Files
BepInEx/Projects/BanquetForFools/Source/Assembly-CSharp/AnimationFlags.cs
2025-05-21 20:40:04 +02:00

80 lines
1.7 KiB
C#

using System;
using UnityEngine;
// Token: 0x0200005B RID: 91
public class AnimationFlags : MonoBehaviour
{
// Token: 0x06000B39 RID: 2873 RVA: 0x000DD3BF File Offset: 0x000DB5BF
private void Start()
{
this.ClearAll();
}
// Token: 0x06000B3A RID: 2874 RVA: 0x000DD3C8 File Offset: 0x000DB5C8
public void StartQTE()
{
this.startQTE = true;
Debug.Log("start qte " + Time.timeSinceLevelLoad.ToString());
}
// Token: 0x06000B3B RID: 2875 RVA: 0x000DD3F8 File Offset: 0x000DB5F8
public void HitTarget()
{
this.hitTarget = true;
Debug.Log("hit target " + Time.timeSinceLevelLoad.ToString());
}
// Token: 0x06000B3C RID: 2876 RVA: 0x000DD428 File Offset: 0x000DB628
public void LeavePocket()
{
this.end = true;
}
// Token: 0x06000B3D RID: 2877 RVA: 0x000DD431 File Offset: 0x000DB631
public void StartTargetFollow()
{
this.targetFollow = true;
}
// Token: 0x06000B3E RID: 2878 RVA: 0x000DD43A File Offset: 0x000DB63A
public void StartBounce()
{
this.bounce = true;
}
// Token: 0x06000B3F RID: 2879 RVA: 0x000DD443 File Offset: 0x000DB643
public void PlayAnimation()
{
this.animate = true;
}
// Token: 0x06000B40 RID: 2880 RVA: 0x000DD44C File Offset: 0x000DB64C
public void ClearAll()
{
this.end = false;
this.hitTarget = false;
this.startQTE = false;
this.targetFollow = false;
this.bounce = false;
this.animate = false;
}
// Token: 0x0400102E RID: 4142
public bool end;
// Token: 0x0400102F RID: 4143
public bool startQTE;
// Token: 0x04001030 RID: 4144
public bool hitTarget;
// Token: 0x04001031 RID: 4145
public bool targetFollow;
// Token: 0x04001032 RID: 4146
public bool bounce;
// Token: 0x04001033 RID: 4147
public bool animate;
}