ConfigFile config) {
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float min = 0.01f;
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float max = 32f;
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hoverClearanceMultiplier = config.Bind(
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"TankBeam", "Hover Clearance Multiplier", 1f,
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new ConfigDescription("Hover Clearance Multiplier", new AcceptableValueRange<float>(min, max)));
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hoverClearanceMultiplier.SettingChanged += (sender, args) => DoPatch();
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nudgeSpeedForwardMultiplier = config.Bind(
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"TankBeam", "Nudge Speed Forward Multiplier", 1f,
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new ConfigDescription("Nudge Speed Forward Multiplier", new AcceptableValueRange<float>(min, max)));
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nudgeSpeedForwardMultiplier.SettingChanged += (sender, args) => DoPatch();
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nudgeSpeedRotateMultiplier = config.Bind(
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"TankBeam", "Nudge Speed Rotate Multiplier", 1f,
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new ConfigDescription("Nudge Speed Rotate Multiplier", new AcceptableValueRange<float>(min, max)));
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nudgeSpeedRotateMultiplier.SettingChanged += (sender, args) => DoPatch();
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}
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private static void ConfigureBeam(MultipliedObject<TankBeam> obj) {
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obj.AddField(new FieldConfiguration<float, float>("hoverClearance", hoverClearanceMultiplier));
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obj.AddField(new FieldConfiguration<float, float>("nudgeSpeedForward", nudgeSpeedForwardMultiplier));
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obj.AddField(new FieldConfiguration<float, float>("nudgeSpeedRotate", nudgeSpeedRotateMultiplier));
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(TankBeam), "EnableBeam")]
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public static void PostfixCreate(TankBeam __instance, ref bool enable) {
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if (enable)
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Manager.OnObjectAttached(__instance);
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else
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Manager.OnObjectDetached(__instance);
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}
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public static void DoPatch() {
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Manager.ApplyAll();
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}
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}
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}
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