Files
BepInEx/Projects/BanquetForFools/Source/Assembly-CSharp/CritterActions.cs
2025-05-21 20:40:04 +02:00

283 lines
7.8 KiB
C#

using System;
using System.Collections.Generic;
using DarkTonic.MasterAudio;
using Pathfinding;
using UnityEngine;
// Token: 0x02000023 RID: 35
public class CritterActions : MonoBehaviour
{
// Token: 0x06000581 RID: 1409 RVA: 0x000795C9 File Offset: 0x000777C9
private void Start()
{
this.GetVariables();
}
// Token: 0x06000582 RID: 1410 RVA: 0x000795D4 File Offset: 0x000777D4
private void GetVariables()
{
this.tr = base.transform.parent.gameObject.transform;
this.anim = base.gameObject.GetComponent<Animator>();
this.seeker = base.gameObject.GetComponent<Seeker>();
this.seeker.pathCallback = new OnPathDelegate(this.PathFinished);
}
// Token: 0x06000583 RID: 1411 RVA: 0x00079638 File Offset: 0x00077838
public void MakeRandomPath(GraphNode startNode)
{
if (this.dead)
{
return;
}
if (!this.tr)
{
this.GetVariables();
}
this.nodeConstraint.constrainWalkability = true;
this.nodeConstraint.walkable = true;
this.nodeConstraint.constrainPenalty = 0;
this.nodeConstraint.constrainTags = true;
this.nodeConstraint.passID = 0;
this.nodeConstraint.passID2 = 0;
this.nodeConstraint.checkConnections = 0;
this.nodeConstraint.constrainToEnvironment = 1;
this.nodeConstraint.constrainToArea = -1;
if (startNode == null)
{
if (this.resourceLocation == -1)
{
if (this.isResource)
{
startNode = AstarPath.active.GetNearest(this.resourcePoint, this.nodeConstraint).node;
}
else
{
startNode = Links.x.critters.GetRandomNode();
}
}
else
{
this.isResource = true;
startNode = AstarPath.active.GetNearest(this.resourcePoint, this.nodeConstraint).node;
}
}
if (startNode != null && Links.x.gaia.sceneLoaded && Links.x.gaia.changingMapsComplete)
{
this.pathmaking = true;
if ((this.tr.position - (Vector3)startNode.position).sqrMagnitude > 25f)
{
this.tr.position = (Vector3)startNode.position;
this.Stop();
}
this.seeker.pathConstraint = this.nodeConstraint;
if (Links.x.hasMain)
{
Vector3 position = Links.x.main.tr.position;
this.seeker.StartRandomPath(startNode, 40000, new OnPathDelegate(this.PathFinished), 0.2f, 30000, position);
return;
}
this.seeker.StartRandomPath(startNode, 40000, new OnPathDelegate(this.PathFinished), 0.2f, 30000, base.gameObject.transform.position);
}
}
// Token: 0x06000584 RID: 1412 RVA: 0x00079846 File Offset: 0x00077A46
public void Stop()
{
this.nodes.Clear();
this.targetPosition = Vector3.zero;
}
// Token: 0x06000585 RID: 1413 RVA: 0x00079860 File Offset: 0x00077A60
public void PathFinished(Path p)
{
p.Claim(this);
if (!p.error && !this.dead)
{
this.nodes.Clear();
this.pathVectors = p.vectorPath;
this.pathNodes = p.path;
for (int i = 0; i < this.pathVectors.Count; i++)
{
this.nodes.Add(this.pathVectors[i]);
}
this.lastNode = this.pathNodes[this.pathNodes.Count - 1];
this.currentIndex = 0;
this.t = 0f;
this.startPosition = this.tr.position;
if (this.currentIndex < this.nodes.Count && this.currentIndex > -1)
{
this.targetPosition = this.nodes[this.currentIndex];
this.anim.Play("Move");
this.anim.speed = 1.25f;
}
else
{
this.targetPosition = this.tr.position;
this.Stop();
}
}
else
{
this.tr.position = new Vector3(1000f, 0f, 0f);
this.targetPosition = Vector3.zero;
}
this.pathmaking = false;
p.Release(this, false);
}
// Token: 0x06000586 RID: 1414 RVA: 0x000799C4 File Offset: 0x00077BC4
public void Squish(Character character)
{
if (this.dead)
{
return;
}
if (Time.timeSinceLevelLoad > this.spawnTime + 2f || !this.isResource)
{
this.targetPosition = Vector3.zero;
this.currentIndex = 0;
MasterAudio.PlaySound3DAtVector3AndForget("Squish", this.tr.position, 1f, new float?(1f), 0f, "", null);
GameObject pooledGameObject = Links.x.cellar.GetPooledGameObject(21);
