using System; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; // Token: 0x0200008E RID: 142 public class KeyDrop : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler, IPointerDownHandler, IPointerUpHandler { // Token: 0x06000DFE RID: 3582 RVA: 0x001077FA File Offset: 0x001059FA private void Awake() { this.GetComponents(); } // Token: 0x06000DFF RID: 3583 RVA: 0x00107802 File Offset: 0x00105A02 public void GetComponents() { if (!this.img) { this.img = base.gameObject.GetComponent(); this.btn = base.gameObject.GetComponent