using System; using UnityEngine.UI; // Token: 0x0200009A RID: 154 public class ButtonSmartNavigation : Button { // Token: 0x06000E85 RID: 3717 RVA: 0x0011602B File Offset: 0x0011422B private bool CanReachSelectable(Selectable select) { return !select || (select.interactable && select.gameObject.activeInHierarchy); } // Token: 0x06000E86 RID: 3718 RVA: 0x0011604C File Offset: 0x0011424C public override Selectable FindSelectableOnLeft() { Selectable selectable = base.FindSelectableOnLeft(); while (!this.CanReachSelectable(selectable)) { selectable = selectable.FindSelectableOnLeft(); } return selectable; } // Token: 0x06000E87 RID: 3719 RVA: 0x00116074 File Offset: 0x00114274 public override Selectable FindSelectableOnRight() { Selectable selectable = base.FindSelectableOnRight(); while (!this.CanReachSelectable(selectable)) { selectable = selectable.FindSelectableOnRight(); } return selectable; } // Token: 0x06000E88 RID: 3720 RVA: 0x0011609C File Offset: 0x0011429C public override Selectable FindSelectableOnUp() { Selectable selectable = base.FindSelectableOnUp(); while (!this.CanReachSelectable(selectable)) { selectable = selectable.FindSelectableOnUp(); } return selectable; } // Token: 0x06000E89 RID: 3721 RVA: 0x001160C4 File Offset: 0x001142C4 public override Selectable FindSelectableOnDown() { Selectable selectable = base.FindSelectableOnDown(); while (!this.CanReachSelectable(selectable)) { selectable = selectable.FindSelectableOnDown(); } return selectable; } }