20 lines
551 B
C#
20 lines
551 B
C#
using System;
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using UnityEngine;
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using UnityEngine.EventSystems;
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// Token: 0x020000CA RID: 202
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public class PinHolder : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
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{
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// Token: 0x0600129E RID: 4766 RVA: 0x001683BE File Offset: 0x001665BE
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public void OnPointerEnter(PointerEventData eventData)
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{
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Links.x.sceneMap.overPinBox = true;
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}
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// Token: 0x0600129F RID: 4767 RVA: 0x001683D0 File Offset: 0x001665D0
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public void OnPointerExit(PointerEventData eventData)
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{
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Links.x.sceneMap.overPinBox = false;
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}
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}
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