pooledGameObject.gameObject.SetActive(true);
pooledGameObject.transform.position = this.tr.position + new Vector3(0f, 0.1f, 0f);
if (this.resourceLocation >= 0)
{
Library.Inventory invRowFromName = Links.x.library.GetInvRowFromName("Shell");
if (invRowFromName != null)
{
int num = -1;
if (character.node != null)
{
num = (int)character.node.Area;
}
Item item = Links.x.inventory.groundBag.DropLoot(invRowFromName._ID, 1, Vector3.zero, Vector3.zero, new Vector4((float)invRowFromName._DurabilityMax, 0f, 0f, 0f), null, base.gameObject.transform.position, false, false, num);
Links.x.diorama.AddItem(item);
}
this.dead = true;
Links.x.diorama.ReturnResource(this.resourceLocation, this.tr.parent.gameObject);
base.gameObject.SetActive(false);
return;
}
if (this.isResource)
{
GameObject pooledGameObject2 = Links.x.cellar.GetPooledGameObject(20);
pooledGameObject2.gameObject.SetActive(true);
pooledGameObject2.transform.position = this.tr.position;
pooledGameObject2.transform.rotation = this.tr.rotation;
Links.x.critters.AddSquished(pooledGameObject2, false);
base.gameObject.SetActive(false);
return;
}
GameObject pooledGameObject3 = Links.x.cellar.GetPooledGameObject(20);
pooledGameObject3.gameObject.SetActive(true);
pooledGameObject3.transform.position = this.tr.position;
pooledGameObject3.transform.rotation = this.tr.rotation;
Links.x.critters.AddSquished(pooledGameObject3, true);
if (character)
{
character.stats.AddSpiritFromKill(1f);
}
}
}
// Token: 0x06000587 RID: 1415 RVA: 0x00079C54 File Offset: 0x00077E54
private void OnAnimatorMove()
{
if (this.dead)
{
return;
}
if (this.targetPosition != Vector3.zero && !this.pathmaking)
{
if ((this.tr.position - this.targetPosition).sqrMagnitude < 0.09f)
{
if (this.resourceLocation >= 0)
{
this.lastNode = this.pathNodes[this.currentIndex];
}
if (this.currentIndex + 1 < this.nodes.Count && this.nodes.Count > 0)
{
this.currentIndex++;
this.targetPosition = this.nodes[this.currentIndex];
this.t = 0f;
this.startPosition = this.tr.position;
return;
}
this.targetPosition = Vector3.zero;
this.MakeRandomPath(this.lastNode);
return;
}
else
{
if (!this.isResource)
{
this.tr.rotation = Quaternion.LookRotation(this.targetPosition - this.tr.position);
Vector3 rootPosition = this.anim.rootPosition;
rootPosition.y = Mathf.Lerp(this.tr.position.y, this.targetPosition.y, Time.deltaTime * 5f);
this.tr.position = rootPosition;
return;
}
this.t += Time.deltaTime;
this.tr.position = Vector3.Lerp(this.startPosition, this.targetPosition, this.t * 2f);
}
}
}
// Token: 0x0400087D RID: 2173
public Transform tr;
// Token: 0x0400087E RID: 2174
public bool dead;
// Token: 0x0400087F RID: 2175
private Animator anim;
// Token: 0x04000880 RID: 2176
private Vector3 moveFollow;
// Token: 0x04000881 RID: 2177
private Seeker seeker;
// Token: 0x04000882 RID: 2178
private NNConstraint nodeConstraint = new NNConstraint();
// Token: 0x04000883 RID: 2179
public List<Vector3> nodes = new List<Vector3>();
// Token: 0x04000884 RID: 2180
private List<Vector3> pathVectors;
// Token: 0x04000885 RID: 2181
private List<GraphNode> pathNodes;
// Token: 0x04000886 RID: 2182
private GraphNode lastNode;
// Token: 0x04000887 RID: 2183
private Vector3 targetPosition;
// Token: 0x04000888 RID: 2184
private Vector3 startPosition;
// Token: 0x04000889 RID: 2185
private float t;
// Token: 0x0400088A RID: 2186
private int currentIndex;
// Token: 0x0400088B RID: 2187
private bool pathmaking;
// Token: 0x0400088C RID: 2188
public int resourceLocation = -1;
// Token: 0x0400088D RID: 2189
public Vector3 resourcePoint;
// Token: 0x0400088E RID: 2190
public bool isResource;
// Token: 0x0400088F RID: 2191
public float spawnTime;
}