41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using System.Linq;
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using BepInEx;
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using BepInEx.Configuration;
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using HarmonyLib;
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using HarmonyLib.Tools;
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namespace Ereshor {
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[BepInPlugin(PluginGuid, PluginName, PluginVersion)]
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public class Main : BaseUnityPlugin {
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private const string PluginGuid = "CykaMod";
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private const string PluginName = "CykaMod";
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private const string PluginVersion = "1.0.0";
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public static ConfigEntry<bool> debug;
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public static ConfigEntry<float> xpMultiplier;
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public void Awake() {
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debug = Config.Bind("General", "Debug", false);
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xpMultiplier =
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Config.Bind("General", "XP Multiplier", 1f,
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new ConfigDescription("XP Multiplier", new AcceptableValueRange<float>(0.01f, 1024f)));
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Logger.LogInfo("Cyka mod loaded");
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HarmonyFileLog.Enabled = true;
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Harmony harmony = new Harmony(PluginGuid);
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harmony.PatchAll();
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var originalMethods = harmony.GetPatchedMethods();
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Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
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}
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}
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[HarmonyPatch(typeof(GameData), "AddExperience")]
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public class GameData_AddExperience {
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public static void Prefix(ref int xp) {
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xp = (int) ((float)xp * Main.xpMultiplier.Value);
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}
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}
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}
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