using System; using UnityEngine; // Token: 0x0200008A RID: 138 public class TerrainDetailDistance : MonoBehaviour { // Token: 0x06000DD9 RID: 3545 RVA: 0x001055CE File Offset: 0x001037CE private void Start() { base.gameObject.GetComponent().detailObjectDistance = this.distance; base.enabled = false; } // Token: 0x04001663 RID: 5731 public float distance = 300f; }