using System; using System.Collections; using DarkTonic.MasterAudio; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; // Token: 0x020000E4 RID: 228 public class Windows : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler { // Token: 0x060014ED RID: 5357 RVA: 0x00193D22 File Offset: 0x00191F22 private void Awake() { this.prevY = this.minimumY; this.prevX = this.minimumX; this.tr = base.transform; this.GetStartPositions(); this.SetResizeButtonColors(); } // Token: 0x060014EE RID: 5358 RVA: 0x00193D54 File Offset: 0x00191F54 public void GetStartPositions() { this.startPosition = this.rt.anchoredPosition3D; this.startAnchorMin = this.rt.anchorMin; this.startAnchorMax = this.rt.anchorMax; this.startPivot = this.rt.pivot; } // Token: 0x060014EF RID: 5359 RVA: 0x00193DB4 File Offset: 0x00191FB4 private void Start() { this.OnPointerExit(null); } // Token: 0x060014F0 RID: 5360 RVA: 0x00193DC0 File Offset: 0x00191FC0 public void SetPivotLeft() { if (this.rt.anchorMin.x != 0f) { this.rt.anchorMin = new Vector2(0f, 1f); this.rt.anchorMax = new Vector2(0f, 1f); this.rt.pivot = new Vector2(0f, 1f); float num = this.rt.anchoredPosition3D.x + this.ScreenXModifier() - this.rt.sizeDelta.x; float y = this.rt.anchoredPosition3D.y; this.rt.anchoredPosition3D = new Vector3(num, y, 0f); } } // Token: 0x060014F1 RID: 5361 RVA: 0x00193E88 File Offset: 0x00192088 public void Load(Vector3 size, Vector3 position, bool mini, float fullW, float fullH) { if (!this.tr) { this.tr = base.transform; } if (this.rt.anchorMin.x != 0f) { this.rt.anchorMin = new Vector2(0f, 1f); this.rt.anchorMax = new Vector2(0f, 1f); this.rt.pivot = new Vector2(0f, 1f); float num = this.rt.anchoredPosition3D.x + this.ScreenXModifier() - this.rt.sizeDelta.x; float y = this.rt.anchoredPosition3D.y; this.rt.anchoredPosition3D = new Vector3(num, y, 0f); } float z = size.z; this.rt.sizeDelta = size; this.tr.position = position; this.tr.localPosition = new Vector3(this.tr.localPosition.x, this.tr.localPosition.y, 0f); this.minimized = false; if (this.contentRT) { this.contentRT.anchoredPosition3D = new Vector3(this.contentRT.anchoredPosition3D.x, z, 0f); } this.GridLayout(false, true); this.ChangeScreenSize(); } // Token: 0x060014F2 RID: 5362 RVA: 0x00194008 File Offset: 0x00192208 public void Save(out Vector3 size, out Vector3 position, out bool mini, out float fullW, out float fullH) { if (!this.tr) { this.tr = base.transform; } if (this.rt.anchorMin.x != 0f) { this.rt.anchorMin = new Vector2(0f, 1f); this.rt.anchorMax = new Vector2(0f, 1f); this.rt.pivot = new Vector2(0f, 1f); float num = this.rt.anchoredPosition3D.x + this.ScreenXModifier() - this.rt.sizeDelta.x; float y = this.rt.anchoredPosition3D.y; this.rt.anchoredPosition3D = new Vector3(num, y, 0f); } size = this.rt.sizeDelta; position = this.tr.position; mini = this.minimized; fullW = this.fullWidth; fullH = this.fullHeight; if (this.contentRT) { size.z = this.contentRT.anchoredPosition3D.y; } } // Token: 0x060014F3 RID: 5363 RVA: 0x0019414B File Offset: 0x0019234B public void ToggleController() { if (!this.edgesBtn) { return; } this.edgesBtn.interactable = Links.x.mk; } // Token: 0x060014F4 RID: 5364 RVA: 0x00194170 File Offset: 0x00192370 public void ToggleResizeDrag() { Links.x.hudControl.ToggleWindowInteractables(true); } // Token: 0x060014F5 RID: 5365 RVA: 0x00194184 File Offset: 0x00192384 public void ToggleWindowVisual(bool state) { if (this.windowBg) { if (this.linkedPortrait) { if (!this.linkedPortrait.character) { state = false; } if (Links.x) { if (!Links.x.hudControl.AnyWindowDraggingResizing()) { this.windowBg.enabled = state; if (this.windowResizeR) { this.windowResizeR.enabled = state; this.windowResizeL.enabled = state; this.windowResizeU.enabled = state; this.windowResizeUR.enabled = state; this.windowResizeUL.enabled = state; this.windowResizeD.enabled = state; this.windowResizeDR.enabled = state; this.windowResizeDL.enabled = state; } this.linkedPortrait.skillBag.SetResizeDrag(); } } else { this.windowBg.enabled = state; if (this.windowResizeR) { this.windowResizeR.enabled = state; this.windowResizeL.enabled = state; this.windowResizeU.enabled = state; this.windowResizeUR.enabled = state; this.windowResizeUL.enabled = state; this.windowResizeD.enabled = state; this.windowResizeDR.enabled = state; this.windowResizeDL.enabled = state; } } if (Links.x && !Links.x.hudControl.AnyWindowDraggingResizing() && !this.dragging && !this.resizing && !Records.x.movingWindows) { } } else { Color color = this.windowResizeR.color; bool flag = false; if (Records.x && Records.x.movingWindows) { flag = true; } if (flag || this.dragging || this.resizing) { color.a = 1f; } else { color.a = 0f; } if (this.windowResizeR) { this.windowResizeR.color = color; this.windowResizeL.color = color; this.windowResizeU.color = color; this.windowResizeUR.color = color; this.windowResizeUL.color = color; this.windowResizeD.color = color; this.windowResizeDR.color = color; this.windowResizeDL.color = color; } } } this.GridLayout(false, false); } // Token: 0x060014F6 RID: 5366 RVA: 0x00194404 File Offset: 0x00192604 public void ToggleWindowInteractables(bool state) { if (this.windowBg && this.linkedPortrait) { if (!this.linkedPortrait.character) { } if (Links.x && this.linkedPortrait && !Links.x.hudControl.AnyWindowDraggingResizing() && !this.dragging && !this.resizing) { bool movingWindows = Records.x.movingWindows; } } } // Token: 0x060014F7 RID: 5367 RVA: 0x00194488 File Offset: 0x00192688 public void OnPointerEnter(PointerEventData eventData) { if (!this.handle) { return; } this.handle.color.a = 1f; } // Token: 0x060014F8 RID: 5368 RVA: 0x001944BC File Offset: 0x001926BC public void OnPointerExit(PointerEventData eventData) { if (!this.handle) { return; } if (!Input.GetMouseButton(0)) { this.handle.color.a = 0f; } } // Token: 0x060014F9 RID: 5369 RVA: 0x001944F7 File Offset: 0x001926F7 public void ResetGridLayout() { this.grid.constraint = GridLayoutGroup.Constraint.Flexible; this.rt.sizeDelta = new Vector2(229f, 91f); } // Token: 0x060014FA RID: 5370 RVA: 0x00194520 File Offset: 0x00192720 public void GridLayout(bool setToSize, bool fromLoad) { if (!this.grid) { return; } float num = 44.5f; this.cellWidth = 45f; this.rowsWanted = this.rt.sizeDelta.y / num; this.rowsWanted = Mathf.Round(this.rowsWanted); if (this.linkedPortrait && this.linkedPortrait.character && this.linkedPortrait.character.stats.HealthCurrent() <= 0) { return; } if ((Links.x.creation || (Records.x.dialogue && Records.x.banquetIsle)) && this.linkedPortrait) { this.rowsWanted = 2f; setToSize = true; } if (Links.x.joy && this.rowsWanted > 3f) { this.rowsWanted = 3f; } if (this.rowsWanted <= 1f) { this.grid.constraint = GridLayoutGroup.Constraint.Flexible; } else { this.grid.constraint = GridLayoutGroup.Constraint.Flexible; } int num2 = 0; using (IEnumerator enumerator = this.listGrid.GetEnumerator()) { while (enumerator.MoveNext()) { if (((Transform)enumerator.Current).gameObject.activeSelf) { num2++; } } } this.columnsWanted = (int)Mathf.Round(this.rt.sizeDelta.x / this.cellWidth); if (Links.x.joy && this.columnsWanted < 2) { this.columnsWanted = 2; } if (this.rowsWanted < 1f) { this.rowsWanted = 1f; } int num3 = (int)Mathf.Ceil((float)num2 / this.rowsWanted); if (Links.x.joy && !this.linkedPortrait && num3 > 6 && this.rowsWanted < 3f) { num3 = 6; this.columnsWanted = 6; this.rowsWanted = (float)((int)Mathf.Ceil((float)num2 / (float)this.columnsWanted)); this.grid.constraint = GridLayoutGroup.Constraint.Flexible; } int num4 = (int)Mathf.Ceil((float)num2 / (float)this.columnsWanted); if (!this.dragging && !this.resizing && !fromLoad) { setToSize = true; } if (Links.x.joy || setToSize) { if (Links.x.joy) { this.columnsWanted = num3; } else { if (this.rowsWanted == 1f) { this.columnsWanted = num3; } else if (num2 <= this.columnsWanted) { this.rowsWanted = 1f; } else if (this.rowsWanted > (float)num2 / (float)this.columnsWanted) { this.rowsWanted = Mathf.Ceil((float)num2 / (float)this.columnsWanted); } if (!this.linkedPortrait && setToSize) { this.rowsWanted = (float)num4; } } if (this.linkedPortrait && !this.first) { if (num2 < 4) { this.rowsWanted = 1f; this.columnsWanted = num2; num3 = this.columnsWanted; } else { this.rowsWanted = 2f; this.columnsWanted = (int)Mathf.Ceil((float)num2 / this.rowsWanted); if (this.columnsWanted < 4) { this.columnsWanted = 4; } num3 = this.columnsWanted; } this.first = true; } } float num5 = (float)this.columnsWanted * this.cellWidth + 6f; float num6 = this.rowsWanted * num + 6f; if (!this.resizing) { this.rt.sizeDelta = new Vector2(num5, num6); } if ((this.book || this.linkedPortrait) && !this.resizing) { this.updateGridNextFrame = true; } } // Token: 0x060014FB RID: 5371 RVA: 0x001948EC File Offset: 0x00192AEC private void Update() { if (this.resizing) { this.OnResize(); this.GridLayout(false, false); } if (this.dragging) { this.OnDrag(); this.GridLayout(false, false); } if (this.updateGridNextFrame && !Links.x.pocketWheel.spellbook.activeSelf && this.linkedPortrait) { this.linkedPortrait.skillBag.UpdateButtonsFromGrid((float)this.columnsWanted, this.rowsWanted, this.cellWidth); } this.updateGridNextFrame = false; if (this.checkForDrag && this.portraitHandle) { this.portraitHandle.CheckForDrag(); } if (Input.GetMouseButtonDown(0) && Links.x.mk) { GameObject currentSelectedGameObject = EventSystem.current.currentSelectedGameObject; bool flag = false; if (currentSelectedGameObject && this.listGrid && currentSelectedGameObject.transform.parent && this.listGrid == currentSelectedGameObject.transform.parent) { flag = true; } GameObject gameObject = null; if (this.handle) { gameObject = this.handle.gameObject; } if (currentSelectedGameObject == base.gameObject || currentSelectedGameObject == gameObject || currentSelectedGameObject == this.topBorder || flag) { this.down = true; this.OnPointerEnter(null); } } if (Input.GetMouseButtonUp(0) && Links.x.mk) { GameObject currentSelectedGameObject2 = EventSystem.current.currentSelectedGameObject; this.down = false; bool flag2 = false; if (currentSelectedGameObject2 && this.listGrid && currentSelectedGameObject2.transform.parent && this.listGrid == currentSelectedGameObject2.transform.parent) { flag2 = true; } GameObject gameObject2 = null; if (this.handle) { gameObject2 = this.handle.gameObject; } if (currentSelectedGameObject2 != base.gameObject && currentSelectedGameObject2 != gameObject2 && currentSelectedGameObject2 != this.topBorder && !flag2) { this.OnPointerExit(null); } } if ((this.resizing || this.dragging) && Links.x.mk && Input.GetMouseButtonUp(0)) { if (this.currentHandle) { this.currentHandle.OnPointerUp(null); } if (this.dragging) { this.OnDragEnds(); } if (this.resizing) { this.OnResizeEnds(); } } if (this.changingHeight) { if (Records.x.filming) { this.t += Time.unscaledDeltaTime * Records.x.filmingAnimatorSpeed; } else { this.t += Time.unscaledDeltaTime * 10f; } this.rt.sizeDelta = Vector2.Lerp(this.minimizeStartSize, new Vector2(this.widthTarget, this.heightTarget), this.t); if (this.rt.sizeDelta.y == this.heightTarget && this.rt.sizeDelta.x == this.widthTarget) { this.t = 0f; this.changingHeight = false; if (this.linkedPortrait) { this.linkedPortrait.skillBag.MinimizeWindow(); } } } if (this.waitingToStartDrag) { if ((Vector3.Distance(Input.mousePosition, this.startDragInputPosition) > 0.01f || Time.realtimeSinceStartup > this.dragStartTime + 0.5f) && Input.GetMouseButton(0)) { this.OnDragBegins(); this.tr.SetAsLastSibling(); this.waitingToStartDrag = false; } if (Input.GetMouseButtonUp(0)) { this.waitingToStartDrag = false; } } if (this.waitingForMinimizeMove) { if ((Vector3.Distance(Input.mousePosition, this.savedPosition) > 0.3f || Time.realtimeSinceStartup > this.minimizeTime + 0.5f) && Input.GetMouseButton(0)) { this.OnDragBegins(); this.tr.SetAsLastSibling(); this.waitingForMinimizeMove = false; } if (Input.GetMouseButtonUp(0)) { this.waitingForMinimizeMove = false; this.FinishToggleMinimize(); } } } // Token: 0x060014FC RID: 5372 RVA: 0x00194D10 File Offset: 0x00192F10 public void StartDrag() { Links.x.gameplay.StoneSoundQuieter(); this.startDragInputPosition = Input.mousePosition; this.dragStartTime = Time.realtimeSinceStartup; if (this.linkedPortrait) { this.linkedPortrait.PortraitHover(false); } this.waitingToStartDrag = true; } // Token: 0x060014FD RID: 5373 RVA: 0x00194D64 File Offset: 0x00192F64 public void ToggleMinimize() { MasterAudio.PlaySoundAndForget("Clicks Stone B", Random.Range(0.7f, 1f), new float?(Random.Range(0.97f, 1f)), 0f, "", null); this.minimizeTime = Time.realtimeSinceStartup; this.waitingForMinimizeMove = true; this.savedPosition = Input.mousePosition; } // Token: 0x060014FE RID: 5374 RVA: 0x00194DD0 File Offset: 0x00192FD0 public void FinishToggleMinimize() { if (this.minimized) { this.minimized = false; this.minimizeStartSize = this.rt.sizeDelta; this.heightTarget = this.fullHeight; this.t = 0f; this.changingHeight = true; this.widthTarget = this.fullWidth; if (this.rt.anchorMin.x != 1f) { this.rt.anchorMin = new Vector2(1f, 1f); this.rt.anchorMax = new Vector2(1f, 1f); this.rt.pivot = new Vector2(1f, 1f); float num = -1f * this.ScreenXModifier() + this.rt.anchoredPosition3D.x + this.rt.sizeDelta.x; this.rt.anchoredPosition3D = new Vector3(num, this.rt.anchoredPosition3D.y, 0f); } } else { this.minimized = true; this.fullHeight = this.rt.sizeDelta.y; this.fullWidth = this.rt.sizeDelta.x; this.minimizeStartSize = this.rt.sizeDelta; this.heightTarget = 2f; this.widthTarget = 0f; this.t = 0f; this.changingHeight = true; if (this.linkedPortrait) { this.linkedPortrait.skillBag.TooltipOff(); } if (this.rt.anchorMin.x != 1f) { this.rt.anchorMin = new Vector2(1f, 1f); this.rt.anchorMax = new Vector2(1f, 1f); this.rt.pivot = new Vector2(1f, 1f); float num2 = -1f * this.ScreenXModifier() + this.rt.anchoredPosition3D.x + this.rt.sizeDelta.x; this.rt.anchoredPosition3D = new Vector3(num2, this.rt.anchoredPosition3D.y, 0f); } } if (Links.x.mk) { EventSystem.current.SetSelectedGameObject(null); } } // Token: 