754 lines
21 KiB
C#
754 lines
21 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Colorful;
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using DarkTonic.MasterAudio;
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using Kino;
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using MagicaCloth2;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x02000056 RID: 86
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public class Vignettes : MonoBehaviour
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{
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// Token: 0x06000B00 RID: 2816 RVA: 0x000DADD0 File Offset: 0x000D8FD0
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private void Awake()
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{
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this.cam.enabled = true;
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foreach (object obj in base.transform)
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{
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Transform transform = (Transform)obj;
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if (transform != base.transform && transform.name != "Camera")
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{
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transform.gameObject.SetActive(false);
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}
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}
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this.lookAtObject = new GameObject("Look at");
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this.lookAtObject.transform.parent = base.transform;
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this.cameraObscurance.enabled = true;
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base.StartCoroutine(this.ObsOff());
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}
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// Token: 0x06000B01 RID: 2817 RVA: 0x000DAE9C File Offset: 0x000D909C
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private IEnumerator ObsOff()
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{
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this.Setup(null, "Vignette_GarrisonExteriorA");
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this.cameraObscurance.enabled = true;
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yield return new WaitForSeconds(0.2f);
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this.Setup(null, "Vignette_BanquetIsland_Start");
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this.cameraObscurance.enabled = true;
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yield return new WaitForSeconds(0.2f);
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this.cam.enabled = false;
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this.cameraObscurance.enabled = false;
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this.End();
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yield break;
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}
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// Token: 0x06000B02 RID: 2818 RVA: 0x000DAEAB File Offset: 0x000D90AB
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public void NewDialogue()
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{
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this.newDialogue = true;
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}
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// Token: 0x06000B03 RID: 2819 RVA: 0x000DAEB4 File Offset: 0x000D90B4
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public void Setup(Character vignetteCharacter, string vignetteName)
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{
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if (!vignetteCharacter)
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{
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return;
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}
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if (QualitySettings.antiAliasing == 0)
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{
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this.cam.targetTexture = this.noAA;
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}
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else if (QualitySettings.antiAliasing == 2)
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{
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this.cam.targetTexture = this.aa2;
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}
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else if (QualitySettings.antiAliasing == 4)
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{
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this.cam.targetTexture = this.aa4;
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}
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else if (QualitySettings.antiAliasing == 8)
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{
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this.cam.targetTexture = this.aa8;
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}
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this.dialogueVignette.texture = this.cam.targetTexture;
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if (vignetteName.Contains("SemizenStatue"))
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{
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vignetteCharacter = null;
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}
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if ((vignetteName == "Vignette Example" || vignetteName == "") && vignetteCharacter)
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{
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vignetteName = "Blank";
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}
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if (vignetteCharacter && vignetteCharacter.stats.xmlName.Contains("RenazinSpy"))
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{
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if (Links.x.gameplay.IsDay())
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{
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vignetteName = "Vignette_Exterior_TreeGrassHill_B";
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}
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else
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{
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vignetteName = "Vignette_CaveA";
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}
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}
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GameObject gameObject = this.vignettes[0];
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for (int i = 0; i < this.vignettes.Count; i++)
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{
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if (this.vignettes[i].name == vignetteName)
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{
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gameObject = this.vignettes[i];
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}
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}
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if (vignetteCharacter)
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{
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this.characterName = vignetteCharacter.name;
