using System; using UnityEngine; namespace MTE { // Token: 0x02000117 RID: 279 public class TileContainer : MonoBehaviour { // Token: 0x060016B0 RID: 5808 RVA: 0x001A059B File Offset: 0x0019E79B public void OnEnable() { if (!Application.isEditor) { Object.Destroy(this); } } } }