using System; using UnityEngine.EventSystems; using UnityEngine.UI; // Token: 0x020000D6 RID: 214 public class ScrollRectNoDragging : ScrollRect { // Token: 0x06001401 RID: 5121 RVA: 0x00183C2F File Offset: 0x00181E2F public override void OnDrag(PointerEventData eventData) { } }