using System; using UnityEngine; using UnityEngine.UI; // Token: 0x02000098 RID: 152 public class BtnAlphaThreshold : MonoBehaviour { // Token: 0x06000E7A RID: 3706 RVA: 0x00115CE0 File Offset: 0x00113EE0 private void Awake() { base.gameObject.GetComponent().alphaHitTestMinimumThreshold = this.threshold; base.enabled = false; } // Token: 0x0400170B RID: 5899 public float threshold = 0.5f; }