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}
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this.currentVignette = Object.Instantiate<GameObject>(gameObject, new Vector3(0f, 0f, 0f), Quaternion.identity, base.transform);
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this.currentVignette.transform.localPosition = Vector3.zero;
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this.currentVignette.SetActive(true);
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this.trs = this.currentVignette.GetComponentsInChildren<Transform>();
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float num = 0f;
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foreach (Transform transform in this.trs)
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{
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if (transform.gameObject.name == "Point" || transform.gameObject.name.Contains("CharacterPosition"))
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{
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this.point = transform;
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}
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if (transform.gameObject.GetComponent<Camera>())
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{
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this.vignCamera = transform.gameObject.GetComponent<Camera>();
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}
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transform.gameObject.layer = 25;
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MeshRenderer component = transform.gameObject.GetComponent<MeshRenderer>();
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if (component)
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{
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this.mats = component.materials;
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foreach (Material material in this.mats)
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{
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if (material.HasProperty("_InMenu"))
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{
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material.SetFloat("_InMenu", 1f);
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}
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else if (!material.shader.name.Contains("Unlit") && !material.shader.name.Contains("River"))
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{
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material.shader = this.litShader;
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}
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}
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}
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Light component2 = transform.gameObject.GetComponent<Light>();
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if (component2)
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{
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component2.cullingMask = 33554432;
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}
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if (transform.gameObject.GetComponent<ParticleSystem>())
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{
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if (transform.GetComponent<ParticleSystemRenderer>().material.HasProperty("_Fog"))
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{
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transform.GetComponent<ParticleSystemRenderer>().material.SetFloat("_Fog", 0f);
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}
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if (transform.GetComponent<ParticleSystemRenderer>().material.HasProperty("_InMenu"))
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{
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transform.GetComponent<ParticleSystemRenderer>().material.SetFloat("_InMenu", 1f);
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}
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}
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if (transform.gameObject.GetComponent<MagicaWindZone>())
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{
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transform.gameObject.SetActive(false);
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}
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}
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this.cam.gameObject.transform.position = this.vignCamera.gameObject.transform.position;
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this.cam.gameObject.transform.rotation = this.vignCamera.gameObject.transform.rotation;
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this.cam.fieldOfView = this.vignCamera.fieldOfView;
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this.cam.nearClipPlane = this.vignCamera.nearClipPlane;
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this.cam.farClipPlane = this.vignCamera.farClipPlane;
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this.vignCamera.enabled = false;
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this.vignCamera.gameObject.SetActive(false);
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Bokeh component3 = this.vignCamera.GetComponent<Bokeh>();
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Obscurance component4 = this.vignCamera.GetComponent<Obscurance>();
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if (!component3)
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{
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this.cameraBokeh.enabled = false;
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}
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else
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{
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this.cameraBokeh.enabled = false;
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this.cameraBokeh.pointOfFocus = component3.pointOfFocus;
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if (component3.pointOfFocus == null)
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{
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this.cameraBokeh.pointOfFocus = this.point;
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}
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this.cameraBokeh.focusDistance = component3.focusDistance;
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this.cameraBokeh.fNumber = component3.fNumber;
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this.cameraBokeh.useCameraFov = component3.useCameraFov;
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this.cameraBokeh.focalLength = component3.focalLength * 0.65f;
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}
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if (!component4)
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{
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if (!vignetteCharacter)
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{
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this.cameraObscurance.enabled = false;
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}
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else
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{
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this.cameraObscurance.enabled = true;
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this.cameraObscurance.intensity = 3f;
