Files
BepInEx/Projects/BanquetForFools/Source/Assembly-CSharp/AudioSourceDebugging.cs
2025-05-21 20:40:04 +02:00

15 lines
287 B
C#

using System;
using UnityEngine;
// Token: 0x0200008B RID: 139
public class AudioSourceDebugging : MonoBehaviour
{
// Token: 0x06000DDB RID: 3547 RVA: 0x00105600 File Offset: 0x00103800
private void Update()
{
}
// Token: 0x04001664 RID: 5732
private AudioSource[] sources;
}