92 lines
2.8 KiB
C#
92 lines
2.8 KiB
C#
using System;
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using UnityEngine;
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// Token: 0x020000F5 RID: 245
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[RequireComponent(typeof(AudioSource))]
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public class FlockChildSound : MonoBehaviour
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{
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// Token: 0x0600157D RID: 5501 RVA: 0x00199CB8 File Offset: 0x00197EB8
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public void Start()
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{
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this._flockChild = base.GetComponent<FlockChild>();
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this._audio = base.GetComponent<AudioSource>();
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base.InvokeRepeating("PlayRandomSound", Random.value + 1f, 1f);
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if (this._scareSounds.Length != 0)
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{
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base.InvokeRepeating("ScareSound", 1f, 0.01f);
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}
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}
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// Token: 0x0600157E RID: 5502 RVA: 0x00199D18 File Offset: 0x00197F18
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public void PlayRandomSound()
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{
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if (base.gameObject.activeInHierarchy)
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{
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if (!this._audio.isPlaying && this._flightSounds.Length != 0 && this._flightSoundRandomChance > Random.value && !this._flockChild._landing)
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{
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this._audio.clip = this._flightSounds[Random.Range(0, this._flightSounds.Length)];
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this._audio.pitch = Random.Range(this._pitchMin, this._pitchMax);
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this._audio.volume = Random.Range(this._volumeMin, this._volumeMax);
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this._audio.Play();
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return;
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}
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if (!this._audio.isPlaying && this._idleSounds.Length != 0 && this._idleSoundRandomChance > Random.value && this._flockChild._landing)
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{
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this._audio.clip = this._idleSounds[Random.Range(0, this._idleSounds.Length)];
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this._audio.pitch = Random.Range(this._pitchMin, this._pitchMax);
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this._audio.volume = Random.Range(this._volumeMin, this._volumeMax);
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this._audio.Play();
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this._hasLanded = true;
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}
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}
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}
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// Token: 0x0600157F RID: 5503 RVA: 0x00199E6C File Offset: 0x0019806C
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public void ScareSound()
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{
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if (base.gameObject.activeInHierarchy && this._hasLanded && !this._flockChild._landing && this._idleSoundRandomChance * 2f > Random.value)
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{
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this._audio.clip = this._scareSounds[Random.Range(0, this._scareSounds.Length)];
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this._audio.volume = Random.Range(this._volumeMin, this._volumeMax);
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this._audio.PlayDelayed(Random.value * 0.2f);
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this._hasLanded = false;
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}
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}
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// Token: 0x04002561 RID: 9569
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public AudioClip[] _idleSounds;
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// Token: 0x04002562 RID: 9570
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public float _idleSoundRandomChance = 0.05f;
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// Token: 0x04002563 RID: 9571
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public AudioClip[] _flightSounds;
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// Token: 0x04002564 RID: 9572
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public float _flightSoundRandomChance = 0.05f;
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// Token: 0x04002565 RID: 9573
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public AudioClip[] _scareSounds;
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// Token: 0x04002566 RID: 9574
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public float _pitchMin = 0.85f;
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// Token: 0x04002567 RID: 9575
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public float _pitchMax = 1f;
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// Token: 0x04002568 RID: 9576
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public float _volumeMin = 0.6f;
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// Token: 0x04002569 RID: 9577
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public float _volumeMax = 0.8f;
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// Token: 0x0400256A RID: 9578
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private FlockChild _flockChild;
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// Token: 0x0400256B RID: 9579
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private AudioSource _audio;
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// Token: 0x0400256C RID: 9580
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private bool _hasLanded;
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}
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