using System; using TMPro; using UnityEngine; // Token: 0x020000C1 RID: 193 public class MapConfirm : MonoBehaviour { // Token: 0x0600123D RID: 4669 RVA: 0x00162B36 File Offset: 0x00160D36 private void Start() { this.contents1.SetActive(false); this.anim.enabled = false; } // Token: 0x0600123E RID: 4670 RVA: 0x00162B50 File Offset: 0x00160D50 public void StartMenu() { this.anim.enabled = true; this.anim.Play("RestOpen"); this.text.text = "Are you ready to leave "; TextMeshProUGUI textMeshProUGUI = this.text; textMeshProUGUI.text += Links.x.diorama.sceneDisplayName; TextMeshProUGUI textMeshProUGUI2 = this.text; textMeshProUGUI2.text += "?"; this.contents1.SetActive(true); } // Token: 0x0600123F RID: 4671 RVA: 0x00162BD5 File Offset: 0x00160DD5 public void StartEndMenu() { this.anim.enabled = true; this.anim.Play("RestClose"); } // Token: 0x06001240 RID: 4672 RVA: 0x00162BF3 File Offset: 0x00160DF3 public void EndMenu() { this.anim.enabled = false; this.contents1.SetActive(false); } // Token: 0x06001241 RID: 4673 RVA: 0x00162C0D File Offset: 0x00160E0D public void StartWorldMap() { Links.x.gaia.ChangeScene("Invimona", this.currentExit.sceneFrom, this.currentExit.subExit); this.StartEndMenu(); } // Token: 0x04001E18 RID: 7704 public GameObject contents1; // Token: 0x04001E19 RID: 7705 public Animator anim; // Token: 0x04001E1A RID: 7706 public MapExitActions currentExit; // Token: 0x04001E1B RID: 7707 public TextMeshProUGUI text; }