Files
BepInEx/Projects/BanquetForFools/BanquetForCyka/ModuleWeaponManager.cs

61 lines
2.2 KiB
C#

using System;
using BepInEx.Configuration;
using HarmonyLib;
namespace BanquetForCyka {
[HarmonyPatch]
public class ModuleWeaponManager {
private static readonly MultipliedObjectManager<ModuleWeapon> Manager =
new MultipliedObjectManager<ModuleWeapon>(ConfigureManager);
private static ConfigEntry<bool> playerOnly;
private static ConfigEntry<float> rotateSpeedMultiplier;
public static void Setup(ConfigFile config) {
const float min = 0.01f;
const float max = 32f;
playerOnly = config.Bind("ModuleWeapon", "Player Only", false, new ConfigDescription("Player Only"));
playerOnly.SettingChanged += (sender, args) => DoPatch();
rotateSpeedMultiplier = config.Bind(
"ModuleWeapon", "Rotate Speed Multiplier", 1f,
new ConfigDescription("Rotate Speed Multiplier", new AcceptableValueRange<float>(min, max)));
rotateSpeedMultiplier.SettingChanged += (sender, args) => DoPatch();
}
private static void ConfigureManager(MultipliedObject<ModuleWeapon> obj) {
obj.AddField(new FieldConfiguration<float, float>("m_RotateSpeed", rotateSpeedMultiplier, ShouldApply));
}
private static readonly Func<object, bool> ShouldApply = obj => {
if (!playerOnly.Value)
return true;
return CykUtil.IsPlayerTank(obj as Module);
};
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleWeapon), "OnAttached")]
public static void PostfixCreate(ModuleWeapon __instance) {
Manager.OnObjectAttached(__instance);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleWeapon), "OnDetaching")]
public static void PostfixDestroy(ModuleWeapon __instance) {
Manager.OnObjectDetached(__instance);
}
private static void DoPatch() {
Manager.ApplyAll();
}
public static readonly Func<Module, bool> Register = obj => {
if (Main.debug.Value)
Console.WriteLine("Registering ModuleWeapon: {0}", obj);
PostfixCreate(obj as ModuleWeapon);
return true;
};
}
}