using System; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; // Token: 0x02000027 RID: 39 public class DockFriend : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerDownHandler, IPointerUpHandler, IPointerExitHandler { // Token: 0x0600066C RID: 1644 RVA: 0x000862C8 File Offset: 0x000844C8 public void Setup(Character c, Character boundToCharacter) { this.character = c; this.boundCharacterName = boundToCharacter.stats.GetName(); Links.x.renderPortraits.AddCharacter(null, this.character.stats.xmlName, null, false, null, this.raw, null, null); this.UpdateHealth(); this.dock = boundToCharacter.portrait.skillBag; base.transform.SetParent(boundToCharacter.portrait.skillBag.weaponTransform); this.dock.AddButton(this.btn); base.gameObject.transform.localPosition = new Vector3(0f, 0f, 0f); base.gameObject.SetActive(true); } // Token: 0x0600066D RID: 1645 RVA: 0x0008638B File Offset: 0x0008458B public void UpdateHealth() { this.healthBar.fillAmount = 1f - (float)this.character.stats.HealthCurrent() / (float)this.character.stats.HealthMax(); } // Token: 0x0600066E RID: 1646 RVA: 0x000863C1 File Offset: 0x000845C1 public void RemovePortrait() { Links.x.renderPortraits.RemoveCharacter(null, this.character.stats.xmlName, this.raw.texture); } // Token: 0x0600066F RID: 1647 RVA: 0x000863F0 File Offset: 0x000845F0 public void AddPortrait() { Links.x.renderPortraits.AddCharacter(null, this.character.stats.xmlName, null, false, null, this.raw, null, null); } // Token: 0x06000670 RID: 1648 RVA: 0x00086428 File Offset: 0x00084628 public void Remove() { Links.x.renderPortraits.RemoveCharacter(null, this.character.stats.xmlName, this.raw.texture); base.transform.SetParent(Links.x.hudControl.miscFolderQuipsTransform); if (this.dock) { this.dock.RemoveButton(this.btn); } Links.x.cellar.ReturnPooledGameObject(121, base.gameObject); } // Token: 0x06000671 RID: 1649 RVA: 0x000864B0 File Offset: 0x000846B0 public void OnPointerEnter(PointerEventData eventData) { this.str.Clear(); this.str.Append(this.character.stats.GetName()); this.str.Append(" "); this.str.Append(this.character.stats.HealthCurrent()); this.str.Append("/"); this.str.Append(this.character.stats.HealthMax()); this.dock.TooltipOn(null, base.gameObject, this.str.ToString(), true); } // Token: 0x06000672 RID: 1650 RVA: 0x0008655D File Offset: 0x0008475D public void OnPointerExit(PointerEventData eventData) { this.dock.TooltipOff(); } // Token: 0x06000673 RID: 1651 RVA: 0x0008656A File Offset: 0x0008476A public void OnPointerDown(PointerEventData eventData) { } // Token: 0x06000674 RID: 1652 RVA: 0x0008656C File Offset: 0x0008476C public void OnPointerUp(PointerEventData eventData) { } // Token: 0x04000927 RID: 2343 public Character character; // Token: 0x04000928 RID: 2344 public string boundCharacterName; // Token: 0x04000929 RID: 2345 public RawImage raw; // Token: 0x0400092A RID: 2346 public Image healthBar; // Token: 0x0400092B RID: 2347 private SkillBag dock; // Token: 0x0400092C RID: 2348 public Button btn; // Token: 0x0400092D RID: 2349 private StringFast str = new StringFast(32); }