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this.cameraObscurance.radius = 0.1f;
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}
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}
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else
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{
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this.cameraObscurance.enabled = true;
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this.cameraObscurance.intensity = component4.intensity;
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this.cameraObscurance.radius = component4.radius;
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}
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if (vignetteName == "SemizenStatue_D5_WestRuins")
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{
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this.wiggle = this.cam.gameObject.AddComponent<Wiggle>();
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}
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else if (vignetteName.Contains("Semizen") && (vignetteName.Contains("C6") || vignetteName.Contains("C5") || vignetteName.Contains("Chora")))
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{
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this.doubleVision = this.cam.gameObject.AddComponent<DoubleVision>();
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}
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Character character = this.character;
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this.character = vignetteCharacter;
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if (this.body)
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{
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this.body.GatherRenderers(false);
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}
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if (this.currentModel != null)
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{
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if (this.currentModel.GetComponent<Animator>())
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{
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this.currentModel.GetComponent<Animator>().updateMode = AnimatorUpdateMode.Normal;
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}
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this.RecycleModel(character.name);
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}
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this.cam.enabled = true;
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if (component3)
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{
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this.cameraBokeh.enabled = true;
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}
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this.useLookAt = true;
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if (this.character)
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{
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string text = this.character.stats.model;
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if (this.character.stats.xmlName == "LazureCaferaMerchant")
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{
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text = "Merchant_Cafera";
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}
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if (vignetteName.Contains("Vignette_RozafirBathsSitting"))
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{
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if (this.character.stats.race != "Yeti")
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{
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if (this.character.stats.sex < 0.5f)
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{
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text = "Undies_Maya_Volling_Female";
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}
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else
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{
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text = "Undies_Maya_Volling_Male";
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}
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}
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else
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{
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text = "Player_LazureGuardsmanYeti";
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}
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}
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this.currentModel = Links.x.archives.InstantiateBody(text, this.point);
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this.crossfadeFX.StartCrossFade();
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this.currentModel.SetActive(true);
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this.body = this.currentModel.GetComponent<Body>();
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this.body.Reset();
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this.bodyCharacter = this.character;
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this.body.model = text;
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this.body.name = text;
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string text2 = "_Volling_Dialogue_Basic";
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bool flag = false;
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this.lookAtObject.transform.position = this.cam.transform.position;
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float num2 = -0.2f;
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if (this.character.party && flag)
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{
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text2 = this.character.animator.runtimeAnimatorController.name;
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}
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else
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{
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num = -12f;
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if (this.animController == "Left")
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{
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text2 = "_Volling_Dialogue_Basic";
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num = 15f;
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}
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else if (this.animController == "Right")
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{
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text2 = "_Volling_Dialogue_Basic";
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num = -35f;
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}
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if (this.character.stats.xmlName == "Pavura")
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{
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text2 = "_Volling_Dialogue_Pavura";
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num = 0f;
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num2 = 0f;
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}
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else if (this.character.stats.xmlName == "LazureGuardDayGateB")
