using System; using UnityEngine; // Token: 0x0200008B RID: 139 public class AudioSourceDebugging : MonoBehaviour { // Token: 0x06000DDB RID: 3547 RVA: 0x00105600 File Offset: 0x00103800 private void Update() { } // Token: 0x04001664 RID: 5732 private AudioSource[] sources; }