Files
BepInEx/Projects/BanquetForFools/Source/Assembly-CSharp/BirdMaterialChanger.cs
2025-05-21 20:40:04 +02:00

26 lines
628 B
C#

using System;
using UnityEngine;
// Token: 0x020000EF RID: 239
public class BirdMaterialChanger : MonoBehaviour
{
// Token: 0x0600154B RID: 5451 RVA: 0x001983D8 File Offset: 0x001965D8
private void Start()
{
this.ChangeMaterial();
}
// Token: 0x0600154C RID: 5452 RVA: 0x001983E0 File Offset: 0x001965E0
private void ChangeMaterial()
{
base.GetComponentInChildren<SkinnedMeshRenderer>().sharedMaterial = this.materials[BirdMaterialChanger.counter];
BirdMaterialChanger.counter++;
}
// Token: 0x04002529 RID: 9513
public Material[] materials;
// Token: 0x0400252A RID: 9514
private static int counter;
}