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{
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text2 = "_Volling_Dialogue_Ferka";
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num = 0f;
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num2 = 0f;
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}
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else if (this.character.stats.xmlName == "LazureCaferaMerchant")
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{
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text2 = "_Volling_Dialogue_Cafera";
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num = 0f;
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num2 = 0f;
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}
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else if (this.character.stats.xmlName == "BanquetIsleFriend")
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{
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text2 = "_Volling_Dialogue_BanquetIsleFriend";
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num = 0f;
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num2 = 0f;
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}
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else if (this.character.stats.xmlName == "LazureForfeitsChild")
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{
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text2 = "_Volling_Dialogue_ForfeitsKid";
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num = 0f;
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num2 = 0f;
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}
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else if (this.character.stats.xmlName.Contains("Fairy"))
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{
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text2 = "_Fairy_Unarmed";
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num = 0f;
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num2 = 0f;
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}
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else if (this.character.stats.xmlName.Contains("Dryad"))
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{
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text2 = "_Volling_Dialogue_Dryad";
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num = 0f;
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}
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else if (Links.x.dialogue.diaFile == "LazureCaves/MissingDryad")
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{
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text2 = "_Volling_Dialogue_DryadFlower";
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num = 0f;
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}
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else if (vignetteName.Contains("Vignette_RozafirBathsSitting"))
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{
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text2 = "_Volling_Dialogue_Baths";
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num = 0f;
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num2 = 0f;
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this.cam.depthTextureMode |= DepthTextureMode.DepthNormals;
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}
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else if (this.character.stats.xmlName.Contains("Boro") && this.character.stats.animal)
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{
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text2 = "_Boro_Unarmed";
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num = 0f;
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num2 = 0f;
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}
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}
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AnimatorOverrideController overrideController = Links.x.archives.GetOverrideController(text2);
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this.body.animationPrefix = this.character.animationPrefix;
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if (!this.body.anim)
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{
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this.body.anim = this.body.gameObject.GetComponent<Animator>();
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if (!this.body.anim)
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{
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Debug.Log("no animator");
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}
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}
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this.body.inMenu = true;
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this.body.isPortrait = false;
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this.body.anim.runtimeAnimatorController = overrideController;
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if (Time.timeScale < 0.5f)
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{
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this.body.anim.updateMode = AnimatorUpdateMode.UnscaledTime;
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}
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else
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{
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this.body.anim.updateMode = AnimatorUpdateMode.Normal;
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}
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this.body.anim.applyRootMotion = true;
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this.body.gameObject.layer = 25;
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this.body.SetGrounderState(false);
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this.body.SetupHead(this.bodyCharacter.stats.headModel);
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if (this.body.GetHead())
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{
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this.cameraBokeh.pointOfFocus = this.body.GetHead();
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}
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this.body.GatherRenderers(true);
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this.body.SetupTextures(this.character.stats.race, this.character.stats.sex, this.character.stats.characterRow, this.character.stats.skinTexture, this.character.stats.hairTexture, false);
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int invNum = this.character.GetInvNum(16);
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int num3 = 0;
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if (text2.Contains("DryadFlower"))
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{
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num3 = Links.x.library.GetInvRowFromName("DryadFlower")._ID;
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this.useLookAt = false;
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}
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int invNum2 = this.character.GetInvNum(24);
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if (invNum > 1 || invNum2 > 1 || num3 > 1)
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{
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this.SetupEquippedItems(this.body, invNum, invNum2, num3);
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}
