using System; using UnityEngine; // Token: 0x020000E7 RID: 231 public class guiE3 : MonoBehaviour { // Token: 0x06001513 RID: 5395 RVA: 0x00196E15 File Offset: 0x00195015 private void Start() { } // Token: 0x06001514 RID: 5396 RVA: 0x00196E17 File Offset: 0x00195017 private void Update() { } // Token: 0x06001515 RID: 5397 RVA: 0x00196E1C File Offset: 0x0019501C private void OnGUI() { this.waveSphere.GetComponent().walkAuto = GUI.HorizontalSlider(new Rect((float)Screen.width * 0.4f, (float)Screen.height * 0.8f, (float)Screen.width * 0.2f, 10f), this.waveSphere.GetComponent().walkAuto, -7f, 7f); } // Token: 0x040024EE RID: 9454 public GameObject waveSphere; }