0x060014FF RID: 5375 RVA: 0x0019504C File Offset: 0x0019324C private float ScreenXModifier() { float num = (float)Screen.width / (float)Screen.height / 1.7777778f; if (num > 1f) { return num * 1920f; } return 1920f; } // Token: 0x06001500 RID: 5376 RVA: 0x00195084 File Offset: 0x00193284 private float ScreenYModifier() { if ((float)Screen.width / (float)Screen.height / 1.7777778f > 1f) { float num = (float)Screen.width / (float)Screen.height; float num2 = (float)Screen.height / (float)Screen.width; float num3 = (float)Screen.width * 1080f / 1920f; float num4 = 1080f / num3 * 1080f / (num2 * (float)Screen.width); return 1080f / (num2 * (float)Screen.width); } return 1080f / this.GetScreenHeight(); } // Token: 0x06001501 RID: 5377 RVA: 0x00195110 File Offset: 0x00193310 private float ScreenYModifier2() { float num = (float)Screen.width / (float)Screen.height / 1.7777778f; if (num > 1f) { float num2 = (float)Screen.height / (float)Screen.width; return 1080f + 1080f / ((float)Screen.width * 1080f / 1920f); } if (num == 1f) { return 1080f; } float num3 = (float)Screen.height / (float)Screen.width; return 1080f * ((float)Screen.height / ((float)Screen.width * 0.5625f)); } // Token: 0x06001502 RID: 5378 RVA: 0x0019519C File Offset: 0x0019339C public void SetResizeButtonColors() { if (!this.edgesBtn) { return; } ColorBlock colors = this.edgesBtn.colors; Color normalColor = colors.normalColor; if (this.resizing || this.dragging) { normalColor.a = 1f; } else { normalColor.a = 0f; } colors.normalColor = normalColor; this.edgesBtn.colors = colors; } // Token: 0x06001503 RID: 5379 RVA: 0x0019520C File Offset: 0x0019340C public void OnResizeBegins(bool left, bool right, bool up, bool down) { if (this.linkedPortrait) { this.linkedPortrait.PortraitHover(false); this.linkedPortrait.skillBag.Dragging(); } if (this.book) { Links.x.main.portrait.skillBag.Dragging(); } this.resizing = true; this.SetResizeButtonColors(); this.resizeLeft = left; this.resizeRight = right; this.resizeUp = up; this.resizeDown = down; if (this.resizeRight && this.rt.anchorMin.x != 1f) { this.rt.anchorMin = new Vector2(1f, this.rt.anchorMin.y); this.rt.anchorMax = new Vector2(1f, this.rt.anchorMax.y); this.rt.pivot = new Vector2(1f, this.rt.pivot.y); float num = -1f * this.ScreenXModifier() + this.rt.anchoredPosition3D.x + this.rt.sizeDelta.x; this.rt.anchoredPosition3D = new Vector3(num, this.rt.anchoredPosition3D.y, 0f); } if (this.resizeLeft && this.rt.anchorMin.x != 0f) { this.rt.anchorMin = new Vector2(0f, this.rt.anchorMin.y); this.rt.anchorMax = new Vector2(0f, this.rt.anchorMax.y); this.rt.pivot = new Vector2(0f, this.rt.pivot.y); float num2 = this.rt.anchoredPosition3D.x + this.ScreenXModifier() - this.rt.sizeDelta.x; this.rt.anchoredPosition3D = new Vector3(num2, this.rt.anchoredPosition3D.y, 0f); } if (!this.resizeDown && this.rt.anchorMin.y == 0f) { this.rt.anchorMin = new Vector2(this.rt.anchorMin.x, 1f); this.rt.anchorMax = new Vector2(this.rt.anchorMax.x, 1f); this.rt.pivot = new Vector2(this.rt.pivot.x, 1f); float num3 = this.rt.anchoredPosition3D.y - this.ScreenYModifier2() + this.rt.sizeDelta.y; this.rt.anchoredPosition3D = new Vector3(this.rt.anchoredPosition3D.x, num3, 0f); } if (this.resizeDown && this.rt.anchorMin.y != 0f) { this.rt.anchorMin = new Vector2(this.rt.anchorMin.x, 0f); this.rt.anchorMax = new Vector2(this.rt.anchorMax.x, 0f); this.rt.pivot = new Vector2(this.rt.pivot.x, 0f); float num4 = this.rt.anchoredPosition3D.y + this.ScreenYModifier2() - this.rt.sizeDelta.y; this.rt.anchoredPosition3D = new Vector3(this.rt.anchoredPosition3D.x, num4, 0f); } this.startPos = Input.mousePosition; this.canvasWidth = this.canvasRT.sizeDelta.x; this.resolutionMultiplierX = this.canvasWidth / (float)Screen.width; this.startPos.x = this.startPos.x * this.resolutionMultiplierX; this.resolutionMultiplierY = this.ScreenYModifier(); this.startPos.y = this.startPos.y * this.resolutionMultiplierY; this.startSize = this.rt.sizeDelta; Links.x.hudControl.ToggleWindowInteractables(false); } // Token: 0x06001504 RID: 5380 RVA: 0x001956B0 File Offset: 0x001938B0 public void OnResizeEnds() { this.resizing = false; this.SetResizeButtonColors(); Links.x.hudControl.ToggleWindowInteractables(true); Links.x.gameplay.resizing = false; if (this.rt.anchorMin.y == 0f) { this.rt.anchorMin = new Vector2(this.rt.anchorMin.x, 1f); this.rt.anchorMax = new Vector2(this.rt.anchorMax.x, 1f); this.rt.pivot = new Vector2(this.rt.pivot.x, 1f); float num = this.rt.anchoredPosition3D.y - this.ScreenYModifier2() + this.rt.sizeDelta.y; this.rt.anchoredPosition3D = new Vector3(this.rt.anchoredPosition3D.x, num, 0f); } if (this.rt.anchorMin.x != 0f) { this.rt.anchorMin = new Vector2(0f, 1f); this.rt.anchorMax = new Vector2(0f, 1f); this.rt.pivot = new Vector2(0f, 1f); float num2 = this.rt.anchoredPosition3D.x + this.ScreenXModifier() - this.rt.sizeDelta.x; float y = this.rt.anchoredPosition3D.y; this.rt.anchoredPosition3D = new Vector3(num2, y, 0f); } this.GridLayout(true, false); } // Token: 0x06001505 RID: 5381 RVA: 0x00195884 File Offset: 0x00193A84 public void OnResize() { Vector2 vector = Input.mousePosition; float num = vector.x / (float)Screen.width; float num2 = vector.y / (float)Screen.height; if (num > 0f && num < 1f && num2 > 0f && num2 < 1f) { this.canvasWidth = this.canvasRT.sizeDelta.x; this.resolutionMultiplierX = this.canvasWidth / (float)Screen.width; vector.x *= this.resolutionMultiplierX; this.canvasHeight = this.canvasRT.sizeDelta.y; this.resolutionMultiplierY = this.ScreenYModifier(); vector.y *= this.resolutionMultiplierY; Vector2 vector2 = this.startPos - vector; Vector2 vector3 = new Vector2(0f, 0f); if (this.resizeRight) { vector3 = new Vector2(vector2.x, 0f); } if (this.resizeLeft) { vector3 = new Vector2(-vector2.x, 0f); } if (this.resizeUp) { vector3 += new Vector2(0f, vector2.y); } if (this.resizeDown) { vector3 -= new Vector2(0f, vector2.y); } vector3 += this.startSize; if (this.resizeRight && vector3.x < 0f) { vector3.x = this.prevX; } if (this.resizeLeft && vector3.x < 0f) { vector3.x = this.prevX; } if (this.resizeUp && vector3.y < 0f) { vector3.y = this.prevY; } if (this.resizeDown && vector3.y < 0f) { vector3.y = this.prevY; } if (Mathf.Abs(vector3.x) < this.minimumX) { vector3.x = this.minimumX; } if (Mathf.Abs(vector3.y) < this.minimumY) { vector3.y = this.minimumY; } this.prevX = vector3.x; this.prevY = vector3.y; this.rt.sizeDelta = vector3; } } // Token: 0x06001506 RID: 5382 RVA: 0x00195AEC File Offset: 0x00193CEC public void ChangeScreenSize() { if (!this.tr) { this.tr = base.transform; } Vector3 vector = Links.x.menuCamera.WorldToScreenPoint(this.tr.position); float num = vector.x / (float)Screen.width; float num2 = vector.y / (float)Screen.height; if (num <= 0f || num >= 1f || num2 <= 0f || num2 >= 1f) { this.rt.anchoredPosition3D = this.startPosition; this.rt.anchorMin = this.startAnchorMin; this.rt.anchorMax = this.startAnchorMax; this.rt.pivot = this.startPivot; } } // Token: 0x06001507 RID: 5383 RVA: 