using System; using UnityEngine; // Token: 0x0200006D RID: 109 public class Puzzle : MonoBehaviour { // Token: 0x04001145 RID: 4421 public string puzzleID; // Token: 0x04001146 RID: 4422 public string sceneName; // Token: 0x04001147 RID: 4423 public string displayNameIfHoverable; // Token: 0x04001148 RID: 4424 public string displayText; // Token: 0x04001149 RID: 4425 public int health; // Token: 0x0400114A RID: 4426 [Header("Objects")] public Door door; // Token: 0x0400114B RID: 4427 public Animator animator; // Token: 0x0400114C RID: 4428 public HannahAnimatorSimple hannahAnimator; }