117 lines
2.7 KiB
C#
117 lines
2.7 KiB
C#
using System;
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using UnityEngine;
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// Token: 0x0200000C RID: 12
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public class FOWRevealerInterior : MonoBehaviour
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{
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// Token: 0x06000095 RID: 149 RVA: 0x0000CE30 File Offset: 0x0000B030
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protected virtual void Start()
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{
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this.mTrans = base.transform;
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if (this.once)
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{
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this.lineOfSightCheck = FOWSystemInterior.LOSChecks.OnlyOnce;
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this.isActive = true;
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}
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this.mRevealer = FOWSystemInterior.CreateRevealer();
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}
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// Token: 0x06000096 RID: 150 RVA: 0x0000CE5F File Offset: 0x0000B05F
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protected virtual void OnDisable()
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{
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if (this.mRevealer != null)
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{
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this.mRevealer.isActive = false;
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}
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}
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// Token: 0x06000097 RID: 151 RVA: 0x0000CE75 File Offset: 0x0000B075
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protected virtual void OnDestroy()
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{
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if (this.mRevealer != null)
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{
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FOWSystemInterior.DeleteRevealer(this.mRevealer);
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this.mRevealer = null;
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}
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}
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// Token: 0x06000098 RID: 152 RVA: 0x0000CE94 File Offset: 0x0000B094
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protected virtual void LateUpdate()
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{
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if (this.isActive)
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{
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if (this.lineOfSightCheck != FOWSystemInterior.LOSChecks.OnlyOnce)
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{
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this.mRevealer.isValid = false;
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}
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if (this.main || Records.x.mainMenuOpen)
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{
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if (!this.character)
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{
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this.character = base.gameObject.GetComponent<Character>();
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}
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if (this.character.mainSelected)
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{
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this.character.UpdateCC();
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if (this.character.stats.SightRadiusBase() < 0.5f)
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{
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this.range = new Vector2(0.1f, 50f);
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}
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else
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{
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this.range = new Vector2(0.1f, this.character.stats.SightRadius(false, false, true));
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}
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}
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else
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{
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this.range = new Vector2(1f, 4f);
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}
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}
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this.mRevealer.pos = this.mTrans.position + new Vector3(0f, 3f, 0f);
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this.mRevealer.inner = this.range.x;
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this.mRevealer.outer = this.range.y;
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this.mRevealer.los = this.lineOfSightCheck;
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this.mRevealer.isActive = true;
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return;
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}
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if (this.mRevealer.isActive)
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{
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this.mRevealer.isActive = false;
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this.mRevealer.isValid = false;
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}
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}
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// Token: 0x06000099 RID: 153 RVA: 0x0000D014 File Offset: 0x0000B214
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public void Rebuild()
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{
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this.mRevealer.isValid = false;
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}
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// Token: 0x040001F4 RID: 500
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private Transform mTrans;
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// Token: 0x040001F5 RID: 501
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public Vector2 range;
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// Token: 0x040001F6 RID: 502
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public Character character;
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// Token: 0x040001F7 RID: 503
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private string currentTimeOfDay;
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// Token: 0x040001F8 RID: 504
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public bool main;
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// Token: 0x040001F9 RID: 505
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public bool once;
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// Token: 0x040001FA RID: 506
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public FOWSystemInterior.LOSChecks lineOfSightCheck = FOWSystemInterior.LOSChecks.EveryUpdate;
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// Token: 0x040001FB RID: 507
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public bool isActive = true;
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// Token: 0x040001FC RID: 508
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protected FOWSystemInterior.Revealer mRevealer;
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}
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