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this.body.gameObject.layer = 25;
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this.currentModel.transform.localPosition = new Vector3(0f, 0f, 0f);
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if (vignetteCharacter.isBoro)
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{
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this.currentModel.transform.localPosition = new Vector3(0f, 2f, 0f);
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}
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if (vignetteCharacter.stats.race == "Yeti")
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{
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this.currentModel.transform.localPosition = new Vector3(0f, -0.45f, 0f);
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}
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else if (vignetteCharacter.stats.race == "Varuchov" || vignetteCharacter.stats.race == "Taratorith" || vignetteCharacter.stats.race == "Pasaaren" || vignetteCharacter.stats.race == "Ameythevian")
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{
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this.currentModel.transform.localPosition = new Vector3(0f, num2, 0f);
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}
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Vector3 eulerAngles = this.point.rotation.eulerAngles;
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eulerAngles.y += num;
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this.currentModel.transform.rotation = Quaternion.Euler(eulerAngles);
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if (this.animController == "Left" || this.animController == "Right")
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{
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this.lookAtObject.transform.position = this.body.transform.position + this.body.transform.forward * 10f;
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this.lookAtObject.transform.position = new Vector3(this.lookAtObject.transform.position.x, this.cam.transform.position.y, this.lookAtObject.transform.position.z);
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}
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this.LookAt();
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this.SetFont(this.character.stats.race, false);
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if (this.body.headAnim)
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{
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this.body.headAnim.FreshBlink();
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}
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if (!this.useLookAt)
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{
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this.body.lookAtController.EndLook();
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}
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}
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if (this.newDialogue)
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{
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base.StartCoroutine(this.Bokeh(component3));
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}
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this.newDialogue = false;
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}
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// Token: 0x06000B04 RID: 2820 RVA: 0x000DBDC3 File Offset: 0x000D9FC3
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public void LookAt()
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{
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if (this.useLookAt && this.body)
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{
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this.body.lookAtController.SetNewTarget(this.lookAtObject.transform, 0f, 0f, false);
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}
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}
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// Token: 0x06000B05 RID: 2821 RVA: 0x000DBE00 File Offset: 0x000DA000
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private IEnumerator Bokeh(bool enable)
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{
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this.cameraBokeh.enabled = false;
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yield return new WaitForSeconds(0.0001f);
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this.cameraBokeh.enabled = enable;
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yield return new WaitForSeconds(0.1f);
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this.LookAt();
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yield break;
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}
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// Token: 0x06000B06 RID: 2822 RVA: 0x000DBE18 File Offset: 0x000DA018
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public int AnimatorHash()
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{
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if (this.body && this.body.anim)
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{
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return this.body.anim.GetCurrentAnimatorStateInfo(0).shortNameHash;
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}
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return -1;
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}
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// Token: 0x06000B07 RID: 2823 RVA: 0x000DBE5F File Offset: 0x000DA05F
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public void PlayAnimation(string animName, bool crossFade)
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{
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this.newLineAnimation = true;
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if (this.body)
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{
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this.body.anim.Play(animName, -1, 0f);
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}
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if (crossFade)
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{
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this.crossfadeFX.StartCrossFade();
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}
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}
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// Token: 0x06000B08 RID: 2824 RVA: 0x000DBE9C File Offset: 0x000DA09C
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public void SetupEquippedItems(Body body, int id8, int id12, int id0)
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{
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body.CreateMenuItems(id8, 1, new Vector3(-1f, -1f, -1f), new Vector3(-1f, -1f, -1f), new Vector2(100f, 100f), 8, null);
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if (id0 > 1)
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{
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body.CreateMenuItems(id0, 1, new Vector3(-1f, -1f, -1f), new Vector3(-1f, -1f, -1f), new Vector2(100f, 100f), 0, null);
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}
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body.CreateMenuItems(id12, 1, new Vector3(-1f, -1f, -1f), new Vector3(-1f, -1f, -1f), new Vector2(100f, 100f), 12, null);
