Files
2025-05-21 20:40:04 +02:00

25 lines
572 B
C#

using System;
using UnityEngine;
// Token: 0x020000F0 RID: 240
public class RandomMaterial : MonoBehaviour
{
// Token: 0x0600154E RID: 5454 RVA: 0x0019840D File Offset: 0x0019660D
public void Start()
{
this.ChangeMaterial();
}
// Token: 0x0600154F RID: 5455 RVA: 0x00198415 File Offset: 0x00196615
public void ChangeMaterial()
{
this.targetRenderer.sharedMaterial = this.materials[Random.Range(0, this.materials.Length)];
}
// Token: 0x0400252B RID: 9515
public Renderer targetRenderer;
// Token: 0x0400252C RID: 9516
public Material[] materials;
}