0x00195BBC File Offset: 0x00193DBC public void SetAtStartPosition() { this.rt.anchorMin = this.startAnchorMin; this.rt.anchorMax = this.startAnchorMax; this.rt.pivot = this.startPivot; this.rt.anchoredPosition3D = this.startPosition; } // Token: 0x06001508 RID: 5384 RVA: 0x00195C1C File Offset: 0x00193E1C public void OnDragBegins() { if (this.rt.anchorMin.y == 0f) { this.rt.anchorMin = new Vector2(this.rt.anchorMin.x, 1f); this.rt.anchorMax = new Vector2(this.rt.anchorMax.x, 1f); this.rt.pivot = new Vector2(this.rt.pivot.x, 1f); float num = this.rt.anchoredPosition3D.y - this.ScreenYModifier2() + this.rt.sizeDelta.y; this.rt.anchoredPosition3D = new Vector3(this.rt.anchoredPosition3D.x, num, 0f); } this.dragging = true; this.SetResizeButtonColors(); this.offset = this.tr.position - Links.x.menuCamera.ScreenToWorldPoint(Input.mousePosition); if (this.linkedPortrait) { this.linkedPortrait.skillBag.TooltipOff(); } Links.x.hudControl.ToggleWindowInteractables(false); } // Token: 0x06001509 RID: 5385 RVA: 0x00195D65 File Offset: 0x00193F65 public void OnDragEnds() { this.dragging = false; this.SetResizeButtonColors(); Links.x.hudControl.ToggleWindowInteractables(true); Links.x.gameplay.resizing = false; this.SetResizeButtonColors(); this.GridLayout(true, false); } // Token: 0x0600150A RID: 5386 RVA: 0x00195DA4 File Offset: 0x00193FA4 public void OnDrag() { float num = Links.x.fellowship.box.canvasRt.sizeDelta.x / (float)Screen.width; float num2 = Links.x.fellowship.box.canvasRt.sizeDelta.y / (float)Screen.height; this.tr.position = Links.x.menuCamera.ScreenToWorldPoint(Input.mousePosition) + this.offset; Vector2 anchoredPosition = this.rt.anchoredPosition; float num3 = anchoredPosition.x; if (this.rt.anchorMin.x != 1f) { num3 = Mathf.Clamp(num3, -2f, (float)Screen.width * num - this.rt.sizeDelta.x); anchoredPosition.x = num3; } else { num3 *= -1f; num3 = Mathf.Clamp(num3, -2f, (float)Screen.width * num - this.rt.sizeDelta.x); anchoredPosition.x = num3 * -1f; } float num4 = anchoredPosition.y * -1f; num4 = Mathf.Clamp(num4, this.maximumY, (float)Screen.height * num2 - this.rt.sizeDelta.y); anchoredPosition.y = num4 * -1f; this.rt.anchoredPosition = anchoredPosition; this.tr.localPosition = new Vector3(this.tr.localPosition.x, this.tr.localPosition.y, 0f); } // Token: 0x0600150B RID: 5387 RVA: 0x00195F41 File Offset: 0x00194141 private float GetScreenHeight() { return (float)Mathf.RoundToInt((float)Screen.width * 0.5625f); } // Token: 0x04002461 RID: 9313 public RectTransform rt; // Token: 0x04002462 RID: 9314 public RectTransform topBorderRT; // Token: 0x04002463 RID: 9315 public RectTransform canvasRT; // Token: 0x04002464 RID: 9316 public bool dragging; // Token: 0x04002465 RID: 9317 public bool resizing; // Token: 0x04002466 RID: 9318 public bool resizeLeft; // Token: 0x04002467 RID: 9319 public bool resizeRight; // Token: 0x04002468 RID: 9320 public bool resizeUp; // Token: 0x04002469 RID: 9321 public bool resizeDown; // Token: 0x0400246A RID: 9322 public bool minimized; // Token: 0x0400246B RID: 9323 public Image windowBg; // Token: 0x0400246C RID: 9324 public Image windowResizeR; // Token: 0x0400246D RID: 9325 public Image windowResizeL; // Token: 0x0400246E RID: 9326 public Image windowResizeU; // Token: 0x0400246F RID: 9327 public Image windowResizeUR; // Token: 0x04002470 RID: 9328 public Image windowResizeUL; // Token: 0x04002471 RID: 9329 public Image windowResizeD; // Token: 0x04002472 RID: 9330 public Image windowResizeDR; // Token: 