Files
BepInEx/Projects/BanquetForFools/Source/Assembly-CSharp/TerrainDetailDistance.cs
2025-05-21 20:40:04 +02:00

17 lines
390 B
C#

using System;
using UnityEngine;
// Token: 0x0200008A RID: 138
public class TerrainDetailDistance : MonoBehaviour
{
// Token: 0x06000DD9 RID: 3545 RVA: 0x001055CE File Offset: 0x001037CE
private void Start()
{
base.gameObject.GetComponent<Terrain>().detailObjectDistance = this.distance;
base.enabled = false;
}
// Token: 0x04001663 RID: 5731
public float distance = 300f;
}