Files
BepInEx/Projects/TerraTech/TerraTech/ModuleWeaponManager.cs

44 lines
1.5 KiB
C#

using System;
using BepInEx.Configuration;
using HarmonyLib;
namespace TerraTech {
[HarmonyPatch]
public class ModuleWeaponManager {
private static readonly MultipliedObjectManager<ModuleWeapon> manager =
new MultipliedObjectManager<ModuleWeapon>(ConfigureManager);
public static ConfigEntry<float> rotateSpeedMultiplier;
public static void Setup(ConfigFile config) {
float min = 0.01f;
float max = 32f;
rotateSpeedMultiplier = config.Bind(
"ModuleWeapon", "Rotate Speed Multiplier", 1f,
new ConfigDescription("Rotate Speed Multiplier", new AcceptableValueRange<float>(min, max)));
rotateSpeedMultiplier.SettingChanged += (sender, args) => DoPatch();
}
private static void ConfigureManager(MultipliedObject<ModuleWeapon> obj) {
obj.AddField(new FieldConfiguration<float, float>("m_RotateSpeed", rotateSpeedMultiplier));
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleWeapon), "OnAttached")]
static void PostfixCreate(ModuleWeapon __instance) {
manager.OnObjectAttached(__instance);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleWeapon), "OnDetaching")]
static void PostfixDestroy(ModuleWeapon __instance) {
manager.OnObjectDetached(__instance);
}
public static void DoPatch() {
manager.ApplyAll();
}
}
}