0x04002473 RID: 9331 public Image windowResizeDL; // Token: 0x04002474 RID: 9332 public int index; // Token: 0x04002475 RID: 9333 public WindowHandles currentHandle; // Token: 0x04002476 RID: 9334 public WindowHandles portraitHandle; // Token: 0x04002477 RID: 9335 public Portrait linkedPortrait; // Token: 0x04002478 RID: 9336 public Transform tr; // Token: 0x04002479 RID: 9337 private Vector3 offset; // Token: 0x0400247A RID: 9338 private Vector2 startPos; // Token: 0x0400247B RID: 9339 private Vector2 startSize; // Token: 0x0400247C RID: 9340 private Vector2 minimizeStartSize; // Token: 0x0400247D RID: 9341 private Vector3 mousePos; // Token: 0x0400247E RID: 9342 private Vector3 savedPosition; // Token: 0x0400247F RID: 9343 private float resolutionMultiplierX; // Token: 0x04002480 RID: 9344 private float resolutionMultiplierY; // Token: 0x04002481 RID: 9345 private float canvasWidth; // Token: 0x04002482 RID: 9346 private float canvasHeight; // Token: 0x04002483 RID: 9347 public float fullHeight; // Token: 0x04002484 RID: 9348 public float fullWidth; // Token: 0x04002485 RID: 9349 public bool changingHeight; // Token: 0x04002486 RID: 9350 public bool checkForDrag; // Token: 0x04002487 RID: 9351 private float t; // Token: 0x04002488 RID: 9352 private float heightTarget; // Token: 0x04002489 RID: 9353 private float widthTarget; // Token: 0x0400248A RID: 9354 public Image handle; // Token: 0x0400248B RID: 9355 public Transform listGrid; // Token: 0x0400248C RID: 9356 public GameObject minimizeButton; // Token: 0x0400248D RID: 9357 public GameObject topBorder; // Token: 0x0400248E RID: 9358 public bool down; // Token: 0x0400248F RID: 9359 public bool waitingForMinimizeMove; // Token: 0x04002490 RID: 9360 public bool waitingToStartDrag; // Token: 0x04002491 RID: 9361 public float minimumX = 110f; // Token: 0x04002492 RID: 9362 public float minimumY = 55f; // Token: 0x04002493 RID: 9363 public float maximumY = 44f; // Token: 0x04002494 RID: 9364 private float prevX; // Token: 0x04002495 RID: 9365 private float prevY; // Token: 0x04002496 RID: 9366 private float minimizeTime; // Token: 0x04002497 RID: 9367 private float dragStartTime; // Token: 0x04002498 RID: 9368 private Vector3 startDragInputPosition; // Token: 0x04002499 RID: 9369 public RectTransform contentRT; // Token: 0x0400249A RID: 9370 private Vector3 startPosition; // Token: 0x0400249B RID: 9371 private Vector3 startAnchorMin; // Token: 0x0400249C RID: 9372 private Vector3 startAnchorMax; // Token: 0x0400249D RID: 9373 private Vector3 startPivot; // Token: 0x0400249E RID: 9374 public Color utilityColor = new Color(0.44313726f, 0.38039216f, 0.42745098f, 1f); // Token: 0x0400249F RID: 9375 public Color beltColor = new Color(0.5019608f, 0.23529412f, 0.13725491f, 1f); // Token: 0x040024A0 RID: 9376 public Color wpnColor = new Color(0.50980395f, 0.30980393f, 0.03137255f, 1f); // Token: 0x040024A1 RID: 9377 public Color ammoColor = new Color(0.5176471f, 0.4117647f, 0.08627451f, 1f); // Token: 0x040024A2 RID: 9378 public GridLayoutGroup grid; // Token: 0x040024A3 RID: 9379 public ButtonMultiTargets edgesBtn; // Token: 0x040024A4 RID: 9380 private float cellWidth; // Token: 0x040024A5 RID: 9381 private float rowsWanted; // Token: 0x040024A6 RID: 9382 private int columnsWanted; // Token: 0x040024A7 RID: 9383 private bool updateGridNextFrame; // Token: 0x040024A8 RID: 9384 public bool book; // Token: 0x040024A9 RID: 9385 public bool first; // Token: 0x040024AA RID: 9386 private Transform[] allChildren; }