using HarmonyLib; namespace BanquetForCyka { [HarmonyPatch] public class Patches { [HarmonyPrefix] [HarmonyPatch(typeof(ManLicenses), "AddXP")] static void XpMulti(FactionSubTypes corporation, ref int xp, bool showUI = true) { xp = (int)(xp * Main.xpMultiplier.Value); } [HarmonyPrefix] [HarmonyPatch(typeof(ManPlayer), "AddMoney")] static void MoneyMulti(ref int amount) { amount = (int)(amount * Main.moneyMultiplier.Value); } [HarmonyPrefix] [HarmonyPatch(typeof(TechHolders), "SetHeartbeatInterval")] static void HeartbeatMulti(ref float interval) { interval *= Main.heartbeatIntervalMultiplier.Value; } } }