using System; using DarkTonic.MasterAudio; using UnityEngine; using UnityEngine.EventSystems; // Token: 0x020000E3 RID: 227 public class WindowHandles : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerDownHandler, IPointerUpHandler, IPointerExitHandler { // Token: 0x060014E6 RID: 5350 RVA: 0x001937F2 File Offset: 0x001919F2 private void Awake() { if (this.window) { this.window.linkedPortrait; } } // Token: 0x060014E7 RID: 5351 RVA: 0x00193814 File Offset: 0x00191A14 public void OnPointerEnter(PointerEventData eventData) { if (Input.GetMouseButton(0)) { this.canClick = false; return; } Links.x.gameplay.uiCanClick = true; this.canClick = true; if (this.forResizing || this.forDragging) { Links.x.gameplay.resizing = true; } if (this.left && !this.up && !this.down) { Links.x.SetCursor("Resize Left", true); } if (this.right && !this.up && !this.down) { Links.x.SetCursor("Resize Right", true); } if ((this.down || this.up) && !this.right && !this.left) { Links.x.SetCursor("Resize Up", true); } if (this.left && this.up) { Links.x.SetCursor("Resize LeftUp", true); } if (this.right && this.up) { Links.x.SetCursor("Resize RightUp", true); } if (this.left && this.down) { Links.x.SetCursor("Resize RightUp", true); } if (this.right && this.down) { Links.x.SetCursor("Resize LeftUp", true); } if (this.forDragging) { this.window.linkedPortrait; } if (this.forStartingResizeMode && !Records.x.movingWindows && this.window.linkedPortrait) { this.window.linkedPortrait.skillBag.TooltipOn(null, base.gameObject, "Resize/Move Windows", true); } if (this.forStartingResizeMode && Records.x.movingWindows && this.window.linkedPortrait && !this.window.dragging && !this.window.resizing && !Links.x.gameplay.resizing) { this.window.linkedPortrait.skillBag.TooltipOn(null, base.gameObject, "Resizing Complete", true); } } // Token: 0x060014E8 RID: 5352 RVA: 0x00193A3C File Offset: 0x00191C3C public void OnPointerExit(PointerEventData eventData) { if (!this.window.dragging && !this.window.resizing) { Links.x.gameplay.uiCanClick = false; Links.x.gameplay.resizing = false; if (!this.forStartingResizeMode || (this.forStartingResizeMode && !Records.x.movingWindows)) { Links.x.SetCursor("Point", true); } } if (this.forStartingResizeMode && this.window.linkedPortrait) { this.window.linkedPortrait.skillBag.TooltipOff(); } this.canClick = false; } // Token: 0x060014E9 RID: 5353 RVA: 0x00193AE8 File Offset: 0x00191CE8 public void OnPointerDown(PointerEventData eventData) { this.clickedDown = true; this.clickTime = Time.realtimeSinceStartup; this.window.tr.SetAsLastSibling(); if (this.forDragging) { this.window.StartDrag(); } if (this.forResizing) { this.window.OnResizeBegins(this.left, this.right, this.up, this.down); } bool flag = this.forDragging; if (this.forStartingResizeMode && this.canClick && this.clickedDown) { this.window.ToggleResizeDrag(); this.window.linkedPortrait.skillBag.TooltipOff(); if (Records.x.movingWindows) { this.window.portraitHandle = this; this.window.checkForDrag = true; } } if (this.forMinimizing) { this.window.ToggleMinimize(); } this.window.currentHandle = this; Links.x.gameplay.StoneSoundQuieter(); } // Token: 0x060014EA RID: 5354 RVA: 0x00193BE8 File Offset: 0x00191DE8 public void CheckForDrag() { if (Time.realtimeSinceStartup > this.clickTime + 0.75f && Input.GetMouseButton(0) && Links.x.mk) { this.window.OnDragBegins(); this.clickTime = 0f; this.window.checkForDrag = false; } if (!Input.GetMouseButton(0) && Links.x.mk) { this.clickTime = 0f; this.window.checkForDrag = false; } } // Token: 0x060014EB RID: 5355 RVA: 0x00193C6C File Offset: 0x00191E6C public void OnPointerUp(PointerEventData eventData) { if (Input.GetMouseButton(0)) { return; } if (this.forDragging && !this.window.linkedPortrait) { Links.x.SetCursor("Point", true); } this.clickTime = 0f; this.clickedDown = false; MasterAudio.PlaySoundAndForget("Click up", Random.Range(0.8f, 1f), new float?(Random.Range(0.97f, 1f)), 0f, "", null); Links.x.gameplay.uiCanClick = false; } // Token: 0x04002453 RID: 9299 public bool forDragging; // Token: 0x04002454 RID: 9300 public bool forResizing; // Token: 0x04002455 RID: 9301 public bool forMinimizing; // Token: 0x04002456 RID: 9302 public bool forStartingResizeMode; // Token: 0x04002457 RID: 9303 public Windows window; // Token: 0x04002458 RID: 9304 public string soundName = "Clicks Stone A"; // Token: 0x04002459 RID: 9305 public bool left; // Token: 0x0400245A RID: 9306 public bool right; // Token: 0x0400245B RID: 9307 public bool up; // Token: 0x0400245C RID: 9308 public bool down; // Token: 0x0400245D RID: 9309 private bool clickedDown; // Token: 0x0400245E RID: 9310 private bool canClick; // Token: 0x0400245F RID: 9311 private Color startColor; // Token: 0x04002460 RID: 9312 private float clickTime; }