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}
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// Token: 0x06000B09 RID: 2825 RVA: 0x000DBF84 File Offset: 0x000DA184
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public void RecycleModel(string n)
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{
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Links.x.archives.RecycleBody(this.currentModel, this.body.model, n);
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if (this.currentModel)
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{
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this.currentModel.SetActive(false);
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}
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this.currentModel = null;
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this.body = null;
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}
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// Token: 0x06000B0A RID: 2826 RVA: 0x000DBFDC File Offset: 0x000DA1DC
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public void SetFont(string race, bool excited)
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{
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if (excited)
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{
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this.textField1.font = this.fontAssetExcited;
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this.textField2.font = this.fontAssetExcited;
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this.textField3.font = this.fontAssetExcited;
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return;
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}
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if (race == "Yeti")
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{
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this.textField1.font = this.fontAssetYeti;
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this.textField2.font = this.fontAssetYeti;
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this.textField3.font = this.fontAssetYeti;
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return;
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}
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if (race == "Ameythevian")
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{
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this.textField1.font = this.fontAssetAmeythevian;
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this.textField2.font = this.fontAssetAmeythevian;
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this.textField3.font = this.fontAssetAmeythevian;
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return;
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}
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if (race == "Varuchov")
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{
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this.textField1.font = this.fontAssetVaruchov;
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this.textField2.font = this.fontAssetVaruchov;
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this.textField3.font = this.fontAssetVaruchov;
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return;
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}
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if (race == "Pasaaren")
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{
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this.textField1.font = this.fontAssetPasaaren;
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this.textField2.font = this.fontAssetPasaaren;
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this.textField3.font = this.fontAssetPasaaren;
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return;
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}
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if (race == "Taratorith")
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{
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this.textField1.font = this.fontAssetTaratorith;
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this.textField2.font = this.fontAssetTaratorith;
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this.textField3.font = this.fontAssetTaratorith;
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return;
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}
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this.textField1.font = this.fontAssetVaruchov;
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this.textField2.font = this.fontAssetVaruchov;
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this.textField3.font = this.fontAssetVaruchov;
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}
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// Token: 0x06000B0B RID: 2827 RVA: 0x000DC198 File Offset: 0x000DA398
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public void End()
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{
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this.cam.enabled = false;
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if (this.wiggle)
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{
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Object.Destroy(this.wiggle);
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this.wiggle = null;
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}
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if (this.doubleVision)
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{
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Object.Destroy(this.doubleVision);
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this.doubleVision = null;
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}
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if (this.body)
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{
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this.body.GatherRenderers(false);
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}
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if (this.currentModel != null)
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{
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this.body.lookAtController.EndLookFast(false);
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if (this.currentModel.GetComponent<Animator>())
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{
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this.currentModel.GetComponent<Animator>().updateMode = AnimatorUpdateMode.Normal;
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}
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this.RecycleModel(this.characterName);
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}
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if (this.inCinematic != "")
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{
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this.EndCinematic(this.inCinematic);
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}
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this.inCinematic = "";
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if (this.currentVignette)
|
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{
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Object.Destroy(this.currentVignette);
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}
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}
