3 Commits

Author SHA1 Message Date
b8b06f2efe Add debug option 2024-09-26 15:25:28 +02:00
be05eb013e Fix quality patch 2024-09-26 15:24:44 +02:00
8fc5fa8c26 Add config manager bindings 2024-09-26 15:17:02 +02:00

View File

@@ -12,6 +12,8 @@ namespace TavernDave {
private const string pluginName = "TavernDave";
private const string pluginVersion = "1.0.0";
public static ConfigEntry<bool> debug;
public static ConfigEntry<float> moneyMultiplier;
public static ConfigEntry<int> fastSpeed;
public static ConfigEntry<float> staffXpMultiplier;
@@ -20,9 +22,14 @@ namespace TavernDave {
public static ConfigEntry<float> prestigeMultiplier;
public void Awake() {
debug = Config.Bind("General", "Debug", false);
moneyMultiplier = Config.Bind("General", "MoneyMultiplier", 1f);
fastSpeed = Config.Bind("General", "FastSpeed", 1);
staffXpMultiplier = Config.Bind("General", "StaffXpMultiplier", 1f);
peoplePerMinuteMultiplier = Config.Bind("General", "PeoplePerMinuteMultiplier", 1f);
peoplePerMinuteOffset = Config.Bind("General", "PeoplePerMinuteOffset", 0f);
prestigeMultiplier = Config.Bind("General", "PrestigeMultiplier", 1f);
Logger.LogInfo("Cyka mod loaded");
HarmonyFileLog.Enabled = true;
@@ -41,50 +48,55 @@ namespace TavernDave {
[HarmonyPrefix]
[HarmonyPatch(typeof(TavernModel), "ChangeMoney")]
public static void PrefixMoney(ref int value) {
Console.WriteLine($"Money is {value}");
if (Main.debug.Value)
Console.WriteLine($"Money is {value}");
if (value > 0) {
value = (int)(value * Main.moneyMultiplier.Value);
Console.WriteLine($"Money modified to {value}");
if (Main.debug.Value)
Console.WriteLine($"Money modified to {value}");
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(UiController), "ChangeGameSpeed")]
public static void PrefixSpeed(ref int gameSpeed) {
Console.WriteLine($"Game speed is {gameSpeed}");
if (Main.debug.Value)
Console.WriteLine($"Game speed is {gameSpeed}");
if (gameSpeed > 1) {
gameSpeed = Main.fastSpeed.Value;
Console.WriteLine($"Game speed modified to {gameSpeed}");
if (Main.debug.Value)
Console.WriteLine($"Game speed modified to {gameSpeed}");
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(StaffModel), "UpdateXp")]
public static void PrefixXp(ref int id, ref int amount) {
Console.WriteLine($"Staff xp is {amount}");
if (Main.debug.Value)
Console.WriteLine($"Staff xp is {amount}");
if (amount > 0) {
amount = (int)(amount * Main.staffXpMultiplier.Value);
Console.WriteLine($"Staff xp modified to {amount}");
if (Main.debug.Value)
Console.WriteLine($"Staff xp modified to {amount}");
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(TechTreeModel), nameof(TechTreeModel.GetBonusPeoplePerMinute))]
public static void PrefixGetBonusPeoplePerMinute(ref float __result) {
public static void PostfixPeoplePerMinute(ref float __result) {
__result *= Main.peoplePerMinuteMultiplier.Value;
__result += Main.peoplePerMinuteOffset.Value;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(TavernModel), "RecalculateQuality")]
public static void PrefixRecalculateQuality(ref TavernModel __instance) {
Traverse traverse = Traverse.Create(__instance);
var quality = (int)traverse.Field("Quality").GetValue();
Console.WriteLine($"Quality is {quality}");
if (quality > 0) {
quality = (int)(quality * Main.prestigeMultiplier.Value);
Console.WriteLine($"Quality modified to {quality}");
traverse.Field("Quality").SetValue(quality);
[HarmonyPostfix]
[HarmonyPatch(typeof(TavernModel), nameof(TavernModel.GetQuality))]
public static void PostfixQuality(ref int __result) {
if (Main.debug.Value)
Console.WriteLine($"Quality is {__result}");
if (__result > 0) {
__result = (int)(__result * Main.prestigeMultiplier.Value);
if (Main.debug.Value)
Console.WriteLine($"Quality modified to {__result}");
}
}
}