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// Token: 0x06000B0C RID: 2828 RVA: 0x000DC298 File Offset: 0x000DA498
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public void BanquetIsleCompanion()
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{
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this.body.faceRenderer.material.SetTexture("_MainTex", Links.x.cinematicLachoTextureSwap1);
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this.fx1ID = 78;
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this.fx1 = Links.x.cellar.GetPooledGameObject(this.fx1ID);
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this.fxPrevLayer = this.fx1.layer;
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this.fx1.transform.position = this.body.transform.position + new Vector3(0f, 1f, 0f);
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this.fx1.SetActive(true);
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this.fx1.layer = 25;
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if (this.fx1.GetComponent<ParticleSystemRenderer>().material.HasProperty("_Fog"))
|
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{
|
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this.fx1.GetComponent<ParticleSystemRenderer>().material.SetFloat("_Fog", 1f);
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}
|
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if (this.fx1.GetComponent<ParticleSystemRenderer>().material.HasProperty("_InMenu"))
|
|
{
|
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this.fx1.GetComponent<ParticleSystemRenderer>().material.SetFloat("_InMenu", 1f);
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}
|
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this.body.anim.Play("Distress");
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MasterAudio.PlaySound3DAtVector3AndForget("BloodlessTurn", Links.x.main.transform.position, 1f, new float?(1f), 0f, "", null);
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MasterAudio.PlaySound3DAtVector3AndForget("Choking", Links.x.main.transform.position, 1f, new float?(1f), 0.1f, "", null);
|
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this.inCinematic = "BanquetIsleCompanion";
|
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}
|
|
|
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// Token: 0x06000B0D RID: 2829 RVA: 0x000DC468 File Offset: 0x000DA668
|
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private void EndCinematic(string type)
|
|
{
|
|
if (type == "BanquetIsleCompanion" && this.fx1 != null)
|
|
{
|
|
this.fx1.layer = this.fxPrevLayer;
|
|
this.fx1.SetActive(false);
|
|
if (this.fx1.GetComponent<ParticleSystemRenderer>().material.HasProperty("_Fog"))
|
|
{
|
|
this.fx1.GetComponent<ParticleSystemRenderer>().material.SetFloat("_Fog", 0f);
|
|
}
|
|
if (this.fx1.GetComponent<ParticleSystemRenderer>().material.HasProperty("_InMenu"))
|
|
{
|
|
this.fx1.GetComponent<ParticleSystemRenderer>().material.SetFloat("_InMenu", 0f);
|
|
}
|
|
Links.x.cellar.ReturnPooledGameObject(this.fx1ID, this.fx1);
|
|
this.fx1 = null;
|
|
}
|
|
}
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|
|
// Token: 0x04000FD2 RID: 4050
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public List<GameObject> vignettes = new List<GameObject>();
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|
|
// Token: 0x04000FD3 RID: 4051
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public Camera cam;
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// Token: 0x04000FD4 RID: 4052
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public Character character;
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|
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// Token: 0x04000FD5 RID: 4053
|
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private GameObject currentModel;
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|
|
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// Token: 0x04000FD6 RID: 4054
|
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public Body body;
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|
|
|
// Token: 0x04000FD7 RID: 4055
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private Character bodyCharacter;
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|
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// Token: 0x04000FD8 RID: 4056
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|
private Transform point;
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|
|
// Token: 0x04000FD9 RID: 4057
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private Camera vignCamera;
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|
|
|
// Token: 0x04000FDA RID: 4058
|
|
public MenuCameraCrossFade crossfadeFX;
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|
|
|
// Token: 0x04000FDB RID: 4059
|
|
private GameObject currentVignette;
|
|
|
|
// Token: 0x04000FDC RID: 4060
|
|
private Transform[] trs = new Transform[0];
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|
|
|
// Token: 0x04000FDD RID: 4061
|
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private GameObject fx1;
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|
|
|
// Token: 0x04000FDE RID: 4062
|
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private int fx1ID;
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|
|
|
// Token: 0x04000FDF RID: 4063
|
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private int fxPrevLayer;
|
|
|
|
// Token: 0x04000FE0 RID: 4064
|
|
private string inCinematic;
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|
|
|
// Token: 0x04000FE1 RID: 4065
|
|
public TMP_FontAsset fontAssetVaruchov;
|
|
|
|
// Token: 0x04000FE2 RID: 4066
|
|
public TMP_FontAsset fontAssetPasaaren;
|
|
|
|
// Token: 0x04000FE3 RID: 4067
|
|
public TMP_FontAsset fontAssetAmeythevian;
|
|
|
|
// Token: 0x04000FE4 RID: 4068
|
|
public TMP_FontAsset fontAssetYeti;
|
|
|
|
// Token: 0x04000FE5 RID: 4069
|
|
public TMP_FontAsset fontAssetTaratorith;
|
|
|
|
// Token: 0x04000FE6 RID: 4070
|
|
public TMP_FontAsset fontAssetExcited;
|
|
|
|
// Token: 0x04000FE7 RID: 4071
|
|
public TextMeshPro textField1;
|
|
|
|
// Token: 0x04000FE8 RID: 4072
|
|
public TextMeshPro textField2;
|
|
|
|
// Token: 0x04000FE9 RID: 4073
|
|
public TextMeshPro textField3;
|
|
|
|
// Token: 0x04000FEA RID: 4074
|
|
private Material[] mats;
|
|
|
|
// Token: 0x04000FEB RID: 4075
|
|
public Shader litShader;
|
|
|
|
// Token: 0x04000FEC RID: 4076
|
|
public Bokeh cameraBokeh;
|
|
|
|
// Token: 0x04000FED RID: 4077
|
|
public Obscurance cameraObscurance;
|
|
|
|
// Token: 0x04000FEE RID: 4078
|
|
public RenderTexture noAA;
|
|
|
|
// Token: 0x04000FEF RID: 4079
|
|
public RenderTexture aa2;
|
|
|
|
// Token: 0x04000FF0 RID: 4080
|
|
public RenderTexture aa4;
|
|
|
|
// Token: 0x04000FF1 RID: 4081
|
|
public RenderTexture aa8;
|
|
|
|
// Token: 0x04000FF2 RID: 4082
|
|
public RawImage dialogueVignette;
|
|
|
|
// Token: 0x04000FF3 RID: 4083
|
|
private bool newDialogue;
|
|
|
|
// Token: 0x04000FF4 RID: 4084
|
|
private string characterName;
|
|
|
|
// Token: 0x04000FF5 RID: 4085
|
|
public bool newLineAnimation;
|
|
|
|
// Token: 0x04000FF6 RID: 4086
|
|
public string animController;
|
|
|
|
// Token: 0x04000FF7 RID: 4087
|
|
private GameObject lookAtObject;
|
|
|
|
// Token: 0x04000FF8 RID: 4088
|
|
private Wiggle wiggle;
|
|
|
|
// Token: 0x04000FF9 RID: 4089
|
|
private DoubleVision doubleVision;
|
|
|
|
// Token: 0x04000FFA RID: 4090
|
|
private bool useLookAt;
|
|
}
|